Hi, I'm a composer and 3D artist. Additional skills include intermediate programming (primarily Python) and web design. I rarely check this profile so it's probably best to contact me by the listed email.

Posted | Game Title | Author
Development Indefinitely Ceased
Fallout 3

Development Indefinitely Ceased

May 5, 2012 Mako Dawn 9 comments

Post concerning the ceased development of Mako Dawn. Questions and comments welcome.

Mako Dawn Dev News!
Fallout 3

Mako Dawn Dev News!

Mar 29, 2012 Mako Dawn 1 comment

Recommended settings, a solution to an old problem, updates to floor 61, floor 62 and Midgar, placeholder NPCs, documentation and hypothetical time traveling...

Mako Dawn v0.1 Released!
Fallout 3

Mako Dawn v0.1 Released!

Jan 29, 2012 Mako Dawn 6 comments

Featuring functional elevators and keycards! Also there’s been a change in leadership and new forums!

Mako Dawn v0.21 now available!
Fallout 3

Mako Dawn v0.21 now available!

Feb 29, 2012 Mako Dawn 2 comments

Elevators, trains and portals to floating platforms in the void; the Shinra Building has it all!

Midgar model now available!
Fallout 3

Midgar model now available!

Feb 12, 2012 Mako Dawn 0 comments

Give the current Midgar a spin in your 3D application!

Recent Updates
Fallout 3

Recent Updates

Jun 23, 2013 Mako Dawn 0 comments

New download available. New content includes reactor train station, train and additional floors to the building. Also, other stuff!

Version No. Change & Various Updates!
Fallout 3

Version No. Change & Various Updates!

Mar 11, 2012 Mako Dawn 4 comments

Rectifying (unintentionally) misleading version numbering, testing out parallax and environment mapping, music, planning and more!

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