Sole developer for the poetry-prose hybrid visual novel, Kill The Din. Environment artist for The Royal Trap, and Sickness. Composer for myself. Writer for the blog Visual Novel Criticism. The rumours are true. Not that one.

Recent Updates

Recent Updates

Jun 23, 2013 Mako Dawn 0 comments

New download available. New content includes reactor train station, train and additional floors to the building. Also, other stuff!

Development Indefinitely Ceased

Development Indefinitely Ceased

May 5, 2012 Mako Dawn 9 comments

Post concerning the ceased development of Mako Dawn. Questions and comments welcome.

Mako Dawn Dev News!

Mako Dawn Dev News!

Mar 29, 2012 Mako Dawn 1 comment

Recommended settings, a solution to an old problem, updates to floor 61, floor 62 and Midgar, placeholder NPCs, documentation and hypothetical time traveling...

Version No. Change & Various Updates!

Version No. Change & Various Updates!

Mar 11, 2012 Mako Dawn 4 comments

Rectifying (unintentionally) misleading version numbering, testing out parallax and environment mapping, music, planning and more!

Mako Dawn v0.21 now available!

Mako Dawn v0.21 now available!

Feb 29, 2012 Mako Dawn 1 comment

Elevators, trains and portals to floating platforms in the void; the Shinra Building has it all!

Midgar model now available!

Midgar model now available!

Feb 12, 2012 Mako Dawn 1 comment

Give the current Midgar a spin in your 3D application!

Mako Dawn v0.1 Released!

Mako Dawn v0.1 Released!

Jan 29, 2012 Mako Dawn 6 comments

Featuring functional elevators and keycards! Also there’s been a change in leadership and new forums!

Level
Avatar
Avatar
Offline Since
Jul 9, 2015
Country
Australia Australia
Gender
Male
Member Watch
Track this member
News Statistics
Articles
7
Views
14,334
Views Today
0
New
Post news