There is nothing really here on my profile, but go ahead and look around or add me as a friend.
An emotional piece of work... don't stop until it's done.
Why are you guys posting old media? I'm a little confused...
Will the fire spread dynamically if you don't tend to it?
"The moon shows our true form."
It isn't the year, 1999, buddy.
Do people still play this game regularly? If so, then I'll definitely jump back into it!
I have a feeling this game is gonna be so buggy and dull, but I do hope I'm wrong.
How did you get it ranked?
What is this unit?
It looks so pretty!
I can't wait to blast the Pirates of the Caribbean theme while playing this game.
I'll wait for more information about the game before I track it. Keep at it, though.
I'm right there with you, man.
I played the second game in the series... hopefully the game isn't as buggy as before.
I want this so much!
Thanks for the various videos detailing the development of the game -- always entertaining.
Love the mod! The sniper rifle completely blowing off the soldier's head is a bit too much, though.
Can we get patch notes please?
They look like toys... although that's not necessarily a bad thing (perhaps I can get over my fear of sharks because of this).
"THAT'S A LOT OF NUTS!!!"
Great work so far. I can't wait to give it a try!
I've never seen this game until now. It looks creepy... I'm also really interested in the inspired story line.
They share the same theme, but I'm sure the games will be vastly different. Indie devs seem to take more risks, Dice will probably just play it safe and make the battlefront that we've already played, but on Frostbite. Nothing wrong with that of course.
I'm curious how each one will differentiate themselves from each other.
This is old news... you should put the date of the original article in here.
This is starting to look better than Star Citizen...
I think you guys should make a better model for the grass when over any man-made structure. Right now it just looks like a bunch of bushes are sitting independently on the asphalt.
It just needs to look more natural.
This is what needed to happen. It's so nice to see the community come together and build things like this, just awesome.
Wow. I've heard the Unity engine was easy to use, but this vast amount of progress in such a short time is truly amazing. Props to you, Unity (and the development team -- of course).
Are there USB N64 controllers? I seriously doubt Nintendo made any...