There is nothing really here on my profile, but go ahead and look around or add me as a friend.
One-man team! Know thats impressive.
I've been dreaming of this day!
Act 1 has missing ground textures, and act 2 is just to difficult.
Selecting screen resolution is also a hassle.
I'll wait for the patch before I play again.
Best Empire mod ever!
Very organized. I like it.
Very nice music for gathering meats.
But major problems exist:
1. Too many zombies after round 8.
2. When FPS drops below 20 game may crash.
3. Zombies get stuck within each other and player.
4. End round stats ( kills etc. ) are not shown.
I would recommend making smaller maps for the PSP version. Using less zombies and making it were zombies can run/walk through each other.
Technically it is stealing. When a company loses money (yes, they do lose money) from someone who ILLEGALLY copies, or barrows, then yes it is stealing.
Quit trying to justify it!
Thou shalt not steal. That pretty much sums it up.
I don't, I buy them!
Go to the Darkest Hour main website.
Just in case anyone might have missed videos.
Click here: Gametrailers.com
You get to keep your life!
I've never heard of Mod Informer.
Darth Vader slashed that rebel scum in the back.
Will the future public beta work with the Game of the Year version of Fallout 3 on Steam?
Oh... the memories.
If you guys pull this off then I might buy Arma 2 ArrowHead.
I like the way your scaling everything correcting. Great work!
Maybe Valve will change their logo to a valve implanted into a Teletubby.
How big is your dev team?
Will there be missions in this game? Coast Guard missions or police missions, anything?