I am a man of many ideas, huge imagination, and musical ability. Might write a book, or something.
Posted by Megadave2003 on Jul 27th, 2012
Possible new mod based on the American-Era Pre-Alpha version of Half-Life 2, around 2000-2001. This is a run-through of the first chapter of the mod.
Half-Life 2 American Beta (possible merge with Insolence)
Chapter 1: A True Citizen...
Mood: Dark, Stormy, Cold
Gordon wakes up on a Black Mesa tram, mirroring Half-Life's first moments. After the first turn, everything but the bottom of the tram is stripped as the G-Man begins his speech. It is revealed that a unknown, at the time, force has invaded and taken over all of Earth. The scene fastplays as the citadel spire is thrust into the middle of the city, and transforms slightly. As soon as this is over, you are dismissed from stasis and wake-up in a cot.
Gordon gets up out of bed, and looks around the place. He hears voices, so he looks out the window, and sees several soldier-like people. Among them, he sees a weird tall creature with a gun of some sort. It is shown spewing out acid onto several dead headcrabs. They disapper from view, and Gordon decides to find a way off the ship. He dodges several soldiers until he comes upon a compartment. In it, are many citizens on their way to City 17. One of them, Samuel, comments that Gordon needs to blend in more, so he gives gordon some clothes (No, Gordon was not nude) and a gasmask, for when they reach the docks. 3 hours pass before the ship finally docks. Gordon, along with other citizens, and inspected to make sure they have the right ids. Gordon's doesn't check out, so the cop takes him to a cell. Along the way, Gordon is able to see the spire, and the ship's name, the Borealis. He is thrown into the cell, where the cop reveals himself to Gordon; Barney Calhoun. Barney gives him a quick run down of events, before sending Gordon off to Manhack Arcade. (Possible changes)
Gordon cuts his way through the construction zone and is able to see his first ConsulCast, "A true citizen knows, that duty is his greatest gift". He finally reaches the manhack arcade, which is one of the few safe places. He tells Gordon about Kliener's lab, and that he must get there before the combine can get a trail on him. Gordon then sets off through the tunnels to klieners lab.