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Jermies
Jermies @ Rise of the Reds

A Mac version is uploaded, we're just waiting for it to be approved.

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Jermies
Jermies @ Rise of the Reds

Okay, we've finally got the mod uploaded here.

The Mac version will be here very soon.

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Jermies
Jermies @ Rise of the Reds

Not exactly, it is however a temporary mirror until we get it completely uploaded here.

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Jermies
Jermies @ Rise of the Reds 1.0 SWR Edition (PC)

There was an error in the upload (I've tried uploading it 3 times, cut out all of them), as the whole afternoon was stormy.

Reuploading now.

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Jermies
Jermies @ Rise of the Reds

Only recently, after the release of 0.951 have we been able to completely focus on Rise of the Reds.

We have lives too. :)

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Jermies
Jermies @ SWR Productions

NO.

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Jermies
Jermies @ C&C: ShockWave

It's not a copy, it's a tribute. :)

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Jermies
Jermies @ Shockwave 0.951 Patch for PC

Please, for support issues head over to our forums.

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Jermies
Jermies @ C&C: ShockWave

Well, if you've installed Zero Hour in the default directory (which I'll assume), and I've read before you run the First Decade, make sure you install ShockWave to this directory:

C:\Program Files\Ea Games\Command & Conquer The First Decade\Command & Conquer(tm) Generals Zero Hour\

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Jermies
Jermies @ C&C: ShockWave

Are you sure you've installed the mod into the right directory?

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Jermies
Jermies @ C&C: ShockWave

It depends. Occasionally there is some leftover 0.93 stuff that will cause a Mismatch if you try to play online.

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Jermies
Jermies @ C&C: ShockWave

It has it's own installer and you must COMPLETELY get rid of 0.93 for 0.95 to work.

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Jermies
Jermies @ Rise of the Reds

It will be released when it's done.

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Jermies
Jermies @ C&C: ShockWave

I was confirming it for you.

~Alias

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Jermies
Jermies @ C&C: ShockWave

How about a 100%. :)

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Jermies
Jermies @ Shockwave 0.93

Ask tech support questions at the forums.

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Jermies
Jermies @ C&C: ShockWave

It will be finished when it is done.

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Jermies
Jermies @ C&C: ShockWave

This isn't a place for your advertisement.

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Jermies
Jermies @ C&C: ShockWave

Well it wasn't one of the team members.

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Jermies
Jermies @ C&C: ShockWave

They will release it when it is finished. Currently, it isn't finished.

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Jermies
Jermies @ C&C: ShockWave

Prescripted camera angles in World Builder, or premade renders.

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Jermies
Jermies @ WarGames Zero:Hour

Map control is the name of this game, capture the enemy Computer centres and control the map, otherwise you will most likely lose. This mod is quite anti-turteller.

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Jermies
Jermies @ C&C: ShockWave

Well, we won't know until it is released. 0.93 is 90mb compressed, 160 uncompressed, so my guess is 0.95 would be around 120mb - 130mb compressed, and around 200 uncompressed.

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Jermies
Jermies @ C&C: ShockWave

Check the forums for all the updates. One just came in within the last few hours.
Forum.cncreneclips.com

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Jermies
Jermies @ Domination mod

It will be released when it is ready.

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Jermies
Jermies @ WarGames Zero:Hour

I've played it, and it plays extremely well. Especially online.

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Jermies
Jermies @ C&C: ShockWave

Nuke General's nuke is getting beefed up in 0.95.

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Jermies
Jermies @ WarGames Zero:Hour

You can't call it lame if you haven't played it.

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Jermies
Jermies @ C&C: ShockWave

More than a "few", buddy, more along the lines of 60 or so new units.

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Jermies
Jermies @ C&C: ShockWave

Please, suggestions on the forum. Rockets for demo's technicals have already been suggested, and Deathstrike can build scrap cars which in turn can become demo cars.

It'll be released when it is done.

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