Web Designer, Computer Technician, Graphic Designer, Photographer, Video Editor, Sound Engineer, Modder and Gamer. Check out the Homepage link for more info!
Very nice tunnels :D
LOL yeah i need to remove some cables because atm on my i7 rig im getting about 20fps in this map (where other large maps i get around 120) :P
They mean it as an example, even though it's not a game engine, it's still an open source engine :)
This is the doctors quarters. He is not a very sane man. Be weary of his plants and animal life.
In his spare time, the doc likes to listen to old jazz records on his AM Radio (seen pictured).
This screenshot is looking back from where you will drop into the map from the previous.
no i made the door from a tutorial in the 3D Game Textures book by Luke Ahern
That's kinda the point of making maps for Gmod...
gm_flatgrass and gm_construct are nothing special either but look how popular they are compared to something like phys_drydock...
See my point? Peice of brush with grass painted on it and 1 piece of concrete and people will play it for eternity but when you take that piece of grass and concrete slab and add to it then all of a sudden it becomes less worthy than what you started with.
It's called gm_racetrack not gm_omg_this_is_the_best_gmod_map_ever.bsp
So, here's a small tip for giving crits mate, don't tell me that it's nothing special because i already know that, how about suggesting what needs improving, or maybe even making a small compliment i dont care just dont state the obvious around me or i will let you know that stating the obvious is cheap way to leave a comment.
Exactly what i needed thanks man :)
I'll be posting up some more screenshots of the other custom crosshairs a bit later on.
For now we are using the standard HL2 weapons but that will soon change, the only exception being the Dual Pistols i've coded.
For now they are the Elites from CS:S but that will also change. :)
Stay tuned there's plenty more to come!
Cheers for the watch man! :D
Nice idea mate, i like your thinking.
Not planned at this time no, but the more ideas i have the better!
Thanks for commenting :)
Lol man, i'm showing off the crosshairs not the guns, so yeah they ARE the same in HL2 xD
Cheers Noesis for your great tutorials in Source Design!
Do you guys have anything for modifying the VGUI in Source?
I'm planning on purchasing the Vehicle related DVD's aswell but i would like to see something related to the non C++ coding side of the Source Engine...
Thanks again and keep em coming!
Cheers for that and not a bad idea either. Thanks :)
Thanks for the parting gift guys...
Wishing you all a prosperous future,
Yeah that's my bad, forgot about clamp S and T but as Hitman said its temp for now and will do just fine :)
Welcome Sar :)
Agreed with lots of others... Best Overall Game ever.
Just look at the playing time for Half-Life 2 compared to the episodes, takes me a good 7 or 8 hours to get through all of HL2 story but less than 2 hours each for the episodes.
Best. Game. Ever.
"There are not enough stars in the universe to rate this game"
cheers man :D
Not a problem man, thanks for downloading! :D
yeh it is,
type these in console;
Thanks for the watch dude.
Good luck with UT2004!
Hey man Thanks for the watch!
Hope to see you around man,
Thanks for watching!
Thanks for the watch :D!
Thanks for the watch man!
Thanks for the watch!
No. This is a Full Reskin by 90SK
I added the CombineSurvival Logo with His Permission.
I'm kinda taking your comment was sarcasm. So I'll just leave you with that info, and also I've given him credit in the included readme.
Cheers for watching my mod man!
I finished Beta v1 today and your welcome to grab a copy at this link
Enjoy & thanks again!! :D
Thanks for the watch man!
I just finished v1 Beta today, you can check it out at this link
thanks for watching man, v1 Beta is out now, check out the downloads page
Moddb.com to grab a copy ;]
No actually i am using the ep1 engine. I thought long and hard about using ep2, the materials, models, source code and other goodies that come with Ep2, are quite amazing.
My other thought was to make this version Ep1, with Only some HDR and other Ep1 effects.
If anyone thinks i should make an ep2 version, feel free to say so, i'm still thinking about it aswell. :)
Thanks for the replies so far, and no i probably wont be using any CS:S materials or models. Just Source SDK base and the Shared content.