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Kickstarter Launched for Guinea Pig Parkour!
Guinea Pig Parkour

Kickstarter Launched for Guinea Pig Parkour!

Guinea Pig Parkour

I just launched a Kickstarter for my completely hand-drawn 2D platformer Guinea Pig Parkour.

Background and Animation Progress
Guinea Pig Parkour

Background and Animation Progress

Guinea Pig Parkour

Several updates for background and animation progress.

New Background Art
Guinea Pig Parkour

New Background Art

Guinea Pig Parkour

The latest prototype build, featuring new background art direction.

Cartoony Character Redesign
Guinea Pig Parkour

Cartoony Character Redesign

Guinea Pig Parkour

Redesigned the character to be cartoonier, more stylized, more expressive

DevLogs - Moves, Items, and Boxes
Guinea Pig Parkour

DevLogs - Moves, Items, and Boxes

Guinea Pig Parkour

Sketch tests of all the moves in the game so far, as well as items and boxes.

DevLogs - Sketch Tests
Guinea Pig Parkour

DevLogs - Sketch Tests

Guinea Pig Parkour

Been testing new moves out through sketch tests, including Wall Run, Wall Climb, Wall Hang, Wall Slip, Wall Slide, Wall Jump, Elbow Drop/Ground Pound.

DevLogs - Engine and Experiments
Guinea Pig Parkour

DevLogs - Engine and Experiments

Guinea Pig Parkour

DevLogs 32-35, animating, engine development, and experimentation.

Making of the Running Stop Idle Animation
Guinea Pig Parkour

Making of the Running Stop Idle Animation

Guinea Pig Parkour

Making of the Running Stop Idle Animation for the game Guinea Pig Parkour.

Running Stop Idle Animation
Guinea Pig Parkour

Running Stop Idle Animation

Guinea Pig Parkour

A new 12 second hand drawn animation at 24 FPS. Took a while to make!

Engine Tour - 30 Versions
Guinea Pig Parkour

Engine Tour - 30 Versions

Guinea Pig Parkour

An engine tour through 30 iterations of development.

Redesigning the Run Cycle
Guinea Pig Parkour

Redesigning the Run Cycle

Guinea Pig Parkour

The process of redesigning the run cycle, from sketch to finish.

Character Re-Design and Animated Turn Around
Guinea Pig Parkour

Character Re-Design and Animated Turn Around

Guinea Pig Parkour

The process of redesigning Joe's character design for Guinea Pig Parkour

DevPlay and Speed Painting
Guinea Pig Parkour

DevPlay and Speed Painting

Guinea Pig Parkour

Two updates, one is me playing through the current engine, and a new speed painting of a background element.

Coffee Shop Speed Painting
Guinea Pig Parkour

Coffee Shop Speed Painting

Guinea Pig Parkour

Creating a background element for Guinea Pig Parkour from sketch to final painting.

Guinea Pig Parkour Begins
Guinea Pig Parkour

Guinea Pig Parkour Begins

Guinea Pig Parkour

First challenge course released! Every month, a new challenge course will be released, as the game develops.

Cool Beans background element - Making of
Guinea Pig Parkour

Cool Beans background element - Making of

Guinea Pig Parkour

The 23rd game development log for the upcoming 2D platformer, "Guinea Pig Parkour." In this episode, we create the background element, "Cool Beans".

Frappe Parlor Revised - Background Element, DevLog 22
Guinea Pig Parkour

Frappe Parlor Revised - Background Element, DevLog 22

Guinea Pig Parkour

Guinea Something Good presents the 22nd game development log for the upcoming 2D platformer, "Guinea Pig Parkour." In this episode, we revise the background...

Live Stream - Refining and Polishing Fall Cycle
Guinea Pig Parkour

Live Stream - Refining and Polishing Fall Cycle

Guinea Pig Parkour

Real time process of adjusting the fall cycle to make it more fluid.

Fall Backward into Wall Animation
Guinea Pig Parkour

Fall Backward into Wall Animation

Guinea Pig Parkour

Guinea Something Good presents the 21st game development log for the upcoming 2D platformer, "Guinea Pig Parkour." In this episode, we create the animation...

Making of Background Element #1, Frappe Parlor
Guinea Pig Parkour

Making of Background Element #1, Frappe Parlor

Guinea Pig Parkour

Guinea Something Good presents the twentieth game development log for the upcoming 2D platformer, "Guinea Pig Parkour." In this episode, we create the...

Fall Backward Into Object Animation
Guinea Pig Parkour

Fall Backward Into Object Animation

Guinea Pig Parkour

Making the animation of Joe falling backward into an object.

2D Animated Roll Forward Cycle - Sketch to Finish
Guinea Pig Parkour

2D Animated Roll Forward Cycle - Sketch to Finish

Guinea Pig Parkour

Guinea Something Good presents the eighteenth game development log for the upcoming 2D platformer, "Guinea Pig Parkour." In this episode, we create the...

Randomly Generating Levels
Guinea Pig Parkour

Randomly Generating Levels

Guinea Pig Parkour

In this week's "Guinea Pig Parkour" game development log, we continue building the engine, this time creating a way to randomly generate levels.

Guinea Pig Parkour 3rd Game Engine Build
Guinea Pig Parkour

Guinea Pig Parkour 3rd Game Engine Build

Guinea Pig Parkour

In this week's "Guinea Pig Parkour" game development log, we continue building the engine, giving Joe a new way to interact with the vaultable object.

Hand Flip FAIL Cycle
Guinea Pig Parkour

Hand Flip FAIL Cycle

Guinea Pig Parkour

In this week's "Guinea Pig Parkour" game development log, we animate Joe failing to perform a hand-flip over a vaultable object!

2D Animated Flip Over Cycle
Guinea Pig Parkour

2D Animated Flip Over Cycle

Guinea Pig Parkour

Guinea Something Good presents the thirteenth game development log for the upcoming 2D platformer, "Guinea Pig Parkour." In this episode, we create the...

High Jump Fail - Guinea Pig Parkour DevLog #12
Guinea Pig Parkour

High Jump Fail - Guinea Pig Parkour DevLog #12

Guinea Pig Parkour

In this week's "Guinea Pig Parkour" game development log, we animate Joe failing the high jump!

2D Animated High Jump - Guinea Pig Parkour DevLog 11
Guinea Pig Parkour

2D Animated High Jump - Guinea Pig Parkour DevLog 11

Guinea Pig Parkour 2 comments

In this week's "Guinea Pig Parkour" game development log, we take on the high jump cycle!

2nd Game Engine Build - Vault Fail to Wall Fail - Guinea Pig Parkour DevLog #10
Guinea Pig Parkour

2nd Game Engine Build - Vault Fail to Wall Fail - Guinea Pig Parkour DevLog #10

Guinea Pig Parkour

In this week's "Guinea Pig Parkour" game development log, we continue building the engine.

Wall Run Fail - Guinea Pig Parkour DevLog #9
Guinea Pig Parkour

Wall Run Fail - Guinea Pig Parkour DevLog #9

Guinea Pig Parkour

In this week's "Guinea Pig Parkour" game development log, we take on the wall run fail cycle!