This member has provided no bio about themself...
Plan on fixing up the destruction meshes/textures for structures?
That was really the only thing that bothered me.
Some of those seem a tad oversized. I don't mean the large carriers and what I presume are spacecraft, I mean those vehicles resembling MBT's, unless of course those are actually some kind of artillery guns, then they're the right size.
This reminds me of those old Apogee titles before Duke Nukem and Commander Keen.
I don't imagine mushrooms still spread while in those.
Something tells me we won't be seeing this on any titan maps.
So perhaps I didn't make my comment as directed at the one posted by Albions_Dragon as it should have. I thought I hit the reply button, but I guess not. He makes it out like you guys are just doing anything and everything else. But frankly, I'm surprised there aren't modelers lining up left and right just to get a little portfolio padding, not to mention having an excuse to model some classic C&C units that will actually be used.
This doesn't seem like a problem that would have lasted this long.
And I probably should have mentioned you don't need new content for an update, I thought that was implicit in my post. Just a status update, and if there isn't anything new, you could at least remind people you're still going.
I keep a tidy moddb profile which means I remove the dead/inactive mods, I the last place I checked when I came to this one was the comment section, and I find who is allegedly a dev using the most annoying excuse ever and not actually citing a roadblock.
tl;dr A schedule doesn't have to be made for a final release when it's still largely uncertain, but it's good practice to keep people informed by reminding them you're still active. The benefit of staying near the top of the mod list is great too. It gets you more viewers and more support.
Is there any plan for multiplyer support?
Indeed, many Christians don't believe this either, as it's contrary to their religious texts preaching tolerance and understanding, however this is not the case with the most vocal groups(Ex. Westboro Baptists), as their tenets are that of fear and hate as they pick choose to take what they find as convenient support for their bigoted lifestyles as canon.
Their reproductive method is hermaphroditic is it implies bearing both male and female genitalia, but earth worms which have only one gender and are hermaphroditic, for example, are all homosexual. Contrary to popular belief, hermaphroditic reproduction in most creatures requires two to mate, plants on the other hand can reproduce asexually.
Sexual reproduction refers to instances where two individuals of a species are involved or required for fertilization, asexual reproduction is when a single plant/animal/microorganism may fertilize itself.
IMO, having genders in games with a chat feature encourages cybering, which should never happen on pub servers. Besides, player skins let people get by just fine.
Yeah, the range is agreeable. I wanna say the effect shouldn't have such hard edges, though, but I'm not sure how you could fix that.
Reminiscent of Vectorman.
Tiberium research lab is a little on the huge side.
Man, I forgot all about this, but I'm glad you're back.
Telling people "we'll release it when it's done" only works when you update more frequently than 3 months.
Consider this, modders aren't the only people with lives outside of the project, and they aren't the only ones with their lives in on the project either. Everyone watching your mod is devoting some time to your project and those who haven't forgotten about it are devoting time to checking to see if it's even still active. If the project isn't going along as planned, maybe you should get new or different devs working on it.
There seems to be a misunderstanding of what a deadline means. It isn't a time where you MUST release something, it's to establish obligation and motivate you to just TRY to get it out on time. At the very least; work out a schedule for updates so it doesn't look intentional when we've been strung along for so long and you just decide to cancel the project.
My only concern is that wall of text ingame, I wonder if briefing vids are a possibility...
They wouldn't even have to be live action.
Also, surprised GDI isn't going to try capturing it.
I hope they make tree branches appear sideways facing out from the tree, that's always bothered me.
There's some value in staying off of steam, however. Something I've seen as a recurring problem with steam is that it splinters the community. A large sum of people who buy the game through steam may never even know that there is a place to go to talk about minecraft. Furthermore, they have a certain disconnect on relevant points of interest.
I'm like that with terraria, I don't know a damn thing going on in the community because I never had a vested interest when I bought it on steam, now everything I know about it is old news.
Suddenly the Steam forums become those peoples' only outlet and you get other users who've been to the curse network forum lording it over steam users and calling them idiots for not going there for answers to their questions first.
The whole thing becomes a mess, but it's sort of a non-issue seeing as so many games do this already and the resulting communities, although somewhat insular, adapt.
The steam workshop is just a microcosm of the exact same issue.
Basically, what Notch is saying is that they don't have a solid plan for minecraft and making a move to Steam, beneficial in many ways though it may be, would eliminate other options in the future that they don't want to rule out quite yet.
Seems like a lot of ship for an 8 container capacity, although I must say it looks good.
So, I know networked computing is a thing, have you guys looked into that? I'd gladly devote my unused system resources to getting a chunk of the work done.
Is it going to fire something more along the lines of an actual RPG in this, or still gonna lob a projectile?
I was always under the impression the RPG tower was originally supposed to serve the anti-armor and anti-air function like the old advanced guard tower, hence the name.
Oh, now the hipsters have a game too. I hope consumerism isn't too trendy for them.
Nonsense, you're all wrong, it sprays a healing salve that lengthens human lifespans by decades if not a full century.
Only thing I miss about the oldest of the C&C's: transport deploy animations. I don't imagine we'll be seeing the front pop open to let the passengers out...
Know if there's a way to automate switching to 16 bit color before starting up a windowed TS game? I hate having to go through the menu to change it to and from that constantly.
Screw that, best ANYTHING for NV. Heck, it's better than NV.
There's a ton of production value going into this, I wish more games payed this much attention to detail nowadays.
Maybe these should be used for the menu buttons?