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Comment History  (210 - 240 of 1,096)
Jeffman12 May 16 2012, 11:33am says:

Once, a long time ago, when caves didn't generate and lava coated the void, I had found a mountain with a chunk error cutting straight to the center before reaching its terminus. I turned it into a volcano fortress.

+6 votes     article: Snapshot Week 20?
Jeffman12 May 14 2012, 10:22am says:

Compared to how the Ordos Mortar Infantry worked in Emperor: Battle for Dune, this appearance is a fitting one. The mortar infantry proved very weak by themselves, and were of course easy to destroy when under-supported. All the Ordos infantry looked the same, so the only real difference was their voice, which bore a distinctly younger or inexperienced quality.

+2 votes     media: Empire Ashigaru Bombardier
Jeffman12 May 10 2012, 3:55pm says:

Great, I've always wanted circular toast!

+1 vote     media: That Thing
Jeffman12 May 2 2012, 11:29am says:

Oh, look at this,
A fix that Onemanshow and ไฝœ่€…ใงใ™ have created for SMOD that allegedly works today.

+1 vote     mod: Half-Life 2 Playable SMOD
Jeffman12 May 2 2012, 10:42am says:

So, it's powered by a couple of D-Cells. That's cool, I guess.
But where do the slugs go?

+2 votes     media: Gauss gun render
Jeffman12 Apr 27 2012, 10:47am says:

So is the building going to allow the bizarre armoring technique people used that would let them obscure their cockpit by rotating "arms" so they could place armor in front of it?

Also, upside down guns? I kind of hope that has the same effect, but at the same time, I hope it causes no change to a weapon's performance.

+1 vote     media: M.A.V. Drag and Drop mech builder
Jeffman12 Apr 21 2012, 3:49am replied:

I just wish I could run it with the high res pack, I thought my video card was good enough.

+1 vote     mod: AtmosFear for Call of Pripyat
Jeffman12 Apr 19 2012, 11:07am says:

I forgot this was at one time a thing, I'm glad it is once more.

+1 vote     article: "Waters of life" modification revival
Jeffman12 Apr 19 2012, 12:57am replied:

I'm pretty sure this has about everything Complete does..

+1 vote     mod: AtmosFear for Call of Pripyat
Jeffman12 Apr 19 2012, 12:19am says:

Tried starting a new game with high def atmosfear, 3 gig upgraded exe, and this, I keep getting a ctd. Followed the instructions and used a fresh install.

+2 votes     mod: S.M.R.T.E.R. Pripyat
Jeffman12 Apr 18 2012, 2:39am replied:

Indeed, if this makes a-life compatible with multiplayer, I don't see why it shouldn't at the bare minimum include a two(Or preferably 4) player coop mode.

+6 votes     mod: S.T.A.L.K.E.R. Online
Jeffman12 Apr 16 2012, 11:22pm says:

I missed chromehounds, if you manage to outdo it, you win everything.

+5 votes     game: M.A.V.
Jeffman12 Apr 16 2012, 10:42pm says:

I don't mean to be a Debbie Downer, but spell check plox? C'mon man I really want to be able to read this. I mean, you clearly know how to lay out a post and present exciting content to an audience, just reflect that in the writing too.

Side note, the drivers on the water speeders could use some wetsuits, like 70's cartoon commandos

+1 vote     article: nod fleet week part 1
Jeffman12 Apr 12 2012, 8:37pm says:

Would it be possible to implement a tweak to make Freedom less lazy in their faction war?
Apparently this is a common issue attributed to these things called 'glory points' and freedom by default has a low value, making them unlikely to pursue faction wars objectives.

+1 vote     mod: Clear Sky Complete
Jeffman12 Apr 11 2012, 12:20am says:

I think the wear and tear being a status indicator of condition would be a better idea.

+2 votes     media: Weapons WIP
Jeffman12 Apr 10 2012, 11:38pm says:

Weren't they just sort of teleported into place? I recall there being some horror story about people suddenly falling into holes around where the citadels appeared.

+1 vote     media: OF2 - The Falling Citadel
Jeffman12 Apr 10 2012, 12:51pm replied:

Look, they even started it for you here.

+1 vote     media: Nuclear Town (2)
Jeffman12 Apr 5 2012, 7:51pm says:

Beat the game, went back to the bar, noticed I still have "Kill Strelok" as an objective.

+3 votes     mod: STALKER Complete 2009 (2012)
Jeffman12 Apr 4 2012, 1:37am says:

I don't understand the benefit of joining a faction other than getting free stuff from the first one you're in. Also, I don't quite follow why Freedom hates the ecologists, they essentially have the same philosophy but one has government funding.

+2 votes     mod: STALKER Complete 2009 (2012)
Jeffman12 Apr 3 2012, 1:06pm says:

Gabe probably wouldn't type like that. Maybe this declaration of a hoax is a more elaborate hoax being perpetrated by a party who doesn't want to see Sven Coop's rise to monetary success. I say you insist and take this further until we find out the real perpetrator behind the injustice of not letting you cash in.

+8 votes     article: Sven Co-op DLC Canceled
Jeffman12 Apr 3 2012, 1:01pm says:

Are you sure it has enough missile pods?

+1 vote     media: Commander, what is this?
Jeffman12 Apr 2 2012, 12:42pm says:

I don't suppose there's a way to play a 2v2v2v2 on this without a randomly selected ally.

+2 votes     media: Dante's Desert (2-8)
Jeffman12 Apr 2 2012, 12:40pm says:

Sad part, I'd still play Sven if it were true. I started out believing the last couple April 1st things, but this was too goofy from the beginning.

+1 vote     article: DLC coming to Sven Co-op!
Jeffman12 Mar 29 2012, 1:03am says:

Can't wait.

+1 vote     media: Release 1 Promo Render: Oil Fields
Jeffman12 Mar 29 2012, 1:02am says:

Any reason for the design change?
I think this is just about as good as the other one, just curious.

+1 vote     media: Promotional Sketch: Infector Inside
Jeffman12 Mar 29 2012, 12:50am says:

It's always sad to see a mod slip through the cracks, but frankly I didn't even know I was watching this until I got this in my inbox.

+1 vote     article: It has been a wonderful ride
Jeffman12 Mar 25 2012, 1:23pm says:

It's really hard to find these in any decent quality. Great job.

+2 votes     media: Nod Logo Spinning
Jeffman12 Mar 17 2012, 1:23am says:

So I take it this sort of disables a structure.

+2 votes     media: Nod Portable Terminal
Jeffman12 Mar 16 2012, 7:21pm replied:

I WISH they died slowly, as is you have no warning before all the rest of your infantry go up with them.

+3 votes     media: Promotional Sketch: Snipers and Incinerators
Jeffman12 Mar 16 2012, 12:23pm says:

If this represents the Nod mission I think it does, I managed to sacrifice only light infantry to keep my incinerators healthy enough to get up close and personal. Once the line was broken I had clear access to the Nod base and used the air support to mop up. The image would probably look a bit different if that were the basis. But it looks nice, as always.

+2 votes     media: Promotional Sketch: Snipers and Incinerators
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