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DUDE, I LOVE CARIBOU!
Indeed, halo wars is hardly a self-contained beloved franchise.
Yeah, if EA sold the rights for C&C to Microsoft, I'm sure we'd have heard of it before they decided to announce reviving a beloved franchise.
Kane lives in death.
I'm guessing you're right on all counts. I thought the 'altitude map' might be some sort of dynamic graph for a second. I hope the player is required to survey that entire area before just knowing this, though.
And as long as the method for finding water ingame isn't dousing, or some other kind of crystal gripping nonsense, this is shaping up to become one of my favorites.
Isn't this the un-upgraded power plant?
But you have plenty of time to sit here hitting refresh watching ratings instead of trying to improve.
Don't think I've ever seen an accurate representation of an HEV suit look quite so imposing.
I think the problem with vehicles in the zone was blowouts frying the electronics, so as long as people power off their vehicles beforehand, shouldn't be a problem.
Frankly, I'd love to see the RenX team complete what Westwood couldn't in their design plans for the original.
Too bad you can't get EA to sign off on letting you have the frostbite engine, but that might end up in them mandating you offer microtransactions, or paying real money for vehicles.
Great, you've made it look at least as good as ME2, now we just need a mod to make it play as well as ME2.
Much of the drama could be avoided with some minimum of effort contacting the original author, and failing that, notifying potential recipients of the files that an effort was made but came up empty.
Great looking Disruptor.
Does the AI still prioritize the host?
I wonder if we can bring sunedit 2k here, too. That was a decent utility, but it may bring a flood of low-quality mods with it.
If you really want these in here, I think your best option is to not have them take the place of the iconic Tiberium Fiend, and instead represent a new and different creature entirely.
I think it could use more "lifeless machine" in the face.
Granted, it doesn't appear as functional water storage, not without tanks, which again, I agree would fit best underneath the building. But the shape and 'dock poles' it's built on just overwhelmingly make me think of something like a cistern or purification plant.
This screams something involving the storage of water to me.
Problem with these is that they don't look fast or predatorial, they look like grazing animals that you might not want to spook.
Yes, that's how they're typically described... and the size of a horse.
Will the player be able to scale or build on these formations? Perhaps create some sort of pulley system from the top to the base?
I'd say moreso for an intentionally misleading and entirely unrelated picture.
Especially when the creator has images and even a video demonstrating this.
If you mean "Can I play on the same side as AI" Typically, no. Not in Tiberian Sun derivative games, however with the DTA launcher, I believe this becomes a distinct possiblity.
Oh man, I just remembered, Sven Coop is why I got Steam in the first place.
I think it's safe to say they're not going to provide support for pirated copies as they cannot account for the variables that presents. Also, other reasons.
Who would neg this?
It's a tough call for me, I like the look of this, but I like being able to tell a unit's team and faction at a glance. The more iconic units are less of an issue, but the rifle squad could be easily mistaken for a wounded fanatic squad, as well as some other potential infantry issues. I guess it's not a big deal, that.