This member has provided no bio about themself...

Comment History  (150 - 180 of 1,253)
Jeffman12
Jeffman12 May 15 2014, 8:46pm replied:

It seems like more work adding features the RA2 engine already has. Most of the pre-existing Tiberian Sun content such as SHPs, Voxels, and other sprites work in RA2's engine, it's just that the default RA2 content looks cartoony, so really graphical settings aren't an issue. Furthermore, RA2 has native support for 1920x1080 and if I recall, doesn't require you to switch to 16 bit mode to run in a window.

+2 votes   media: WIP Map Testing
Jeffman12
Jeffman12 May 14 2014, 7:23pm says:

Not to offend or anything, but by this point, what's the reason you're not using the RA2 version of the engine?

0 votes   media: WIP Map Testing
Jeffman12
Jeffman12 May 14 2014, 12:40pm replied:

Both of the first two pages I clicked on had the name of the original author with a google search. This is inexcusable.

+1 vote   download: Silent hill texture pack 128x128
Jeffman12
Jeffman12 May 14 2014, 3:01am says:

Credit the original author(s).

+3 votes   download: Silent hill texture pack 128x128
Jeffman12
Jeffman12 May 12 2014, 4:16pm replied:

I don't see much realism in this entire scenario.

+1 vote   media: Bestiary iteration 1
Jeffman12
Jeffman12 May 11 2014, 9:13pm says:

Careful with the big ones, you don't want too much spectacle creep, it'll dilute the wonder of seeing some of those giant creatures.

+2 votes   media: Bestiary iteration 1
Jeffman12
Jeffman12 May 10 2014, 6:02pm says:

DUDE, I LOVE CARIBOU!

+3 votes   media: When you see it....
Jeffman12
Jeffman12 May 9 2014, 2:13am replied:

Indeed, halo wars is hardly a self-contained beloved franchise.

+1 vote   news: Microsoft is reviving a well loved strategy game franchise
Jeffman12
Jeffman12 May 8 2014, 12:20pm replied:

Yeah, if EA sold the rights for C&C to Microsoft, I'm sure we'd have heard of it before they decided to announce reviving a beloved franchise.
...
Kane lives in death.

+3 votes   news: Microsoft is reviving a well loved strategy game franchise
Jeffman12
Jeffman12 May 8 2014, 3:32am replied:

I'm guessing you're right on all counts. I thought the 'altitude map' might be some sort of dynamic graph for a second. I hope the player is required to survey that entire area before just knowing this, though.

And as long as the method for finding water ingame isn't dousing, or some other kind of crystal gripping nonsense, this is shaping up to become one of my favorites.

+1 vote   media: Prospecting for resources
Jeffman12
Jeffman12 Apr 25 2014, 9:37pm says:

Isn't this the un-upgraded power plant?

+2 votes   media: Upgraded GDI Powerplant
Jeffman12
Jeffman12 Apr 2 2014, 5:46pm replied:

But you have plenty of time to sit here hitting refresh watching ratings instead of trying to improve.

+4 votes   download: Philerration
Jeffman12
Jeffman12 Mar 29 2014, 3:13pm says:

Don't think I've ever seen an accurate representation of an HEV suit look quite so imposing.

+5 votes   media: Wallpaper
Jeffman12
Jeffman12 Mar 25 2014, 12:20pm says:

I think the problem with vehicles in the zone was blowouts frying the electronics, so as long as people power off their vehicles beforehand, shouldn't be a problem.

+1 vote   media: Darkness Return.
Jeffman12
Jeffman12 Mar 6 2014, 1:10pm replied:

Frankly, I'd love to see the RenX team complete what Westwood couldn't in their design plans for the original.

+1 vote   news: Renegade X - Gamemode Tutorial Video
Jeffman12
Jeffman12 Mar 5 2014, 12:38am replied:

Too bad you can't get EA to sign off on letting you have the frostbite engine, but that might end up in them mandating you offer microtransactions, or paying real money for vehicles.

+1 vote   news: APB Dev. Blog :: February 23rd, 2014
Jeffman12
Jeffman12 Feb 20 2014, 11:21pm says:

Great, you've made it look at least as good as ME2, now we just need a mod to make it play as well as ME2.

+7 votes   media: Mass Effect 1 Updated/Improved Textures Mod Showca
Jeffman12
Jeffman12 Feb 9 2014, 8:11pm says:

Much of the drama could be avoided with some minimum of effort contacting the original author, and failing that, notifying potential recipients of the files that an effort was made but came up empty.

+2 votes   download: Tiberian Sun Platinum
Jeffman12
Jeffman12 Feb 9 2014, 3:23am says:

Great looking Disruptor.

+1 vote   media: Tiberium Essence 1.6
Jeffman12
Jeffman12 Feb 9 2014, 3:21am says:

Does the AI still prioritize the host?

+2 votes   media: 5 human players vs 3 Extreme Hard AI
Jeffman12
Jeffman12 Feb 9 2014, 3:17am says:

I wonder if we can bring sunedit 2k here, too. That was a decent utility, but it may bring a flood of low-quality mods with it.

+1 vote   download: Final Sun
Jeffman12
Jeffman12 Feb 9 2014, 3:15am says:

If you really want these in here, I think your best option is to not have them take the place of the iconic Tiberium Fiend, and instead represent a new and different creature entirely.

+2 votes   media: Tiberian Fiend
Jeffman12
Jeffman12 Feb 5 2014, 11:33am says:

I think it could use more "lifeless machine" in the face.

+1 vote   media: Final Saren done proper
Jeffman12
Jeffman12 Feb 5 2014, 11:33am replied:

Granted, it doesn't appear as functional water storage, not without tanks, which again, I agree would fit best underneath the building. But the shape and 'dock poles' it's built on just overwhelmingly make me think of something like a cistern or purification plant.

+1 vote   media: new building types on the way
Jeffman12
Jeffman12 Feb 1 2014, 11:39pm says:

This screams something involving the storage of water to me.

+1 vote   media: new building types on the way
Jeffman12
Jeffman12 Jan 31 2014, 10:11pm replied:

Problem with these is that they don't look fast or predatorial, they look like grazing animals that you might not want to spook.

+3 votes   media: Tiberian Fiend
Jeffman12
Jeffman12 Jan 29 2014, 1:51pm says:

Excellent.

+1 vote   media: more of the new walls
Jeffman12
Jeffman12 Jan 29 2014, 1:33pm replied:

Yes, that's how they're typically described... and the size of a horse.

+5 votes   media: Tiberian Fiend
Jeffman12
Jeffman12 Jan 24 2014, 12:46pm says:

Will the player be able to scale or build on these formations? Perhaps create some sort of pulley system from the top to the base?

+6 votes   media: Environment WIP
Level
Avatar
Avatar
Status
Online Now
Location
Home : Hidden
Country
United States United States
Gender
Male
Member Watch
Track this member
Comment Statistics
Posts per day
0.4
Members
3
Games
39
Mods
132
Articles
330
Polls
13
Media
679
Downloads
69
Groups
7