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Comment History  (120 - 150 of 1,188)
Jeffman12
Jeffman12 Jan 2 2014, 1:00pm says:

It's a tough call for me, I like the look of this, but I like being able to tell a unit's team and faction at a glance. The more iconic units are less of an issue, but the rifle squad could be easily mistaken for a wounded fanatic squad, as well as some other potential infantry issues. I guess it's not a big deal, that.

+1 vote   media: Before/After demonstrations
Jeffman12
Jeffman12 Jan 2 2014, 12:48pm says:

Sorry to say, all this made me want to do is play RA2, not renegade.

+1 vote   article: New Year's news
Jeffman12
Jeffman12 Dec 31 2013, 12:38pm says:

I'd love to play this, but I think I'm going to wait for them to finish preliminary updates.

+1 vote   article: [Fallout: Project Brazil] BETA 1.3.0 RELEASED!
Jeffman12
Jeffman12 Dec 31 2013, 12:14pm says:

Why not use Moddb's file hosting services?

+1 vote   article: The Mod is done!!
Jeffman12
Jeffman12 Dec 31 2013, 12:13pm says:

See, you just need to find a coder, and then hold their family hostage, or better, stick them in a cage. Or find one of those coder hobos, they'll be holding a sign "Will program for food".

+4 votes   article: The Future of the Project
Jeffman12
Jeffman12 Dec 16 2013, 3:37am says:

I was just watching mythbusters... I'd love to see a trebuchet built out of a cherry picker.

+1 vote   article: December Update
Jeffman12
Jeffman12 Dec 8 2013, 10:14pm says:

Those chinooks look like they might be able to skylift an MCV, or even offload a single MLRS.

+2 votes   article: GDI: Twisted Dawn Vehicles
Jeffman12
Jeffman12 Dec 2 2013, 11:34am says:

Yeah, I'm pretty sure the "Devil's Tongue" moniker specifically correlates to the burrowing feature.

+1 vote   media: Nod Flame Tank Devil's Tongue
Jeffman12
Jeffman12 Nov 26 2013, 2:06pm says:

Wow, some whiteknight thinks they're helping by negging benign critical comments.

Well, it's good to see you got this particular hurdle out of the way early on, I know some games out there don't even bother with any sort of gender dimorphism or just don't have women because it doubles the workload on character design.

+6 votes   media: females in-game
Jeffman12
Jeffman12 Nov 20 2013, 1:03am says:

I've picked up space engineers, but I'm still eagerly awaiting this, there's some features in this I just don't see being able to work in that game.

+3 votes   media: Blockade Runner Development Timeline
Jeffman12
Jeffman12 Nov 20 2013, 12:55am says:

Wow, I was just thinking about DTA today and hankering for some C&C.

+2 votes   article: DTA Lives - 1.12 Progress Update
Jeffman12
Jeffman12 Nov 20 2013, 12:28am says:

Time to work on the new SatAM cartoon, Tiberium Friends.

+1 vote   article: Meet the Twisted Insurrection Tiberian Friendlies
Jeffman12
Jeffman12 Nov 18 2013, 4:48pm says:

It'd be neat if those worms ate blue tiberium fungus or weeds.

+2 votes   article: Meet the Twisted Insurrection Tiberian Friendlies
Jeffman12
Jeffman12 Nov 10 2013, 1:24am says:

Hate to say it, I can't really get behind any remixes for AOI, except for the one from Kane's Wrath. But for what it's worth, this is better than the other attempts I'm familiar with.

+3 votes   media: Twisted Insurrection OST - Act on Insurrection
Jeffman12
Jeffman12 Nov 4 2013, 11:08pm says:

I feel I should clarify, they are still going to make a new C&C, it's just not going to be a pay to win MMO.

+2 votes   article: Renegade Alert Throwback Event
Jeffman12
Jeffman12 Nov 4 2013, 12:05pm replied:

Really, it does.

I'd love to see the C&C community band together and get their own RTS/FPS hybrid engine going, it could use classic C&Cs as a template for a lot of features like terrain , environments, and construction, and well, Renegade didn't really break any new ground, let's be honest. I think a C&C FPS would play better if it wasn't like UT with all the rampant bunnyhopping.

+2 votes   article: Halloween Blog 2013
Jeffman12
Jeffman12 Oct 30 2013, 12:09am says:

I choose the stealth tank in the foreground.

+3 votes   media: Choose your Mammoth
Jeffman12
Jeffman12 Oct 29 2013, 11:52pm says:

Emperor: Battle For Dune's explanation of Carryalls went against the lore as they were allegedly automated and un-manned in the games. The manual explicitly states that Thinking Machines are a taboo in the Dust Scout entry. Then again, the refinery and harvester were one in the same in the source material. Westwood probably just wanted a reason to make you build carryalls and 'advanced carryalls' separately.

+1 vote   media: Carryall & Harvester New Logic
Jeffman12
Jeffman12 Oct 29 2013, 11:43pm says:

I always think of Cabal and Yuri as two sides of the same coin. I think Cabal's tech should always feature an organic component, although the core defender lacked this, to that end, I believe the best addition to the defiler's design would be a brain, or mass of brains, in a big transparent tank. Either suspended below the cannons, or attached to the base.

It harkens back to Cabal's name, and implies the inspiration borrowed from Dune in C&C's origins.

Also, I'm completely unserious.

+3 votes   article: October 29th Update
Jeffman12
Jeffman12 Oct 26 2013, 8:20pm says:

I love it, I can never build enough of these on those odd occassions I'm not playing Nod.

+2 votes   media: Mobile Sensor Array (MSA)
Jeffman12
Jeffman12 Oct 22 2013, 9:37pm says:

The wolverine I remember walked like those windup toys with the legs.

+1 vote   media: Wolverine walk animation
Jeffman12
Jeffman12 Oct 15 2013, 3:40pm says:

These dunes would make Shai-Hulud jealous.

+2 votes   media: dunes
Jeffman12
Jeffman12 Oct 7 2013, 6:43pm says:

Was going back through the images, I see I was negged for an objective assessment.
Tagteamhobbies.com

Well, now, you look ridiculous, anonymous user. You know who you are.

+1 vote   media: Tiberium's Scorpion Tank
Jeffman12
Jeffman12 Oct 7 2013, 6:30pm says:

The cockpit looks very opaque, other than that I have no gripes.

+1 vote   media: Nod Banshee
Jeffman12
Jeffman12 Oct 7 2013, 6:27pm says:

Beautiful job, all around superb.
I might suggest fading the logos a bit to make them look less pristine, but that's not really an issue.

+2 votes   media: GDI Mammoth MK II
Jeffman12
Jeffman12 Oct 7 2013, 6:24pm says:

Does this confirm that building is going to be grid based?

+2 votes   article: Firestorm Defense Online!
Jeffman12
Jeffman12 Oct 7 2013, 2:12am says:

Is this a global repair, or higher volume repair radius? What makes it any better than standard war factory repair?

+3 votes   media: TiberiumEssence152
Jeffman12
Jeffman12 Oct 7 2013, 2:08am says:

Did someone say Robusst? *Prepares a toolbox*

+3 votes   article: September in Review
Jeffman12
Jeffman12 Sep 25 2013, 5:29pm says:

Very Nice! I expected a facsimile of the original, not what I see here.

+5 votes   media: GDI Mobile Sensor Array
Jeffman12
Jeffman12 Sep 20 2013, 4:41pm replied:

Other games have been a lot further along than the concept materials phase and been cancelled for this reason.

Considering this would be a free fan-made mod, I don't think the rights holders could turn it down unless they used content developed by the rights holders. I suspect they just decided to take this in their own direction with an IP loosely based on Dune rather than have a game loosely based on its existing IP.

+1 vote   article: evolution is dead long live nodu
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