even eternal silence has something called net settings, so go ahead and create an autoexec.cfg file ;)
google netsettings css for more info
get the **** out of moddb and spend your childhood outside
ahh, coop too..
enlightenment in game code
to get the original age of this guy you have to substract 85.
also, please get rid of the "trull im so kewl" idea
does it have the older patches inbuilt?
best mod ever!
actually i didnt mean to sound too negative, the game is nearly perfect ;)
I really wouldnt mind Source being replaced with this, instantly and forever.
why am i laughing?
**** you, ****
lol! did kingoblivion delete his account?
titanic mod! laughed.
but gj so far
you have my track
this mod is definitely heading in the right direction :)
some finetuning with the graphic settings and especially netsettings (maybe some conformity for rates? and forced server settings) is still needed. but its really decent already. feels much better than source.
everything looks fantastic! the videos are so promising (keep watching them again).
definitely my most anticipated game
so hows the beta testers response in general so far?
would be sad if you didnt finish it.. I cant play AoM alone :P
so hows DA going? I understand cof is main priority atm, but can we still hope for DA?
I voted as often as I watched the objectives demonstration already, at least 20 times ;D
your a great composer man :) love your work for nmrih
I would like to ask two quick questions if you don't mind:
1. will zombies grab you and bite you if they come up too close?
2. what is the song from the developer build video that plays during the barricade and fireaxe sequence called?
what is the song called that played for the fireaxe?
i am still secretly hoping that this is RECB:Source :P
but seriously, you guys are my only hope for a zombie survival game with some actual thrill to it. zombies with flashlights as eyes that go down by one slash with the knife annoy me.. or zombies that just need like one bullet.. out of your pistol with unlimited ammo.
I assume a lot of people lied when they chose the first option, because I see a lot of idiots play for the achievements.
a drag and drop system would be cool or the ability to double-rightclick on a gun to have it equipped to your right hand immediately and vice versa.
and when you want to use a "trigger-item" such as a key, it would be nice just having to click the key in front of the corresponding door. elsewhere it would of course say "not of use" or w/e. but what else would you use a key for? right, so one click should theoretically be enough to cover its potential functions.
that could save some seconds. yeah. time is money! ;)
well, I could make some more suggestions, but I dont even know how advanced your current system is or how far you plan on going with it (RE-like? descriptions for items? etc)
but tbh I kinda hope you guys will allow us to carry more than one gun at a time, say a shotgun and a pistol, between which you can switch without the inventory.
oh and will inventory magically stop time like in RE btw?
as far as I know it (partly) takes place in the streets of Stockholm and in one of its schools.
and probably in the woods arround it.