I'm a modder, musician, and moderator at everythingeaw. Music I make includes ambient, orchestra, trance, even a little dnb, hardstyle, house and dubstep- as well as guitar in a hardcore band called Hope For Tomorrow.PM me if you have any requests or questions. I am willing to work with mod teams and developers, I have experience in music production, XML, Lua, and some modeling with 3ds Max. :)

Comment History  (210 - 240 of 493)
.JAS
.JAS @ Republic at War

That's a known bug and there is no fix for it yet.

Good karma+1 vote
.JAS
.JAS @ Republic at War

Greenwhich mean time (GMT) is the global measurement of time for Earth. It's called that because it starts at the Greenwhich Observatory. Times are divided along meridian lines in either direction on the globe, designated GMT- or GMT+, meaning how many hours ahead or behind Greenwhich that place is.
That's my general knowledge of it.

Good karma+3 votes
.JAS
.JAS @ Republic at War

Lucrehulks have a 360 degree field of fire and a ludicrous fighter/bomber compliment, I think it evens out.

Good karma+2 votes
.JAS
.JAS @ Another reason to drool over the mod

I like it, but I think the Wookies are a little too much. Having a Wookie in each squad sort of makes it look too uniform, since they stand out so much. Just my 2 cents.

Good karma+3 votes
.JAS
.JAS @ Rothana Destroyer

This is badass.

Good karma+3 votes
.JAS
.JAS @ Symphony

The thing with this game- one moment you're grinning menacingly at your new pair of level 5 rare mega blasters, the next it's 3 in the morning and your ears are ringing...

Good karma+1 vote
.JAS
.JAS @ Symphony

Yeah I've toggled it on and off as well as turning Vsync on since someone mentioned it may have to do with having too high of a framerate, but unfortunately i'm still having problems :\

Good karma+1 vote
.JAS
.JAS @ Symphony

I love the game, but my ship tends to jerk if I move the mouse too quickly and I often collide with the bad guys when this happens. My framerate is fine, it's just the jerking when I move the mouse. Is there any fix for this?

Good karma+1 vote
.JAS
.JAS @ The Gone Fishin' Bundle

If you want to play games made by small independent developers, try using an operating system almost all software is expected to work on.
Linux has an undeniably smaller user base, it's frankly silly to expect developers to go out of their way for the comparatively few people who choose to run Linux for whatever reason.

Good karma+3 votes
.JAS
.JAS @ Vox

Quite a few voxel based games have been popping up lately and I just have to say this is the most promising one of them to me. Tracking and looking forward to updates, keep up the good work! :)

Good karma+3 votes
.JAS
.JAS @ Overgrowth

Somebody doesn't understand what Alpha testing phases are for, and also doesn't have a solid grasp on what "gameplay" is.
Please, do define what "Gameplay" is to you.
Controlling a character, engaging in combat with it in a virtual environment, with goals and objectives... what part of that isn't gameplay?
If you're going to make a condescending comment about someone's (early) work, at least be reasonable about it.

Good karma+5 votes
.JAS
.JAS @ Imperial Hangar

I can't believe this is Mount & Blade. Awesome job.

Good karma+1 vote
.JAS
.JAS @ August Update

Excellent update, we're all stoked for 1.2 :)

Good karma+8 votes
.JAS
.JAS @ Gemini Wars v1.1 - Skirmish available

I am so happy about this! Thank you! :D

Good karma+2 votes
.JAS
.JAS @ Symphony Released on Desura

I have 80,000 tracks in my library, this will be interesting.

Good karma+3 votes
.JAS
.JAS @ Scalin' her up a notch

Something of mine just scaled up a notch too if you know what I mean... ;)

Good karma+3 votes
.JAS
.JAS @ Deep Space Settlement

I am totally okay with it! :)

Good karma+1 vote
.JAS
.JAS @ Deep Space Settlement

Wow, TRACKING!
(And showing every RTS/space game lover I know to check this xD)

Good karma+2 votes
.JAS
.JAS @ Marathon Texture WIP

This .gif reflects perfectly on how I reacted to seeing this ship.
Gifsforum.com***-eccbc87e4b5ce2fe28308fd9f2a7baf3-1331.gif

Good karma+9 votes
.JAS
.JAS @ TSLRCM 1.8 RELEASED

I read the entirety of this news post. Every bug fix.
I do not regret it.
I love you.

Good karma+1 vote
.JAS
.JAS @ Campaign Commander

I have had 3ds Max for quite some time but modeling is not my forte. I'm more of a sound design/soundtrack and XML kind of guy.

Good karma+1 vote
.JAS
.JAS @ Campaign Commander

I wonder what The_Farseer would think about handing down the mod's reigns to other modders and having them finish it up.
I'd be willing to participate in that.

Good karma+1 vote
.JAS
.JAS @ Update...

I'm about to break a tear.
Best of luck and congratulations on your career though Farseer. Your beta has been a true blast to play.

Good karma+1 vote
.JAS
.JAS @ WIP :D

Oh hell yeah, my favorite BF II map!

Good karma+12 votes
.JAS
.JAS @ Sins of a Galactic Empire

I've been with the modding community for almost five years now and I still can't read a simple news post here and there xD

Good karma+1 vote
.JAS
.JAS @ Official Republic at War Mod Fan Group

Convert them into .wmv or other compressed formats. Decent video editing software can compress most length videos to less than 40mb.

Good karma+4 votes
.JAS
.JAS @ Sins of a Galactic Empire

I've been having an off day okay :(
Nevermind I found it, wow, I am embarrassed.

Good karma+1 vote
.JAS
.JAS @ Sins of a Galactic Empire

I'm terribly sorry if the answer to this question is obvious and I missed it, but where can we get the Rebellion Alpha for the mod?

Good karma+1 vote
.JAS
.JAS @ UNSC Super Carrier WIP 2

Not going to lie, I like the original a little better, the ugliness just made it more appealing to me. Kind of like a bull dog.
This does have a different, sleeker feel though and more closely resembles the Halcyon, which gives me something else to like.
Great job, regardless.

Good karma+3 votes
.JAS
.JAS @ Rebel Stormtroopers

Some stormtroopers defected during the war. Notably- Bren Tantor's personal stormtrooper guard defected with him. (Star Wars: Force Commander)

Good karma+1 vote
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