I'm a modder, musician, and moderator at everythingeaw. Music I make includes ambient, orchestra, trance, even a little dnb, hardstyle, house and dubstep- as well as guitar in a hardcore band called Hope For Tomorrow.PM me if you have any requests or questions. I am willing to work with mod teams and developers, I have experience in music production, XML, Lua, and some modeling with 3ds Max. :)

Comment History  (60 - 90 of 494)
.JAS May 4 2013, 6:02am says:

You guys would please a lot of fans if you released a bug fix patch sooner than Q4, at least to address the biggest issues. Nothing crazy, no new units or anything, just some updated XML and Lua.
Just my two cents, I don't think it's an impossible feat. Either way, RAW is a great mod and worth the wait, thank you for doing what you do and keep it up.

+11 votes   news: May Update (2013)
.JAS May 1 2013, 3:57am replied:

Disney's purchase is going to allow many talented game developers to create high quality games in the Star Wars universe. I think people fail to realize that Disney can now license developers like Bioware or Valve to make Star Wars games.
...how the **** is that a bad thing?

+5 votes   media: Second Letter
.JAS Apr 30 2013, 6:36pm says:

Huge improvement!

+4 votes   media: Improved power station
.JAS Apr 30 2013, 2:04am says:

I couldn't contain my excitement when I watched this. Can't wait for more!

+3 votes   media: Multi-Smash Work-in-progress
.JAS Apr 30 2013, 2:02am says:

I love how durasteel and tibanna gas are the new resources. You guys are awesome, UI looks brilliant and the Y-Wing looks excellent.

+3 votes   media: Y-Wing Ingame and UI Edits
.JAS Apr 29 2013, 7:27pm says:

May 4th.

+3 votes   media: First Letter
.JAS Apr 28 2013, 10:07pm says:

JAS ftw?

+5 votes   media: Let's play a little game
.JAS Apr 22 2013, 7:07pm says:

It blows my mind what you guys have made possible in EAW.

+14 votes   media: 2.1 Preview Video: Survival Mode
.JAS Apr 17 2013, 11:48pm says:

Honestly the lack of plastic weapons in Sarge's War put me off of the game so much. Thank you for putting them in this game.

+1 vote   media: Plastic Weapons & Stances
.JAS Apr 16 2013, 3:21pm replied:

Was I really that loud?

+10 votes   media: Longsword Interceptor [Render]
.JAS Apr 14 2013, 3:30pm buried:


ModDB commenters must not be familiar with the idea of satire.
This ship has so much steeze, yo. On the real.

-20 votes   media: Athens Carrier [Textured]
.JAS Apr 14 2013, 3:17pm says:

The amount of progress since last time I checked on your game is incredible.

+1 vote   news: Latest Industry video update v0.40
.JAS Apr 13 2013, 5:41am says:

I won't be using tablet computers for quite a while but I'm glad you get a chance to work on DSS while away from home! Huge fan of your game and I look forward to every progress update :)

+3 votes   news: DSS Touch Support
.JAS Apr 11 2013, 5:15pm says:

That texture is insane

+5 votes   media: Shadow of the Colossus
.JAS Apr 8 2013, 5:06pm replied:

Looking forward to it!

+2 votes   game: CDF Ghostship
.JAS Apr 7 2013, 6:24am says:

I have a lot of faith in this project, it looks promising and the amount of hard work you put into it is really impressive.
If by any chance you want someone to help work on a soundtrack for it, I have quite a bit of experience making orchestral and electronic music. Just shoot me a message, but regardless, good luck and I will be following! :)

+2 votes   game: CDF Ghostship
.JAS Mar 31 2013, 9:00pm says:

This is a fascinating concept, tracking. :)

+2 votes   game: Wander
.JAS Mar 31 2013, 8:52pm says:

It's a damn shame that any kind of shooter game that comes out is accused of being a "Call of Duty ripoff"...

+1 vote   news: Work In Progress (3/31/13) - FAQ for Upcomming Beta
.JAS Mar 31 2013, 1:52am says:

Search that, including the quotes, and click the first result for the article.

Anyways, looks good. You definitely captured the Venator-ness of the ship while managing to keep it fresh and feeling like a different ship.

+1 vote   media: Mandalorian Akaan Galaar Battleship
.JAS Mar 28 2013, 5:47am says:

Just a friendly reminder to RAW fans that Z3r0x hosts a forum for his mod and EAW modding in general over at Everythingeaw.com
The site was experiencing some problems the last few months but I think they have went away. :)

+2 votes   mod: Republic at War
.JAS Mar 23 2013, 5:09pm says:

I have to go with the one on the right if it looks better from above, since that's the point of view i'm going to have most of the time.

+10 votes   media: Quick poll: Left or right?
.JAS Mar 20 2013, 12:24am says:

Quick question, is the game level based or is it open world? I see some pretty large environments in the videos.

+2 votes   game: Overgrowth
.JAS Mar 17 2013, 5:16pm says:

Probably one of the coolest uses of particle effects I've seen in EAW.

+2 votes   media: New Ion Effect
.JAS Mar 17 2013, 12:44am replied:

I second all of these questions.

+4 votes   news: Marooned Progress Update #3 - Q&A and Available Positions
.JAS Mar 13 2013, 7:00am says:

Loving the glass effect!

+2 votes   media: Alliance Fighter: Rebellion
.JAS Mar 9 2013, 6:03am says:

Looks pretty awesome!

+3 votes   media: Nar ShaddaaThe Smuggler's Moon
.JAS Mar 5 2013, 4:14am says:

I'd personally like a little more detailing in the hull, some bumps or bevels. Looks fantastic without it, just my personal taste. I do enjoy the sleekness of the model as it currently stands.

+2 votes   media: Turian Frigate Reskin
.JAS Mar 5 2013, 12:21am says:

Pretty sick particle effects.

+1 vote   media: Mandalorian Sting Ray interceptor
.JAS Mar 1 2013, 1:01pm says:

I love the idea of randomized tech trees!

+5 votes   news: The TechWheel
.JAS Feb 28 2013, 7:38pm replied:

I hate to break it to you medve but a lot of us competitive type gamers don't call everyone noobs and most certainly don't act like kids.
That being said, I voted non-linear. I like RPG's and free-roaming games, mods don't usually have big playerbases so I stick to competitive gaming on more popular titles.

+2 votes   poll: I prefer my mods to be...
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