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Comment History  (60 - 90 of 212)
janpec
janpec Feb 27 2011 says:

Ok i am gonna put OMG and WOW.

+2 votes   media: Be Stealthy when you steal treasure.
janpec
janpec Feb 27 2011 says:

Wow. I had very similar idea for game that i wanted to make. I think that this game will be blast. UDK is defenetly best choice you could make unless if Cryengine comes to indie soon i would suggest you to switch there:D.

+3 votes   news: Announcing Stone Rage!
janpec
janpec Feb 26 2011 says:

Hey Dan!

I just wanted to say that you guys are doing some good job on this mod.
I am really looking forward to see this mod finished and play it.

I am just wondering whether are you going to use that vegetation models for jungle i have been making back then or are those not usable? I am just wondering if you have approached jungle building yet becouse it seems kinda a hard task.

I am right now very bussy with my project, but once i finish it i could probably help you guys a bit.

+1 vote   mod: Pacific Thunder
janpec
janpec Feb 26 2011 says:

Ok i have to say again: Revenge of WHAT?
hahaha

+2 votes   news: Revenge of the Bitch now on Desura!
janpec
janpec Feb 25 2011 says:

Sydan Unity is not at 50k. It is 1.5k.

And Otreum Crytek promised that they will release Cryengine 3 under indie licence too.

+1 vote   news: UDK now royalty free until $50,000 in sales
janpec
janpec Feb 25 2011 says:

Hm thats dangerously good. This means that you have guaranteed 50k revenue if afcourse you think that your game will sell that much. Thats really really good. I am glad that i am deep in production with Unity so it doesnt make sense for me to switch otherwise i would be already going back to UDK:D.

+1 vote   news: UDK now royalty free until $50,000 in sales
janpec
janpec Feb 20 2011 says:

Thank you, your comment just made me work on one more model this day:D.

+1 vote   game: Jaws of Evolution
janpec
janpec Feb 20 2011 says:

Hehe development group: CrapGames. You really have low opinion of yourself.

+1 vote   game: Project Nemesis
janpec
janpec Feb 18 2011 says:

I totaly understand what you mean. I have really been trying to achieve that but i am really starter on animation and i still have difficulties to get used to it.

+1 vote   media: Liopleurodon
janpec
janpec Feb 18 2011 says:

Galacticruler that is true but not with Unity:D. This rock will be heavily downgraded for final use anyways.

+1 vote   media: Rock huge
janpec
janpec Feb 18 2011 says:

I have took Walking with Dinosaur as reference when i was creating prehistoric creatures. So yes skins are similar :D.

+1 vote   news: Prehistoric creature update: Liopleurodon
janpec
janpec Feb 16 2011 says:

How does this not have more viewsSsssssssss?

+1 vote   game: Interstellar Marines
janpec
janpec Feb 16 2011 says:

Lol its spelled ks for x.

+2 votes   media: Xip
janpec
janpec Feb 15 2011 says:

Revenge of the BITCH??? Are you kidding me?_D

+2 votes   media: Mark Leung: Revenge of the Bitch
janpec
janpec Feb 15 2011 says:

This updates are getting frequently it is becoming a show already:D.

+3 votes   news: New Overgrowth a118 video devlog
janpec
janpec Feb 14 2011 says:

Yes i understand what you mean. It is bad that it is in my nature that i usually set my goals too soon without objective analysis, but i wont be rather changing date into anything else and just let it "abstract".

+2 votes   game: Jaws of Evolution
janpec
janpec Feb 11 2011 says:

Yes i have plans to add sandbox feature too with game levles and separate sandbox coop gameplay. However this is second priority for now and i am not yet sure if it will be added.

+2 votes   game: Jaws of Evolution
janpec
janpec Feb 9 2011 says:

Very hot girl really hot.

+2 votes   media: Italian models love ORION - and so should you!
janpec
janpec Feb 8 2011 says:

Yes it will be hard, but it might get better when we come out with demo footage.

+2 votes   game: Jaws of Evolution
janpec
janpec Feb 8 2011 says:

Yes that would be great idea. Wolf should have animal sounds.

+2 votes   news: New Overgrowth a117 video devlog
janpec
janpec Feb 8 2011 says:

Impressive really good work.

+1 vote   feature: New media releases and upcoming public beta
janpec
janpec Feb 7 2011 says:

Thanks i am doing my best on models:D.

+2 votes   game: Jaws of Evolution
janpec
janpec Feb 6 2011 says:

Haha thats funny...i love that art asset competition. Great work with truck.

+1 vote   news: Warm Gun - Sneak Peak: Red Line
janpec
janpec Feb 5 2011 says:

Thank you, i am doing my best:D.

+1 vote   media: Green turtle
janpec
janpec Feb 4 2011 says:

Demo is expected for march. Cant say when yet.

+3 votes   game: Jaws of Evolution
janpec
janpec Feb 4 2011 says:

TRex model, texture and animations are beyond amazing. However i am not sure how would gameplay really attract me as player.

+2 votes   news: Primal Carnage - Evga partnership, T-Rex Development Footage
janpec
janpec Feb 2 2011 says:

I also wanted to say that i really really like the rendering in this engine. Models are very good too afcourse.

There is one thing i dont understand. In last video you show bonsai tree in wireframe render, how the hell do you have leafs placed differently than mesh is. I mean leafs are placed in different dirrection that mesh plane is and they even shouldnt be there. How did you achieve this?

+2 votes   news: Markuss' "Old China" Overgrowth Mod (many videos inside)
janpec
janpec Feb 2 2011 says:

Is this engine using same animated leaf system as Unigine example on youtube? Moving UVs ?

+2 votes   news: Markuss' "Old China" Overgrowth Mod (many videos inside)
janpec
janpec Feb 1 2011 says:

What exactly is parallax animation?

+1 vote   news: New Overgrowth a116 video devlog
janpec
janpec Jan 31 2011 says:

Thanks for input hardcoregamer24. Probably there will not be tylosaurus, since we already have liopleurodon :D.

+1 vote   game: Jaws of Evolution
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