Indie developer since 2003, I have created sport simulation games, roleplay games, strategy / war games and recently visual novels and dating sims.

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Planet Stronghold

After about 2 months of playtesting, I can officially announce the release of version 1.0 of my sci-fi RPG game Planet Stronghold! It has been a very long journey, from the “classic” early prototypes with programmer art to the final result which features beautiful manga artwork and a very detailed combat system. I started the game at the end of 2009, worked on it until beginning of 2010 then paused it to release the two Vera Blanc games. And then I resumed working on it in September 2010, and I’ve listened to all the suggestion people made in the course of those last 6 months, implementing lots of features that people requested.

Planet Stronghold

Hopefully this process made Planet Stronghold a better game (I have no doubts about it) and for that I want to send a special thank you to everyone who sent their suggestions, who supported me buying the early alpha versions back in september 2010, when the game was only a few chapter long and still quite rough, and who is supporting me in any way (offering free proofread, telling friends about my site, and so on).

I don’t know if the game will be a success or not, but I’ve enjoyed making it. And most importantly it helped me build a sort of “RPG framework”, so that I’ll be able to release new RPGs in future at much faster pace! :)

So, for those who don’t know yet what I’m talking about, check the official game trailer:

You can download a demo at the official website: Planetstronghold.com and see more screenshots and buy it on Winter Wolves main website: Winterwolves.com

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