I make things. Lots of things. Mostly...I make no sense.

Comment History  (60 - 90 of 210)
Irritant_new
Irritant_new Apr 30 2011, 2:03am says:

Expect a news update soon!

+3 votes     game: Alien Arena
Irritant_new
Irritant_new Apr 21 2011, 3:48pm says:

Alien Force cuts damage taken by 2/3. In the future, probably next release, we'll have it also allow for rapid fire.

+1 vote     media: New Powerup models!
Irritant_new
Irritant_new Apr 11 2011, 9:31am says:

The lower volume could be something to do with how OpenAL is working on your system. Most likely it's the driver, you might want to google up whatever sound chip you have and OpenAL and see if others have the problem, and if there is a solution for it.

+2 votes     game: Alien Arena
Irritant_new
Irritant_new Apr 11 2011, 9:30am replied:

The best thing you can to do prevent an overheating problem is limit the the fps. Set cl_maxfps 20, and see if that helps. Also, keeping it on medium, or lower settings will take a few things off of the GPU.

+2 votes     game: Alien Arena
Irritant_new
Irritant_new Apr 8 2011, 9:13am replied:

You should have sound, if not, could be a driver issue.

+2 votes     game: Alien Arena
Irritant_new
Irritant_new Mar 30 2011, 3:27pm says:

We do have a class-based mutator, where character types have different abilities and starting weapons, this mutator can be applied to team modes, which while not truly co-op, it's a bit similar.

+1 vote     media: Official Alien Arena 2011 trailer
Irritant_new
Irritant_new Mar 5 2011, 12:18pm says:

9, and each has a secondary firing mode as well.

+3 votes     game: Alien Arena
Irritant_new
Irritant_new Mar 5 2011, 12:17pm replied:

7.51 will be released on Desura :)

+3 votes     game: Alien Arena
Irritant_new
Irritant_new Feb 25 2011, 9:38am replied:

Sure, how do I get it on Desura?

+3 votes     game: Alien Arena
Irritant_new
Irritant_new Feb 5 2011, 6:06pm says:

The playerbase is pretty stout, as far as being popular on Moddb, well that is another story I'm afraid to say...

+3 votes     media: Violator remake
Irritant_new
Irritant_new Feb 2 2011, 9:24am says:

Quake 3 Arena didn't have per pixel lighting, soft shadows, light volumes, lens flares, ragdoll physics, so I don't see how it "looks like the Q3A engine" ;)

+1 vote     media: Official Alien Arena 2011 trailer
Irritant_new
Irritant_new Dec 22 2010, 2:35pm says:

It's a stupid power trip by socially inept losers to launch DDOS attacks.

These people will never contribute anything positive to society. I say give them the chair now.

+1 vote     article: DDOS causing system instability
Irritant_new
Irritant_new Dec 12 2010, 12:17pm says:

Excellent work!

+1 vote     article: Primal Carnage - Alpha Gameplay Teaser!
Irritant_new
Irritant_new Nov 20 2010, 10:16am replied:

There is a UI, it's just not shown in the video. There are also some tutorial sites listed at Red.planetarena.org :)

+1 vote     article: Alien Arena 2011 nearing completion!
Irritant_new
Irritant_new Nov 12 2010, 3:55pm says:

UT99 didn't have a renderer even in the same ballpark as this game.

+1 vote     media: Dm-annhiliation, Alien Arena 2011
Irritant_new
Irritant_new Oct 28 2010, 5:48pm replied:

Yes .iqm is better than .md5, and .iqm has no correlation whatsoever to .md2 at all. Read about .iqm here - Lee.fov120.com

+1 vote     media: IQM vs MD2
Irritant_new
Irritant_new Oct 28 2010, 4:46pm replied:

The source code is open source, the game data is not. In other words, you are free to modify or use the engine any way you wish, for another project, etc. You can certainly make models and maps for Alien Arena and release them. The only thing you cannot do is reuse the game data for other projects, or repackage the game and re-release it.

+2 votes     game: Alien Arena
Irritant_new
Irritant_new Oct 27 2010, 12:39pm replied:

data1/sound/music/dm-warmachine.ogg :)

+2 votes     game: Alien Arena
Irritant_new
Irritant_new Oct 16 2010, 12:22pm says:

The FT may one day get an update when I go on another model binge :)

The ragdolls right now are pretty basic, but I am adding a ton of configurable parameters that will allow the modeler to edit his constraints, resistance, etc. Right now we are restricting it to humanoid skeletons, but that may change down the road.

+1 vote     media: Ragdoll Test 2
Irritant_new
Irritant_new Oct 12 2010, 3:08pm replied:

Why would we bother with .md5 when we already have .iqm working? The work is done, no need to switch to an older model format now.

+1 vote     media: IQM vs MD2
Irritant_new
Irritant_new Oct 9 2010, 7:38pm replied:

What exactly is wrong with the anims??

0 votes     article: Alien Arena 2011 progress update!
Irritant_new
Irritant_new Oct 9 2010, 12:59pm replied:

The aliens are intended to be retro, and are not changing. I know that doesn't appeal to some, but it's what the game is all about.

+1 vote     article: Alien Arena 2011 progress update!
Irritant_new
Irritant_new Sep 16 2010, 3:01pm says:

Nice tut!

+3 votes     article: How do I make my voice sound like *that*
Irritant_new
Irritant_new Sep 4 2010, 9:38pm replied:

Because we started on this engine before id tech3 was released, and the renderer is now far more advanced then id tech3. There were a few things that we adopted from id tech3 when it was released, but using id tech3 would have been a step backward when it came out.

+4 votes     game: Alien Arena
Irritant_new
Irritant_new Sep 3 2010, 9:59am replied:

This is not on the Quake 3 engine. It's a custom engine that was based on the Quake 2 source code, but has been drastically rewritten with modern rendering effects and many other things.

+1 vote     game: Alien Arena
Irritant_new
Irritant_new Jul 31 2010, 8:07pm replied:

Thanks, and we will definitely keep it up. Our dev pace continues to be torrid as always. There's alot planned for the future, we aren't going away any time soon that is for sure!

+2 votes     article: Alien Arena 2010 v7.45 released today!
Irritant_new
Irritant_new Jul 30 2010, 9:25am says:

It's not really a remake. Just one room that kind of has the same theme as a UT3 map.

+1 vote     article: Alien Arena 2010 v7.45 released today!
Irritant_new
Irritant_new Jul 29 2010, 1:00pm replied:

Look closer. The model on the right, in the area of the eyes, mouth, etc, are badly mishapen and deformed.

+1 vote     media: IQM vs MD2
Irritant_new
Irritant_new Jul 27 2010, 10:57am says:

Looking like release will be this thursday!

+1 vote     game: Alien Arena
Irritant_new
Irritant_new Jul 20 2010, 9:50am says:

Yeah, MD2 is probably the worst of the model formats out there. Not only is it jittery, but any type of complex geometry just gets completely mangled. Also, in the game, the animation is much more fluid and smooth with the IQM. The best advantage is though, the tricks that can be done with skeletal models for issues like frame blending, or looking up and down.

+1 vote     media: IQM vs MD2
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