I am a level designer for the Source engine. I am currently working on a couple of mods, including the remake Black Ops:Source. Since I have been working with the Source engine for about 3 years now, I know most of the tricks and loopholes of level design. If you have any problems with hammer, let me know and I'll do my best to help you out.

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Report RSS First Weapon Render (view original)
First Weapon Render
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just_wax
just_wax - - 392 comments

Looks pretty good, but a bit too smooth. also a few extra bits and bobs here and there would sell it.

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diesel1064
diesel1064 - - 34 comments

This was also sent via a PM.
1. The pistol grip has too large of a gap between the grip and the trigger guard.
2. Your ejection/loading port appears to be too far from the trigger guard, maybe move it in just a little bit.
3. There is no side ejection port with an Ithaca. They have a special ejection port that is also their loading port on the bottom of the receiver.

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iridium_acid Author
iridium_acid - - 127 comments

Thanks everybody for posting your helpful comments and criticism. It helped me quite a lot with the design, and now I'm moving onto the good old M4A1.

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Description

This is the Ithaca-37 12 Gauge shotgun. Mind you this is my first time actually "doing" something with blender, so any constructive criticism would be incredibly helpful.