My name is Kjell Bunjes and I'm currently living in Germany. I am interested in 2D Game Art and also Coding. This profile has been in use since Winter 2009 and grown ever since. I appreciate the interest that the ModDB community has shown up to here and I hope to inspire even more people out there. You can get notifications about my updates, if you click on the track-button on the right-hand side. Whenever you have a question, don't hesitate to write me a private message, I usually respond within 10 hours (except for weekends). At last, I hope that everyone has a great time and enjoys what he or she is currently doing in life.

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Inventory System
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Metalspy
Metalspy Jul 7 2013, 9:44pm says: Online

Looks nice, although images of something 'programmey' usually say a lot less than seeing the program in action. Anyway, how do you like programming so far? You did start programming last year didn't you? It's such a change from creating art :P

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iQew
iQew Jul 8 2013, 2:28pm replied:

Oh, I'm in love with programming, that's why I'm doing projects like this ;) My girlfriend and I are also planning to do some further work on "Fennek" to get it to a more polished state (currently, there's no proper buffering happening, so we have to rework that). I'm also playing with the idea to develop a really small RPG styled game where you can hunt monsters and treasures :)

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Description

Currently working on an inventory system in Java. It's not finished yet and as you can see it's just a development environment, nothing fancy. But, I wanted to show it to you guys, anyways. Since I'm more into programming now, it's a little bit harder to show you guys what I'm working on ;)

*INFO*
The mouse cursor isn't visible on the screenshots, but the inventories are controlled via the mouse.

Current Features:
• Inventories can be positioned anywhere
• Items can be clicked and positioned in the other inventory
• The items will set their position correctly to their inventory (grid-system)
• Items have 2 status (inactive, active), which is also visible
• The inventories show on which gridposition you are (green field atm)

Coming next:
• Items are placed at their old position, if placed outside the inventory (and not into another inventory)
• Active item is swapped when item is dropped onto another item
• Items have various different textures

Image Details
Type
Demonstration
Date
Jul 7th, 2013
By
iQew
Size
900×2092
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