Of note: the player in this instance does NOT possess 3 runes...the 2nd icon for haste is actually the haste artifact. Have yet to come up with a detection method to display a different icon since I just used the rune bit for haste to power the artifact.
Leaderboard - keeps a master high score for the server, like arcade games of old. Here you see the "narcissus" mode - the players score is held first, no matter what his ranking. The purple * indicates his lead (if he has top score) or the frag count he needs to catch the top score. The leaderboard will also enumerate the fraglimit and frags to reach it, if defined on the server.
Of note: the player in this instance does NOT possess 3 runes...the 2nd icon for haste is actually the haste artifact. Have yet to come up with a detection method to display a different icon since I just used the rune bit for haste to power the artifact.
Leaderboard - keeps a master high score for the server, like arcade games of old. Here you see the "narcissus" mode - the players score is held first, no matter what his ranking. The purple * indicates his lead (if he has top score) or the frag count he needs to catch the top score. The leaderboard will also enumerate the fraglimit and frags to reach it, if defined on the server.