I am the founder of DBolical and creator of ModDB, IndieDB and SlideDB. My aim is to make it easier for gamers to find great games/mods no matter their stage of development. And more importantly give game/mod developers a place to share their work and grow their fanbase - without being dependent on press/editors gatekeeping the important news sites. If you have any ideas or suggestions, hit me up I am always available to talk with the community.

Game Development Tools
Game

Game Development Tools

Nov 11, 2007 Basic other 16 comments

Whether you are coding, making models, maps, sounds etc a variety of tools are available to help you out. The following provides an introduction to such...

Getting Started with Mods
Game

Getting Started with Mods

Nov 11, 2007 Basic management 107 comments

If you are new to the Mod DB or just mods in general, this page will provide all the information you need to get involved. Whether you want to play, make...

10 Modding/Level Design Tips
Game

10 Modding/Level Design Tips

Apr 17, 2007 Basic management 6 comments

Jeannie Novak, Online Program Director of the Game Art & Design / Media Arts & Animation Courses at The Art Institute Online - shares the following 10...

WiC Mapping Quickstart
World in Conflict

WiC Mapping Quickstart

Feb 25, 2009 World in Conflict Basic mapping/technical 13 comments

A super quick guide to get you started with the World in Conflict Map Editor

Modding / Scripting Project Zomboid
Project Zomboid

Modding / Scripting Project Zomboid

Jul 29, 2011 Project Zomboid Basic client side coding 10 comments

A beginners guide to customizing Project Zomboid, using editable script files.

RO Level Design: Actor Reference Guide
Red Orchestra: Ostfront 41-45

RO Level Design: Actor Reference Guide

Mar 29, 2006 Red Orchestra: Ostfront 41-45 Intermediate mapping/technical 0 comments

This is the first official guide of many from the Red Orchestra team. It looks at Level Design and the custom actors which Red Orchestra supports, beyond...

CryENGINE 3: Terrain Sculpting
Game

CryENGINE 3: Terrain Sculpting

Aug 2, 2011 CryENGINE 3 Intermediate mapping/technical 1 comment

With the overall complexity involved in creating games becoming exceedingly difficult and expensive with every successive console generation, many game...

CryENGINE 3: Sandbox Basics
Game

CryENGINE 3: Sandbox Basics

Aug 2, 2011 CryENGINE 3 Intermediate level design/theory 0 comments

This article will deal with the majority of the tools you will use on a regular basis as well as the essentials for creating new and exciting levels for...

How to Create a New Vehicle in CryENGINE 3
Game

How to Create a New Vehicle in CryENGINE 3

Aug 2, 2011 CryENGINE 3 Advanced mapping/technical 3 comments

In this article we will explore some advanced components of CryENGINE 3 by creating a new vehicle for your player to drive around in your level.

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