I am the founder of DBolical and creator of ModDB, IndieDB and SlideDB. My aim is to make it easier for gamers to find great games/mods no matter their stage of development. And more importantly give game/mod developers a place to share their work and grow their fanbase - without being dependent on press/editors gatekeeping the important news sites. If you have any ideas or suggestions, hit me up I am always available to talk with the community.

Comment History  (2760 - 2790 of 2,820)
INtense! Jul 28 2002, 10:31pm says:

haha you kick arse mate!

thanks for the offer and yeah once the forum is up we'll need those forum junkies to get the ball rolling..

really be counting on champs like yourself :P

+2 votes     member: Mr.Magnetichead
INtense! Jul 28 2002, 10:20pm says:

i dunno why but this mod seems to be insanly popular

i think it has something to do with ladies fighting...

meh -> count me in :devil:

+2 votes     mod: AGCT (Anime Girl Catfight Tournament)
INtense! Jul 28 2002, 7:06pm says:

I am really a sucker for war mods, i just like fighting in more realistic scenarios adds to the experience for me, so i'll definatly be following this modification with much interest, simply because it looks great

oh and just a quick question, having looked at a few images from the mod i.e. Planetunreal.com

how exactly does the health system work? Looks quite unique much like mech warrior style... good to see some creativity seeping into the creation of this mod.. keep it up!

+2 votes     mod: The Third Reich
INtense! Jul 28 2002, 7:03pm says:

i really do have to fire up UT again been a while for me, but the latest release of this mod really does look fantastic!

I must commend you on a job well done because I am well aware of the effort involved in actually fully completing a modification

+2 votes     mod: Defence Alliance
INtense! Jul 28 2002, 6:57pm says:

but modDB is all custom code made by yours truly so i will be making it mehself :)

+2 votes     article: IRC Channel!
INtense! Jul 28 2002, 6:49pm says:

hmm i might get my butt into gear and see if i can code a forum in a week flat...

stranger things have happened

+2 votes     article: IRC Channel!
INtense! Jul 28 2002, 4:54pm says:

i guess i should add an IRC page for all n00bas

like myself :)

+2 votes     article: IRC Channel!
INtense! Jul 28 2002, 4:14pm says:

awesome.. good to see uncrossable parallels registered.. one of a few HL mods I still follow - having made much promising progress!

+3 votes     mod: Uncrossable Parallel
INtense! Jul 28 2002, 3:28pm says:

hey mate! Just scoping out your email.. good to have a few who are really interested in creating the mod community here i dream of..

i am hoping once i complete the forum system that sorta thing will really flourish

+2 votes     member: Da_Terminator
INtense! Jul 28 2002, 2:24pm says:

LOL, to true that comment i remember reading about this game loong long ago and at the time it was 'apparently' close to release - so much for that :D

+2 votes     game: Duke Nukem Forever
INtense! Jul 28 2002, 2:22pm says:

I dont like to side with hunter but one cannot deny he does not have some valid points. The sheer popularity of CS brought modding to mainstream gamers in a majoy way.

Mind you the first modification I ever played made non-commerically was War in Europe and I gotta say taht is what converted me to the modding world. Fighting on a D-Day map, climbing up ranks simply put it just rocked...

mind you the visual were n00bish, the piles of dirt around were so simple you could cut yourself on their hard corners :lol:

+2 votes     game: Half-Life
INtense! Jul 28 2002, 2:16pm says:

awesome game, works really well i am just a sucker for killing humans.. i dont approve of all the fictional baddies...

i guess i just gotta play MOH

+3 votes     game: Return To Castle Wolfenstein
INtense! Jul 28 2002, 2:15pm says:

it is a really good at capturing the star wars feel and well visually it looks awesome which is great - much like the real star wars movies :)

+3 votes     game: Star Wars Jedi Knight II: Jedi Outcast
INtense! Jul 28 2002, 2:09pm says:

so many people watching this mod and yet no comments..

well to break the ice with a bit of :flame: i gotta say it is good to see alot of mods just so radically different from the typical counter-strike formula which once plagued the HL mod scene.

+2 votes     mod: Role Play Half-Life
INtense! Jul 28 2002, 2:07pm says:

like many things in life, this game has me excited...

i know one thing for certain, the minute it is realised i will have at least a few mates wanting to wh00p my arse in it

+2 votes     game: Doom III
INtense! Jul 27 2002, 9:53am says:

my mod rocks and dun you forget that :D

+2 votes     mod: Sample Mod
INtense! Jul 27 2002, 9:13am says:

I don't quite get what I am meant to be seeing at that bystander page ? :P

Ahh well looks like a phat mod with all the aussie stuff mixed in

+2 votes     member: finite
INtense! Jul 26 2002, 10:47pm says:

how can you quite possibly hate this mod... must be a competitor or something of that nature.

ever since it first registered at modDB and I saw the amount of effort that has obviously gone in..

I mean i am impressed by anything original as making models is onething but creating something different is something else and this mod achieves that brilliantly by dishing up both air and ground warfare to furiously paced serious sam game engine... it is certain to be a winner!

+2 votes     mod: BTB airlines
INtense! Jul 26 2002, 10:18pm says:

thats an impressive lineup are they all going to have different attributes weapons and the full deal

or only minor differences with the main one of course been their appearance :)

+2 votes     mod: Operation Hollow Point
INtense! Jul 26 2002, 10:16pm says:

nice effort judging from those promo images your mod has really captured a spiderman feel...

be interesting to see how this mod shall turn out on the Q3A engine as opposed to the HL rendition - i wont speculate but if either makes it, i would definatly be interested in giving it a spin :)

+3 votes     mod: Spider-man: Dynamic Forces
INtense! Jul 26 2002, 10:08pm says:

yeah all comments you have raised are right..

however to keep commenting undercontrol mod leaders would be able to delete any comment about their mod they dont like... i am siding with what mochumbo had to say... let them sample the site post a few comments, because others thoughts is what everyone likes to read most...

i mean i can turn it off and turn it on in a jiffy so if it does prove sour it'll be removed right away... any flames? :flame:

+3 votes     poll: Mod Profile Comments Should Be...
INtense! Jul 26 2002, 9:49pm says:

this is one modification i have had my eye on really since its inception having once hosted it on an old website of mine.

Has made some really solid headway and yeah got alot further than most mods so keep it up team and hopefully i'll be able to fire it up at the next lan or whatever i venture to :)

+2 votes     mod: WH40K : Rival Species
INtense! Jul 26 2002, 4:24pm says:

fill in some mod details so i know what it is about =/

+2 votes     mod: WolffloW
INtense! Jul 26 2002, 3:57pm says:

I am 100% with hunter on the selection of this mod.

Great to see a more little known mod reciving this award hopefully via the modDB we can drum up a fair bit of interest for it.

I mean not only if the game objectives are met will it be something unlike anything i can say i have played before but judging from the visuals they are showing off on their site it will really make the most of the powerful quake 3 engine... - :o

+2 votes     mod: Bystander
INtense! Jul 26 2002, 3:41pm says:

to be of service :)

and also i gotta say i wacked your mods title into the random title rotation and it is my fav.. i love it, you got some nice GFX coming outta here

+2 votes     mod: G.H.O.S.T. Ops: The Avalon Project
INtense! Jul 26 2002, 1:56pm says:

i am siding with all that has been said...

i am really tempted to try out commenting by anyone however then that will most definatly encourage some mofos to just post negative stuff...

if it were to be implemented all IPs would be logged and administrators would definatly be given the ability to delete comments - as to extending that functionality to include mod leaders deleteing comments about their own mod.. i shall have to consider it.. i dunno i am really tempted to give this a run but so far the consensous is no

+3 votes     poll: Mod Profile Comments Should Be...
INtense! Jul 26 2002, 12:38pm says:

i am an information / statistics man i cannot help cluttering up pages with lotsa incoherent stuff

i really do have to agree though i prolly shouldnt :paranoid:

i will look into this though i dont suppose you have a suggestion on what could change this?

+3 votes     poll: Mod Profile Comments Should Be...
INtense! Jul 26 2002, 12:25pm says:

personally i believe they should be open to all... well at least give it a test run. Because then guests could share there thoughts and well thoughts really are invaluable... That is one of the many aims of this site - to get a real community created where modders can post their thoughts and recieve insightful feedback from <b>anyone</b>

just have to see what other people think of this :rolleyes:

+3 votes     poll: Mod Profile Comments Should Be...
INtense! Jul 26 2002, 12:15pm says:

LOL - you have gotta scope out this mods webpage

i think i am gonna have to reinstall serious sam so i can play this puppy.. loving it :)

i mean check out this image, which is of a baddy


+2 votes     mod: Sister Snatch
INtense! Jul 26 2002, 11:27am says:

i erased your news, merely cos that news also gets posted on the main page once authorised, so nothing fake like that shall be accepted :)

also i just modified your current news post and wacked it up. mod is looking fantastic :O

so yeha feel free to submit news, just keep it more friendly include a link and it'll be posted sooner rather than later i can assure you!

+2 votes     mod: G.H.O.S.T. Ops: The Avalon Project
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