I am the founder of DBolical and creator of ModDB, IndieDB and SlideDB. My aim is to make it easier for gamers to find great games/mods no matter their stage of development. And more importantly give game/mod developers a place to share their work and grow their fanbase - without being dependent on press/editors gatekeeping the important news sites. If you have any ideas or suggestions, hit me up I am always available to talk with the community.

Comment History  (30 - 60 of 3,045)
INtense!
INtense! May 7 2015, 8:47pm says:

Interesting take on soccer, I like it

+2 votes   game: Football Tactics
INtense!
INtense! May 6 2015, 10:43am says:

yeeesss, this mod team has always made such classy trailers

+4 votes   media: Black Mesa: Steam Launch Trailer
INtense!
INtense! May 6 2015, 4:03am replied:

Consider it done!

+2 votes   game: Shallow Space: Insurgency
INtense!
INtense! May 5 2015, 9:44pm says:

Ahh damn missed your post, I would have crowdfunded this!

+2 votes   game: Shallow Space: Insurgency
INtense!
INtense! Apr 29 2015, 2:25pm replied:

A very well thought out response - I do appreciate being challenged and certainly agree with your points.

Mods are what makes PC gaming great, and when I look at mobile and console gaming I see publishers turning to subscriptions, ads, pay-to-win and reward timers for profit when high sticker prices fail.

I'd much rather we at least consider a future where we harness PC gaming's strength, and it is funded by a vibrant motivated development community working together and pushing boundaries, than the ugly alternative.

+5 votes   news: The uncertain future of paid mods
INtense!
INtense! Apr 29 2015, 5:29am replied:

I can just imagine Valve thinking this exact way 5 days ago when they introduced this change... little did they know of the demon they were about to awaken.

+3 votes   news: The uncertain future of paid mods
INtense!
INtense! Apr 29 2015, 5:26am replied:

While ModDB is and always will be a free modding community, I do fear that gaming will end up like the web and barely able to keep it's head above water.

+4 votes   news: The uncertain future of paid mods
INtense!
INtense! Apr 29 2015, 5:23am replied:

I wasn't referring to piracy, I was referring to people waiting for sales, buying games in bundles at heavily discounted prices etc. F2P, in-game ads have emerged because people are unwilling to pay, not because they are pirates.

+3 votes   news: The uncertain future of paid mods
INtense!
INtense! Apr 29 2015, 5:19am says:

Scott mustn't sleep... maybe freddy forces him to make these games?

+5 votes   game: Five Nights at Freddy's 4: The Final Chapter
INtense!
INtense! Apr 29 2015, 5:16am replied:

shifting loyalty and motivation is the single biggest threat this poses I absolutely agree. But donations are not the answer. Do you really want people saying things like "donate and i'll give you this special sword to use in game"

+3 votes   news: The uncertain future of paid mods
INtense!
INtense! Apr 29 2015, 5:12am replied:

A valid point, I feel that it won't stop modding quite the opposite infact. But instead of people taking on big risky total conversion projects that they have in the past, they will focus on making hats and cosmetic things that appeal to a persons vanity and are easy to sell for a quick buck

+4 votes   news: The uncertain future of paid mods
INtense!
INtense! Apr 29 2015, 5:10am replied:

Wow, I don't think I have read a better, well thought out response on the topic ever. There is just so much to consider here - this is such a fundamental change

+6 votes   news: The uncertain future of paid mods
INtense!
INtense! Apr 29 2015, 5:05am replied:

An interesting idea for sure. Pledge a little every update perhaps. Encourage and help progress?

+5 votes   news: The uncertain future of paid mods
INtense!
INtense! Apr 29 2015, 5:02am replied:

Indeed, there is a good reason most indie games are 2D, and use pixel art and other tricks. Modders can make 3D shooters, MMOs because the base game provides that. For a small indie team it would be an epic undertaking.

+5 votes   news: The uncertain future of paid mods
INtense!
INtense! Apr 29 2015, 4:58am replied:

Appreciate it, hopefully we don't bombard you with ads now :D

+7 votes   news: The uncertain future of paid mods
INtense!
INtense! Apr 29 2015, 4:56am replied:

Firstly Battlefield 2, CoD 4 and countless other games used to have amazing mod communities. I honestly believe something like this would make them contemplate modding again and stop making excuses like "our engine is too complex".

Secondly I think you answered your own question. Even in a world where people can pay for mods you would elect to keep yours free. I believe all of the passion projects would do the same. However for this system to work, Valve cannot just allow anyone to sell a mod, otherwise all of these passion projects will be copied, exploited and destroyed. Careful moderation and some middle ground where both the community and creators agree that paying is right should be instigated, that way the deserving have the opportunity but not expectation that they will be rewarded.

+4 votes   news: The uncertain future of paid mods
INtense!
INtense! Apr 29 2015, 4:49am replied:

I wonder if we setup a social experiment on ModDB and said all donations we receive will be shared amongst all the mods in this community, what would occur?

While in theory the perfect solution, it just leads to the situation where teams dependent on donations get too few and stop working on their game/mod and start working on "donate and we will give you X bonus".

+6 votes   news: The uncertain future of paid mods
INtense!
INtense! Apr 29 2015, 4:41am replied:

There has been a major shift from modding to indie games for this exact reason. 5+ years ago making an engine was too much for most so you modded, but now you have Unity, Unreal, Cryengine etc exist making this possible

+5 votes   news: The uncertain future of paid mods
INtense!
INtense! Apr 29 2015, 4:34am replied:

Some good ideas in here for sure. Game companies die on the back of one bad title, multiplayer servers get shut down because running and supporting these services is expensive. Making a critically acclaimed game doesn't guarantee success.

For an industry to thrive, we cannot be ignorant of these costs and that as we demand more sales and lower priced games the difference will need to be made up somehow. The masses have spoken very clearly, but is it because we want everything free, or is it because we fear the effect this will have on the mod scene?

The later I can understand, the former... well as you said we need to be open minded and figure out a middle ground. We are and always will be a free modding community here at ModDB - but i'm not against others exploring new ideas and passing judgement once those ideas have had a chance to sink or swim

+6 votes   news: The uncertain future of paid mods
INtense!
INtense! Apr 28 2015, 1:09pm replied:

Agreed so your main beef is with the 25%? Whilst I am not defending valve, they pay credit card, forex, vat, hosting and many other costs which are significant especially when mods may only cost cents. But why they didn't decide to split things evenly between the modder and game maker Is a risky call

+12 votes   news: The uncertain future of paid mods
INtense!
INtense! Apr 28 2015, 1:00pm replied:

We will not be hosting paid mods, we will always be a free community. All I was implying is that it is important for competition to exist and in that scenario others can explore different models and consumers will still have a choice as to what they want

+88 votes   news: The uncertain future of paid mods
INtense!
INtense! Apr 28 2015, 12:38pm replied:

Also weighed in with an official post here: Moddb.com

+2 votes   poll: Will paid mods improve or damage modding.
INtense!
INtense! Apr 24 2015, 3:27am says:

Loving the trailer, good luck with the launch

+3 votes   game: The Cosmos is MINE!
INtense!
INtense! Apr 16 2015, 9:38pm says:

looking great

+2 votes   game: Rocket Fist
INtense!
INtense! Apr 12 2015, 8:59pm says:

16player coop sounds insane!

+2 votes   game: The Forgettable Dungeon
INtense!
INtense! Apr 9 2015, 11:59pm replied:

really appreciate that, we are working on friendlier ads too so people can support us as 50% adblock is scary and not sustainable!

+3 votes   news: Site updates, spam and stats
INtense!
INtense! Apr 9 2015, 9:27pm replied:

We do want to stay original absolutely, but we do also want a simpler more functional design

+4 votes   news: Site updates, spam and stats
INtense!
INtense! Apr 9 2015, 9:25pm replied:

good catch, i'll fix that now!

+3 votes   news: Site updates, spam and stats
INtense!
INtense! Apr 9 2015, 10:38am replied:

I think it confuses a lot of people... I wonder how we could make it more obvious so people dont fall into this trap!

+2 votes   news: Site updates, spam and stats
INtense!
INtense! Apr 9 2015, 9:03am replied:

It means you have clicked the VR or AR platform and are filtering the site. Click on the "home" tab to show all content

+2 votes   news: Site updates, spam and stats
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