I am the founder of DBolical and creator of ModDB, IndieDB and SlideDB. My aim is to make it easier for gamers to find great games/mods no matter their stage of development. And more importantly give game/mod developers a place to share their work and grow their fanbase - without being dependent on press/editors gatekeeping the important news sites. If you have any ideas or suggestions, hit me up I am always available to talk with the community.

Comment History  (30 - 60 of 2,900)
INtense!
INtense! Nov 11 2014, 1:32am replied:

It is out now

+3 votes   game: Five Nights at Freddy's 2
INtense!
INtense! Nov 8 2014, 5:53am replied:

Thanks, pleased to hear it!

+4 votes   member: INtense!
INtense!
INtense! Nov 7 2014, 5:08pm says:

So i'm sure you have seen this: Us.battle.net

+5 votes   mod: Overwatch
INtense!
INtense! Nov 6 2014, 3:51am replied:

Perhaps we should do it so that if I do @[TZP]LoNer1 then you get notified?

+4 votes   article: Comment tags
INtense!
INtense! Nov 6 2014, 2:23am says:

concept art translated well into the game, nice

+1 vote   game: Das Tal
INtense!
INtense! Nov 5 2014, 2:20pm replied:

You cannot bury comments made by the author

+3 votes   article: Comment tags
INtense!
INtense! Nov 5 2014, 2:19pm replied:

I got rid of new comments unless they occurred in the last 10 minutes. There is also a "STAFF" tag for site staff.

+3 votes   article: Comment tags
INtense!
INtense! Nov 5 2014, 4:32am replied:

So how would this be solved? By making it so that threads are continuous and don't paginate?

+4 votes   article: Comment tags
INtense!
INtense! Nov 5 2014, 4:01am replied:

You can get an email alert when someone replies to your comment?

+3 votes   article: Comment tags
INtense!
INtense! Nov 5 2014, 3:14am replied:

Yeah that could certainly be done. having said that the comments are typically taller than just the avatar

+5 votes   article: Comment tags
INtense!
INtense! Nov 4 2014, 10:27pm says:

Check it out, I am identified as author of this post!

+19 votes   article: Comment tags
INtense!
INtense! Nov 4 2014, 10:14pm says:

new tags to identify key people in comments, woo!

+2 votes   article: New IndieDB visitor record!
INtense!
INtense! Nov 3 2014, 11:39pm says:

I am intrigued, will have to check this out

+2 votes   game: Yes, Your Grace
INtense!
INtense! Nov 3 2014, 11:36pm says:

killer trailer jam

+4 votes   game: Stardust Galaxy Warriors
INtense!
INtense! Nov 3 2014, 11:34pm says:

Such a polished indie game, everyone should try this!

+4 votes   game: Depth
INtense!
INtense! Oct 28 2014, 1:46am says:

Congrats on hitting #1, amazing mod - really liking the ARMA III Make ARMA not War competition. Best of luck in it.

+3 votes   mod: Arma 3 - Life
INtense!
INtense! Oct 28 2014, 1:13am says:

This looks interesting, so it is a puzzle game? Brilliant logo btw!

+2 votes   game: Concrete Jungle
INtense!
INtense! Oct 27 2014, 10:17pm replied:

How would you like to be able to embed the game? Do you have example code / demo I can see?

+1 vote   article: Embedable game support
INtense!
INtense! Oct 27 2014, 10:16pm replied:

Good question and one I had't considered. I think if the ads are not intrusive, stay within the game and don't take personalized data then yes it is a possibility - as we want to be fair. Do you have a link to your game and the embeddable code so I can check it out?

+1 vote   article: Embedable game support
INtense!
INtense! Oct 26 2014, 6:01pm replied:

Well, how do different games embed? Would we just support the HTML needed to embed, or would we host the embeddable game itself?

+2 votes   article: Embedable game support
INtense!
INtense! Oct 25 2014, 3:45am says:

been a long time between casts!

+8 votes   article: Mod Cast - 25th Oct
INtense!
INtense! Oct 25 2014, 12:28am says:

holy cow I laughed so hard at pewdiepie's video of this game: Youtube.com

+2 votes   game: Breakfast at Cemetery
INtense!
INtense! Oct 25 2014, 12:22am says:

Congrats on the reviews, good launch

+4 votes   game: Primitives
INtense!
INtense! Oct 23 2014, 1:42am says:

all the best with the release

+2 votes   game: Zpocalypse: Survival
INtense!
INtense! Oct 18 2014, 7:11pm says:

awesome concept, like unique indies

+2 votes   game: An Apparently Normal Room
INtense!
INtense! Oct 17 2014, 1:37pm says:

color pallet reminds me of Indiedb.com good job, looks promising

+2 votes   game: InnerSpace
INtense!
INtense! Oct 16 2014, 6:20pm replied:

I like the indiedb magazine under the desk :)

+4 votes   media: Small design changes
INtense!
INtense! Oct 16 2014, 3:04am says:

I am now the proud owner of Depth. BRING IT SHARKS!

+3 votes   game: Depth
INtense!
INtense! Oct 16 2014, 3:01am says:

good to see card games finally getting great art

+3 votes   game: Ancestory
INtense!
INtense! Oct 15 2014, 12:13am says:

Good luck for your early access release

+1 vote   game: The Hive
INtense!
INtense! Dec 12 2014, 12:24am replied:

you've got an awesome game - it should be no surprise!

+1 vote   article: Top 100 Indies of 2014 are here!
INtense!
INtense! Sep 27 2014, 11:53pm says:

nice liking the look of this

+2 votes   game: T.I.M.E.S.
INtense!
INtense! Jul 11 2013, 10:13pm replied:

spot on!

+4 votes   article: Linden Lab Acquires Desura
INtense!
INtense! Nov 14 2012, 8:41pm replied:

Actually the countries are primarily non-english speaking + high traffic places.

So my guess is that Gamefront is unable to sell advertising in places like Russia, France, Japan etc and due to the high cost of providing bandwidth have decided to focus on the countries where they can.

Whilst it is frustrating - having run download servers ourselves it is expensive and not easy

+5 votes   article: Comment history and download issues
INtense!
INtense! Jul 17 2012, 6:17am replied:

I've just made the buttons only show up in a few places

+3 votes   article: Browse by popularity and top rated
INtense!
INtense! Jul 16 2012, 8:48am replied:

only developers see these buttons - normal users browsing wont.

+2 votes   article: Browse by popularity and top rated
INtense!
INtense! Oct 31 2011, 12:49pm replied:

ahh your comments brighten my day.

+2 votes   article: Indie Royale - The Launch Bundle
INtense!
INtense! Sep 19 2011, 12:31pm replied:

this should be resolved now, so i've deleted the comment thread below (will undelete if it still occurs). thanks guys for your assistance debugging!

+3 votes   article: Desura Linux - Beta launch
INtense!
INtense! May 7 2011, 7:56pm replied:

I totally agree with this, AAA games generally hit their targets if they are a good game, and get sales irrespective due to their marketing. However with indies, especially the smaller ones that only sell a small amount of copies, I feel piracy is understated since they depend on those sales entirely to keep going. And i'm talking a 99%+ piracy rate.

Seems there are a ton of people who want to try games out, especially the smaller indie games but aren't prepared to pay. I guess it would still be worse to have no one checking out your game.

+5 votes   article: How can we lower game piracy?
INtense!
INtense! Apr 28 2011, 2:10am replied:

Get this, it is excellent value!

+1 vote   article: Announcing Mount & Blade: With Fire & Sword
INtense!
INtense! Dec 20 2010, 3:43pm replied:

it is significantly more than that.

+6 votes   article: DDOS causing system instability
INtense!
INtense! Nov 4 2010, 2:24pm replied:

It's only the backend system that is complex, the frontend is very simple. My description makes it sound more complex than it is.

+4 votes   article: New site review system
INtense!
INtense! Oct 30 2010, 2:07pm replied:

You have to remember that nothing is set in stone hence the "grey area".

i.e. tetris is a super basic game but it kicks ***.

So lack of content does not rule you out, some games don't need content to be good. However if you make a FPS with just 1 room, well that wouldn't be good enough.

The inverse is also true. You might make hundreds of levels, but if they are tedious, not fun then the extra content isn't going to help you qualify.

+3 votes   article: Qualifying rules on Desura
INtense!
INtense! Jun 23 2010, 10:05am says:

Wow brilliant post, cannot believe I missed this (caught it in RPS comments). I've got to say you are spot on in your assessment here. e3 for a big company makes sense, since it is one time in the year that they are pretty much guaranteed that all press (and a good percentage of the gaming population) is tuning in.

It is also the reason why games fail... they don't focus on ROI, think they can throw a lot of money and sales will result. 10 years ago I wondered how the newspaper industry survived... I mean they sold ads at premium prices with 0 metrics (just x readership). Fast forward to today and the internet has metrics so you can see exactly who responds to your ads and ad prices have plummeted as a result, and newspapers all over the world are in trouble.

First you need to think about all the social services (twitter, world of mouth, facebook etc) and make sure the people you have convinced to pay, spread the word. Next, coverage on game sites is therefore great so keep pushing for that... Most important is coverage in places where people are purchasing (i.e. Steam, Desura etc). Once you have done all you can there, then start looking at paying for stuff.

Moral of the story you have to identify who is going to buy your game and get it in front of them. Do anything it takes, make friends, shameless plugs, get a speaker spot at a conference like GDC etc.

+1 vote   article: Indie games vs. E3: who shall triumph? Also featuring Frozen Synapse!
INtense!
INtense! May 26 2010, 12:11pm replied:

The full size image loads the uncompressed original, which can sometimes be a few megabytes.

And yeah originally the image gallery system was super fast and "ajaxed" but the problem is with the ajax approach, is that I decided I prefer to show comments with every image. i'll certainly welcome mockups and ways to improve it... as changing the template isn't that hard.

Just make sure you DO upload your images here, so when we do enhance everything your images benefit as well

+2 votes   article: Images and embed codes
INtense!
INtense! Apr 7 2010, 2:20pm replied:

Worldwide

+2 votes   article: Mod DB Shirt Sale!
INtense!
INtense! Feb 4 2010, 12:01pm says:

most entertaining post i've seen in a while. consider $20 donated to help you start!

+2 votes   article: Velociraptor Job Interview Simulator Pro's First ModDB News Post
INtense!
INtense! Jan 31 2010, 11:08am says:

A warning for spammers like this member: Moddb.com

+1 vote   member: Matthew-Scott
INtense!
INtense! Jan 11 2010, 3:12am says:

haha, a mod about shooting sh*t... got that right!

+2 votes   media: Jailbreak: Source 0.6 - Official Trailer
INtense!
INtense! Dec 29 2009, 11:16am says:

Our mirrors are back online and available!

+3 votes   download: MEC2 Release 1.5
INtense!
INtense! Dec 21 2009, 4:51am replied:

Well even if you dont, you can still be nominated for a "best upcoming" award.

+1 vote   article: 2009 awards have begun!
INtense!
INtense! Sep 4 2009, 4:55am says:

8 CORES baby... upgraded my PC a month ago so it runs pretty well

+1 vote   poll: How many cores does your cpu currently have?
INtense!
INtense! Aug 23 2009, 10:38pm says:

We've still got some way to go. Our servers hit 100% load quite often but we'll get there eventually.

+1 vote   article: Mod DB Upgrades Complete.
INtense!
INtense! Jun 16 2009, 5:25am says:

so.... does this mean the witch is next? I'm not sure where I stand with content like this. On one hand I commend the creativity (even if i'm not a user or a fan) but I worry that the media will portray this in a bad way ala "hot coffee" and cause game makers pain as they are forced to tighten up the usage of their SDK. And thus hurt modding.

+6 votes   article: Theories on nude mods
INtense!
INtense! May 4 2009, 9:39am says:

I must admit I felt JS sucked before frameworks like JQUERY showed me how powerful it can be.

Admittably this was because I was using JS for HTML manipulation which (as pointed out in this article) is a nightmare due to differences in interpretation between browsers.

+4 votes   article: Four myths about JavaScript
INtense!
INtense! Feb 19 2009, 7:34am says:

i've had the privledge of seeing the videos and it is our (Ryan and Daves) best work yet - looks brilliant!

+2 votes   article: Editors' Choice Awards
INtense!
INtense! Jan 24 2009, 9:39pm replied:

Not true at all - in fact we actually tried to change the sites name to GameCore (ran a beta for one month) but the idea what shot down by our community who thought that name was too generic. It was basically our attempt to show we are totally about getting to the "core of the game" and development, be it indies, mods, iphone, console etc.

In the past year we have actually been trying to beef up our representation of indies by attending GDC and talking to all devs there. So yeah I hope we can serve indies as well as we serve modders through a strong profile, promotion and everything else.

+2 votes   article: Attention all Moddb-ers!
INtense!
INtense! Sep 8 2008, 2:58am replied:

good suggestion, might see if there is a way to host and stream the video of moddb.com servers since they are ubar fast - cos the lag is seriously frustrating!

+2 votes   article: Modcast Live! Episode 5
INtense!
INtense! Jun 21 2008, 2:08pm replied:

mod_rewrite is used, but technically it is only doing half of the work. oh and dragonlord every page now has one extra sql query to lookup the name. not too bad considering the improvement it brings

+2 votes   article: New URLS!
INtense!
INtense! Jun 10 2008, 3:50pm replied:

It can be confusing sometimes, make sure you open / close your browser and you are running v9.0.64 or greater Kb.adobe.com

+2 votes   article: HD Video Support & Levelling
INtense!
INtense! May 22 2008, 12:11pm says:

I've made it so that the images are clickable now, should help you get a bigger view.

+2 votes   article: TF2 Shading in UT3
INtense!
INtense! Apr 25 2008, 7:45am replied:

Yeah they slowed down bigtime because the v3 forums only worked for old members. The new forums work for everyone so hopefully many new members start participating and posting.

+2 votes   article: New forums and code help - at last!
INtense!
INtense! Jan 9 2008, 10:20pm says:

I'm tracking this game, looks interesting. Time to enter the World of Iron Grip!

+2 votes   game: Iron Grip: Warlord
INtense!
INtense! Dec 5 2007, 9:39pm replied:

I deliberately don't show mods / or leading indie games so that way no cheating etc goes on. All that is simply displayed is votes as they happen, since you cannot really determine a great deal from a vote.

+2 votes   article: Live scoreboard is uhh... LIVE!
INtense!
INtense! Nov 22 2007, 12:41pm replied:

I believe it is relevant to link it to portal though. The link system is an incredibly complex one which attempts to decide "which profile" is the best to link too. Unfortunately it isn't perfect.

+3 votes   article: A different kind of (action) adventure
INtense!
INtense! Nov 22 2007, 11:51am replied:

I updated the linking system. It did not make sense to link it to one mod when it is linked to many. It is linked to portal because this article was inspired by their "out of the box" thinking (if you look at the last url you will notice it takes you to the site of the people who developed Portal)

+3 votes   article: A different kind of (action) adventure
INtense!
INtense! Nov 5 2007, 8:09am says:

It this poll was black and white and allowed you to select 50:50 every would. So we are just trying to spice things up!

+2 votes   poll: The best games are mods
INtense!
INtense! Oct 20 2007, 2:26pm says:

Give it a shot - who cares if you cannot draw, worst that'll happen is people laugh at your work (happened to me... at least i made someone smile!)

+2 votes   article: Two Alienware A51 PCs to WIN
INtense!
INtense! Jun 28 2007, 12:27am says:

This mod really needs to be registered on the Mod DB with the download + screenshots, so that it is not lost or forgotten.

Anyone care to volunteer?

+2 votes   article: Tuesday and Ark
INtense!
INtense! Apr 24 2006, 11:32pm says:

I think the article is well researched and quite detailed. At Mod DB we aim to provide honest, uncut, real features - unlike other sites who have a team of journalists paid to write what they write.

It is a refreshing change from the norm I believe.

+2 votes   article: Red Orchestra: Ostfront 41-45
INtense!
INtense! Dec 10 2005, 1:37am says:

but just because you don't like something, doesn't make it bad!

all the more reason to vote, to make sure the mods *YOU* like have a good chance

+2 votes   article: 2005 Mod of the Year Awards!
INtense!
INtense! Aug 15 2005, 10:27pm says:

we will always consider all applicants. show potential and deliver some good articles and consider yourself a chance!

+2 votes   article: ModDB Digs For More Staff!
INtense!
INtense! Mar 21 2005, 7:18pm says:

there are 1.8gig mods?!

+2 votes   poll: Whats the average size of mods you download?
INtense!
INtense! Apr 22 2004, 10:39am says:

... :rolleyes: exactly what i was about to say :)

nifty, only diff is yours have green eyes and don't float, very nice :o and well come to think of it, its nothing like it :P

+2 votes   article: War of the Worlds Mod - Renders
INtense!
INtense! Mar 28 2004, 1:18am says:

about 10 days ago :)

good to be back, oh and why do you use this account champ, your only a 1 dot member here?

+2 votes   member: Bunky_09
INtense!
INtense! Dec 4 2005, 6:39pm says:

See this thread - Moddb.com

If someone answers the challenge, then I shall add another color theme :D

+2 votes   article: Welcome to MOD DATABASE v3!
INtense!
INtense! Oct 14 2003, 10:52pm says:

this may seem poor, but would someone care to explain the purpose of steam, what valve is trying to achieve with it and all that to me... i am yet to use it, and never really bothered seeking to much information about it!

my opinion presently however, is game developers should stick to making games and thats IT!

+3 votes   poll: What are your opinions of Steam?
INtense!
INtense! Sep 14 2003, 2:43am says:

your custom modDB logo is up and looking great!!! good job

+2 votes   mod: Operation:Shadow Phoenix
INtense!
INtense! Jul 10 2003, 11:58am says:

nice custom logo, good job!

+2 votes   mod: SpliTTer: THe ONe
INtense!
INtense! Jun 19 2003, 2:09am says:

lovely review and editable comments? yeah i suppose the demand is there to implement that feature /me shudders

+2 votes   article: True Combat Review
INtense!
INtense! Jun 14 2003, 2:01am says:

:( terrible shame seeing mods like this with much progress going under. Good luck with your future endevours.

+2 votes   mod: Underhive
INtense!
INtense! May 16 2003, 11:03pm says:

I wanna be shooting human marines mainly not aliens... thats what i want, though i do love a bit of cover... even better when they take the bullets for you :D

+3 votes   game: Half-Life 2
INtense!
INtense! May 16 2003, 11:03pm says:

indeed i am just waiting for the HL2 mod explosion.. just hope that a few of em make it :)

+2 votes   article: Half Life 2
INtense!
INtense! Apr 10 2003, 12:19am says:

Good looking logo, lotsa action, what i like to see :thumbup:

+2 votes   mod: Bumper Cars
INtense!
INtense! Mar 23 2003, 11:12am says:

but I suppose one mod had to win it. Hopefully they can see the positive side of this. After all any promotion is good promotion :P

+2 votes   mod: Esc
INtense!
INtense! Feb 4 2003, 6:46pm says:

Ok a few people have told me you have been doing unneeded and perhaps even offensive forum posts. Please post stuff that makes sense and is nice and you can carry on doing it all you like!

+2 votes   member: DarkPredator
INtense!
INtense! Jan 22 2003, 6:47am says:

Just wanted to wish you and alex all the best. (sorry if I got her name wrong, just trippin out a little here :D)

+3 votes   member: Greg
INtense!
INtense! Jan 9 2003, 12:01am says:

Just wanted to say fine job on the mod, one mod indeed worthy of a mention in the year 2002 top mods feature posted here: Moddb.com

+2 votes   mod: Western Quake 3
INtense!
INtense! Jan 4 2003, 10:48pm says:

fly cow fly O_o

+2 votes   member: LyNx
INtense!
INtense! Nov 20 2002, 5:59am says:

I aint a rich mofo but i have

PC, Nintendo, Gameboy, PS1, PS2 and i got about 20 games for each :D

+3 votes   poll: What gaming rig rocks your jocks!
INtense!
INtense! Oct 30 2002, 5:43pm says:

:flame::flame:

I remember back in the 3DFX / VooDoo Days.. ahh the memories :D

+3 votes   poll: In your opinion who are the best makers of GPUs ?
INtense!
INtense! Oct 29 2002, 8:05am says:

nice looking profile updates, damn do i rate this mod - great stuff :thumbup:

+2 votes   mod: The Specialists
INtense!
INtense! Sep 22 2002, 9:06am says:

astro boy with a border.. i gotta say it really does compliment that image well.. nice stuff :D

+2 votes   member: liquid
INtense!
INtense! Sep 17 2002, 8:43am says:

Site is now officially 100% up and working... so yeah good stuff, took a while for the DNS to update, but all is sweet and proper thank god

+2 votes   article: modDB Downtime
INtense!
INtense! Sep 17 2002, 8:39am says:

Good selection on the award this time around hunter! twas a while since the last mod was acknoledged.. but yeah more awards shall keep coming and 45th Platoon is the latest on the recieving end. Congrats peeps :thumbup:

+2 votes   mod: The 45th Platoon
INtense!
INtense! Sep 9 2002, 1:26pm says:

A while back BW from modDB interviewed this mods team. Good read actually and i just got around to wacking it up. If you have not seen it, read it here

Moddb.com

+2 votes   mod: Sven Co-op
INtense!
INtense! Aug 27 2002, 9:26am says:

as for the UT2k3 icon, I really like it, but if you can suggest a better image to use or whatever - to make it secsy i'll happily update it!

+2 votes   article: *UPDATE* Custom Game Topsite Link Images Available!
INtense!
INtense! Aug 9 2002, 11:31am says:

If that is your definition of v1.0 which is fair enough, i prolly better call this modDB v0.95b or something :)

but on a serious not good stuff, this game always goes off at the lans i attend with a few mates who always endevour to play as many mods as possible

+3 votes   mod: Science And Industry
INtense!
INtense! Aug 1 2002, 11:31pm says:

the commenting system already has most of those checks in place and the forum will to...

oh and i just thought of a few more categories.. mods are all about development, and creation

so their will be stuff like

Mod Ideas
- Models

i dunno.. need suggestions!! :)

+2 votes   article: Forum Are Getting There
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