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Currently in Maya- Textures are rendered at 2kx1k. ~900 polys (a lot for a magazine in bf2)
I'm using this as a test to convert my content from maya and retain their UV maps.
Background: The North Korean military is in the process of replacing their older weapons with their own upgraded copy of the Soviet AK74, their version dubbed the T88. The magazine for this rifle is an intriguing piece of equipment as it shows many of the characteristics (such as the impressions along the sides) as well as the basic shape of an AK74 mag as it holds different rounds than the Type56 or AKM.