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too far away for us to colonize or even explore for that matter...
I've got a bit of a military tradition in my family as well-
Had family fight in the American Revolution and in the war of 1812.
there were both Germans and Americans in my family fighting during WW2 and both USA and CSA during the American Civil war.
Both Grandfathers were in Vietnam- My dad served in the two US wars in Iraq.
I'm joining up myself.
These pics are really cool, thanks for sharing them (:
Put a grenade launcher and then attach an undermounted shotgon. Add 3 different scopes and cover the thing in rails. Put a bipod on the barrel of the weapon and replace the mag with two drum magazines taped together. Throw in a laser sight. Now wrap tape around the stock and whatever exposed points are left on the gun. Spraypaint the gun with complex digital/hexigonal/bacon camouflage patterns.
Then undo all those changes b/c this is perfect- well done as always. Are they on youtube or are you going to have us wait to see them on release?
We've had planes shout down over Russia before though.
Back during the cold war they took down a US spyplane and they may have shot down more than that for impeding on their airspace- I can't be sure though
All I know is that my country has a long history of not respecting other's borders...
Wow I'm just seeing this now- I'm surprised you haven't been B&. For your own good I'd suggest either blurring out the gore or taking this pic down- the admins are pretty sensitive about these kinds of images.
I certainly won't report it, but you never know who will.
You kept these pretty authentic looking along with the older skins from DICE. The 2x size looks really good as well.
I've found working in 2k then scaling down to 1k yields great results as people don't usually hone in on the smaller details- when they do, they usually notice a difference in quality between the soldier's skin and its surroundings. In my personal work I try to keep everything consistent
i.e everything is HD or everything isn't
I think different people have different opinions on the matter, but regardless, it's obvious you put a lot of work into this and I can tell. Great work man :) I can't wait to see your future projects.
+you cut the camo along the seams. So few people remember to do that but it always makes things pop a bit more
Nice- well done
That looks like it took a good amount of time to do.
Opacity has always been pretty tricky for me in bf2...
Alright then... not exactly the kinds of responses we were expecting, but they sure have some entertainment value.
Love the detailed lighting in your diffuse maps- it makes things look a lot more realistic
Amazing observation. Good thing it's a video game and not real life...
What they said ^
It is- it may be a bit thicker than M16 rounds
Now that is incredible...
I would if I could, but it's a bit too complex when it comes to changing soldier models...
I can't wait to see this
This is getting blown up on both sides. Western media is trying to make Putin into Hitler mkII. Putin is just trying to show off some of Russia's new toys in an effort to save face after some embarrassing portrayals of his forces in Georgia= Russia's military is reformed, but it isn't quite there yet.
It's a massive ******* contest, but there's still a chance that things could get worse- its not over till its over
push comes to shove, we should leave it to the europeans to deal with it. Although they do think their decisions through, they're very afraid to initiate conflict- that's understandable, but I don't think Europeans would do anything until it's too late
kelvin, if you can't find cover you're doing it wrong. This is battlefield, not COD. There are both close and open areas, and you have to adapt to both if you want to win games
Its made up of timey whimy... stuff
of course- there may be some changes to it though
true :) keep it up man
but PR has tutorials on that stuff doesn't it...?
North Korean 5.56 T88 mag (their copy of the AK74)
Doesn't have one as of now
Nice! quality work on the skins!
The small bit of criticism I can give is that the multicam could be scaled down a bit.