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Comment History  (30 - 60 of 1,918)
InsanityPays
InsanityPays Dec 8 2014, 9:19am replied:

most of the gear is from pr. I modeled the helmets, comms, and goggles.

We still need someone to export the kits.

+2 votes   media: norway
InsanityPays
InsanityPays Dec 7 2014, 1:28am says:

very cool. Any idea what the rifle is called?

+1 vote   media: New Sisfron!
InsanityPays
InsanityPays Dec 7 2014, 1:13am replied:

the next photo is literally called 'norway'

<3 u chadaface

+1 vote   media: guess who
InsanityPays
InsanityPays Dec 7 2014, 1:11am replied:

It is. I have no idea why though.

Why would forces representing the EU wear camouflage from a country outside of the EU?

+1 vote   media: norway
InsanityPays
InsanityPays Dec 6 2014, 1:29am says:

This comment has been posted in a private group.

InsanityPays
InsanityPays Dec 4 2014, 1:15pm replied:

Definitely the OS map then. I'm looking forward to using these in game

+3 votes   media: PLA HD Textures - 1p
InsanityPays
InsanityPays Dec 2 2014, 6:44pm replied:

bring me a virgin goat

+1 vote   member: InsanityPays
InsanityPays
InsanityPays Dec 1 2014, 7:05pm says:

my god the detail....

+4 votes   news: Undercity Teaser
InsanityPays
InsanityPays Dec 1 2014, 10:17am says:

is disonaur?

+3 votes   media: T-Rex
InsanityPays
InsanityPays Dec 1 2014, 10:07am says:

well done. The gloves especially seem to take advantage of the better resolution

+3 votes   media: PLA HD Textures - 1p
InsanityPays
InsanityPays Nov 22 2014, 4:58am says:

can it shoot lasers and will I be able to customize my beard?

+3 votes   media: USAS 12 Eotech
InsanityPays
InsanityPays Nov 21 2014, 10:46am says:

"TEABAGGER"

damn you've got me

+3 votes   media: Anti-theist atheists
InsanityPays
InsanityPays Nov 20 2014, 7:49am says:

It is rather compelling

+1 vote   media: Art.
InsanityPays
InsanityPays Nov 18 2014, 1:25pm replied:

I'm assuming its a static

+1 vote   news: Alpha Project Upcomming Maps
InsanityPays
InsanityPays Nov 17 2014, 7:11pm replied:

It soon begin.

+1 vote   mod: Alpha Project
InsanityPays
InsanityPays Nov 17 2014, 7:09pm replied:

again?
dammit eity...
you got it all over the mountains...

this is why we cant have nice things >:(

+11 votes   news: Alpha Project Upcomming Maps
InsanityPays
InsanityPays Nov 17 2014, 7:07pm says:

Very good work. I'm getting the impression that all the maps have their own unique 'feel'. This is something rare in community maps and I applaud you for it. +1 internet

+8 votes   news: Alpha Project Upcomming Maps
InsanityPays
InsanityPays Nov 13 2014, 11:02pm replied:

I'll share as soon as possible ;)

+2 votes   media: love it when this happens in photoshop
InsanityPays
InsanityPays Nov 12 2014, 2:06am replied:

add handheld nuke or i quit moddb forever and break all the windows in my house

+3 votes   mod: Alpha Project
InsanityPays
InsanityPays Nov 12 2014, 2:05am replied:

irl 1v1 fite me

+2 votes   media: specopsdude
InsanityPays
InsanityPays Nov 11 2014, 3:00am replied:

The concerning thing is a possible chemical attack. They're gaining money and resources and it won't take long for them to reach that capability.

+1 vote   media: The Wanabe Caliphate, aka ISIS
InsanityPays
InsanityPays Nov 11 2014, 2:58am replied:

Actually they're all at eachother's throats...

+1 vote   media: The Wanabe Caliphate, aka ISIS
InsanityPays
InsanityPays Nov 10 2014, 1:05am says:

I think you should stick a rail on and put some flip up sights or an aimpoint.

That would kick some major ***

+1 vote   media: Meshhacked P4F M24 with my skin
InsanityPays
InsanityPays Nov 8 2014, 10:58am replied:

The current textures for vehicles already look pretty good. If it ain't broke don't fix it.
Maybe they could use some new woodland variants or something

I'd suggest working in areas that really need it. That's just my 2 cents

+2 votes   media: Vehicle Headlights
InsanityPays
InsanityPays Nov 8 2014, 10:56am says:

Excellent work there ^^

+1 vote   media: Vehicle Headlights
InsanityPays
InsanityPays Oct 27 2014, 1:02pm replied:

I see, but it seems as if it works fine with the rest of the environment. Is there a way to lower the effect on soldiers alone?

+2 votes   media: Vehicle Headlights
InsanityPays
InsanityPays Oct 26 2014, 4:13pm says:

Looking at this pic, It may be a good idea to make some darkened diffuse textures for soldiers on night maps.
Maybe use ACU so it can work for both woodland and desert?

+9 votes   media: Vehicle Headlights
InsanityPays
InsanityPays Oct 26 2014, 4:11pm says:

Very nice! Glad to see an update

+2 votes   media: Vehicle Headlights
InsanityPays
InsanityPays Oct 21 2014, 10:29am replied:

Yep. I'm usually on whichever english speaking servers are populated

+1 vote   member: InsanityPays
InsanityPays
InsanityPays Oct 12 2014, 6:21pm says:

THEY DIDNT HAVE FABRIC SOFTENER BACK THEN I CALL BS OMFG GUISE NICE TRY
Christins: -12
Athist: +69

The nation of Canada: 12
Hulk Hogan: -1
KFC: 3

+3 votes   media: Holy Fabric Softener
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