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most of the gear is from pr. I modeled the helmets, comms, and goggles.
We still need someone to export the kits.
very cool. Any idea what the rifle is called?
the next photo is literally called 'norway'
<3 u chadaface
It is. I have no idea why though.
Why would forces representing the EU wear camouflage from a country outside of the EU?
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Definitely the OS map then. I'm looking forward to using these in game
bring me a virgin goat
my god the detail....
well done. The gloves especially seem to take advantage of the better resolution
can it shoot lasers and will I be able to customize my beard?
damn you've got me
It is rather compelling
I'm assuming its a static
It soon begin.
you got it all over the mountains...
this is why we cant have nice things >:(
Very good work. I'm getting the impression that all the maps have their own unique 'feel'. This is something rare in community maps and I applaud you for it. +1 internet
I'll share as soon as possible ;)
add handheld nuke or i quit moddb forever and break all the windows in my house
irl 1v1 fite me
The concerning thing is a possible chemical attack. They're gaining money and resources and it won't take long for them to reach that capability.
I think you should stick a rail on and put some flip up sights or an aimpoint.
That would kick some major ***
The current textures for vehicles already look pretty good. If it ain't broke don't fix it.
Maybe they could use some new woodland variants or something
I'd suggest working in areas that really need it. That's just my 2 cents
Excellent work there ^^
I see, but it seems as if it works fine with the rest of the environment. Is there a way to lower the effect on soldiers alone?
Looking at this pic, It may be a good idea to make some darkened diffuse textures for soldiers on night maps.
Maybe use ACU so it can work for both woodland and desert?
Very nice! Glad to see an update
Yep. I'm usually on whichever english speaking servers are populated