My name is Mike, and I am a programmer and designer for Grand Heist, an indie game being developed by Grand Games. I program in C++ and UnrealScript most of the time, but do some Java programming on the side. The engines I have experience working with include: ~Unreal Engine 3 ~Source Engine ~Torque Game Engine Advanced ~Cryengine 2

Hammer - Add Rain/Snow to your maps! [HD Vid. Tutorial]
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Hammer - Add Rain/Snow to your maps! [HD Vid. Tutorial]

Jan 3, 2010 Basic mapping/technical 7 comments

A tutorial on how to add rain, snow, snowfall, or ash to your map. Works for any source game!

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Aug 24, 2012
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