Welcome to my ModDB profile page! Check out my twitter or blog to keep up to date on my current projects. Or head over to the downloads or images section to view and play my work. I mainly work in Hammer Editor, often creating map remakes of popular games for Half-Life 2. although I do enjoy making single player/puzzle maps.

Posted | Game Title | Author
Let's rock.
Eight Days In Convoke

Let's rock.

Aug 1, 2011 Eight Days In Convoke 0 comments

So the page had been verified! Obviously you will know this if you are reading this as it wouldn't appear anyway, but I digress. I've created this page...

Big update!
Eight Days In Convoke

Big update!

Sep 14, 2011 Eight Days In Convoke 1 comment

Update time! It’s been a hectic few days for development. Rushing to fix errors and bugs, changing things up and adding new features. Click to read the...

Quick update!
Eight Days In Convoke

Quick update!

Sep 19, 2011 Eight Days In Convoke 0 comments

Just a quick update. I’ve recently contacted Kawagames about further publishing and I have been met with a positive response, so I’m in the late staged...

Alphafunding and Beta!
Eight Days In Convoke

Alphafunding and Beta!

Sep 26, 2011 Eight Days In Convoke 0 comments

Awesome announcement! Early this morning Eight Days in Convoke was accepted into the Alphafunding project on Desura, with this it has also moved into...

Updates, Logo's and Appreciation
Eight Days In Convoke

Updates, Logo's and Appreciation

Sep 28, 2011 Eight Days In Convoke 0 comments

Just finished implementing an unlocks section, including some actual UFO cases and stories as well as an image gallery. Also, expect a new beta build...

Second Beta
Eight Days In Convoke

Second Beta

Oct 9, 2011 Eight Days In Convoke 3 comments

Nothing like a big update! I'll start by saying that. It's been a heavy few weeks for the project. Unfortunately most of the effort was concentrated onto...

Beta 3 News and New Images!
Eight Days In Convoke

Beta 3 News and New Images!

Dec 18, 2011 Eight Days In Convoke 0 comments

Information about the new level selection and game progress as well as numerous new images.

Release Time!
Eight Days In Convoke

Release Time!

Dec 31, 2011 Eight Days In Convoke 1 comment

The full retail version of Eight Days in Convoke is out now!

Important Updates, Reviews and Future News!
Eight Days In Convoke

Important Updates, Reviews and Future News!

Jan 30, 2012 Eight Days In Convoke 0 comments

Let's talk updates. In the first week of February I will be rolling out the first patch for Eight Days in Convoke, this will bring the version number...

The Wyrm Announcement
The Wyrm

The Wyrm Announcement

Feb 11, 2012 The Wyrm 1 comment

Second game time! Now that Eight Days in Convoke is finished it’s time to focus on my next game. The Wyrm is [as mentioned above] an upcoming modernization...

New Patch, Possible DLC, Lots of fixes!
Eight Days In Convoke

New Patch, Possible DLC, Lots of fixes!

Apr 4, 2012 Eight Days In Convoke 1 comment

In the next few hours, Eight Days in Convoke v3.11 should be live and available for download. Below is a list of changes and new features in this version...

‘Fulmination’ Authorized! News / Progress
Fulmination

‘Fulmination’ Authorized! News / Progress

Apr 15, 2012 Fulmination 0 comments

‘Fulmination‘ is my second commercial game that will be coming to PC this year. Although still in its early stages of development, the game has shown...

"Orient" DLC Announcement!
Eight Days In Convoke

"Orient" DLC Announcement!

Apr 22, 2012 Eight Days In Convoke 0 comments

Travel east as your drive to abduct the occupants of the earth takes you to a new lands!

Art Style, Music, Features and Release Date!
Fulmination

Art Style, Music, Features and Release Date!

Apr 23, 2012 Fulmination 0 comments

Today I’d like to talk a little bit about the art design of Fulmination as well as some features, release date and a little on the music.

Levelling System, UI Update and Features
Fulmination

Levelling System, UI Update and Features

May 4, 2012 Fulmination 2 comments

Progress on Fulmination is progressing well, because of this I would like to talk a little about the recent work on the project and give a little insight...

Alpha Release!
Fulmination

Alpha Release!

May 30, 2012 Fulmination 0 comments

Hopefully either in next few hours (Or even by the time this article is authorised) the alpha version of Fulmination will be approved and available for...

Second Alpha -  News, Screenshots, Info (a2.0)
Fulmination

Second Alpha - News, Screenshots, Info (a2.0)

Aug 16, 2012 Fulmination 0 comments

Time to talk about Alpha Version 2. It's been a while since there was an update but in the run-up to the release of the second alpha release I would like...

Second Alpha - Release!
Fulmination

Second Alpha - Release!

Aug 23, 2012 Fulmination 0 comments

The second alpha for Fulmination (a2.0) is now available for download. If you have already purchased Fulmination then please update you copy of the game...

Eight Days in Convoke - Free Weekend 8th-10th
Game

Eight Days in Convoke - Free Weekend 8th-10th

Sep 5, 2012 3 comments

In homage to the one year anniversary of the first Eight Days in Convoke pre-release, The full version of 8DIC will be available for FREE from Friday...

Orient - Important News, Features and Release Date!
Eight Days In Convoke

Orient - Important News, Features and Release Date!

Nov 2, 2012 Eight Days In Convoke 0 comments

I'm going to begin by saying I'm sorry. I originally stated in a now redacted news article I posted that I was going to wind down production on Eight...

Orient - Out Now!
Eight Days In Convoke

Orient - Out Now!

Jan 26, 2013 Eight Days In Convoke 0 comments

It's been a long journey for reasons I cant quite fathom, but I can now announce that Eight Days in Convoke – Orient is finished and has been submitted...

Transmission Inbound
Eight Days In Convoke

Transmission Inbound

Mar 4, 2013 Eight Days In Convoke 1 comment

Receiving data from SAT-32... (UNDENIABLE SIMILARITY)

Reversion Announcement
Half-Life 2: Episode Two

Reversion Announcement

Apr 12, 2013 REVERSION 3 comments

Let's get the ball rolling, for many years I have been using Valves Hammer Editor and playing their fantastic games. I've always loved the way they embraced...

Aesthetic Choices - Vote!
Half-Life 2: Episode Two

Aesthetic Choices - Vote!

Apr 15, 2013 REVERSION 9 comments

Lets talk a little about aesthetic features of levels, but mostly lets talk about your opinion. I've been doing a little tinkering around with the style...

Showdown Show-off
Half-Life 2: Episode Two

Showdown Show-off

Apr 18, 2013 REVERSION 8 comments

Lets talk boss fights! Everyone loves fighting and taking down enemies that vastly out-gun them, it makes you feel pretty damn special and I aim to please...

Environment Design and Influence: Part 1
Half-Life 2: Episode Two

Environment Design and Influence: Part 1

Apr 24, 2013 REVERSION 4 comments

Let's talk about environments. The world that a game is set in can play a larger role in telling a story then any amount of exposition or clumsy dialogue...

Environment Design and Influence: Part 2
Half-Life 2: Episode Two

Environment Design and Influence: Part 2

May 7, 2013 REVERSION 6 comments

So as promised (although a little later then expected) here is the second part to our discussion about Reversions influences and what real world and other...

Engine Change - New Member - Voice Talent Needed!
Half-Life 2: Episode Two

Engine Change - New Member - Voice Talent Needed!

May 20, 2013 REVERSION 5 comments

There are a few things to get through today so I’ll get straight to it. If you clicked this new article because of the voice talent request then that's...

Catching Up
Half-Life 2: Episode Two

Catching Up

Sep 19, 2013 REVERSION 3 comments

I’m actually surprised no one shouted “DEAD” in the absence of updates and news, other than a few images I haven’t really posted much recently but it’s...

Update #8 - Progress, Story and Development Kits
Half-Life 2: Episode Two

Update #8 - Progress, Story and Development Kits

Feb 1, 2014 REVERSION 4 comments

Covering story, general progress and development kits as well as featuring a plethora of reference and inspiration images and modification screenshots.

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