What? You again!!!
Awesome building. Have you tried building a low res version using a baked normal map?
That was the next step. I baked the normals for a couple sections in blender to learn the method. Obviously the building as it is now couldn't be used in Fallout. Thanks for the comment. :-)
I think looks savage. I had seen it previous on your photobucket but you had an alternate version with a toon or edge-widening shader on. Texture baking would be good to learn. I haven't touched modelling in ages but I know I would be still crap at texturing.
That doorway/pillars/arch looks very nice. Makes me want to model something :-/
You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.
2000 characters limit; HTML formatting and smileys are not supported - text only