What? You again!!!
pipe down, old man!
that was rude!
Excellent texturing! Heidi looks beautiful.
Amazing! Congratulations on sticking with with this project to completion. :D
where am swastiker
This guy's artwork is exceptional. Look at his DA. :o
He did an illustration of Balmora. It's NEAT...
You should add me to the credits, seeing as I'm watching the mod. I'm this mod's biggest fan, in fact. You can call me that in your credits. Thanks.
looks better than crysis!
This is a great development! I hope you upload some examples of your progress using UDK soon. :-)
I'd like to see a picture of the bridges you walk around from the caverns. That's the most memorable area of the multiplayer level.
Looks healthy to me!
Why is this still listed as a Skryim mod?
all hail lord tomato!
Hell rider, oh my!
Why is your question mark so jagged? It looks diseased!
I like that smoke dispersion. The rolling water looks nice, too.
Are those the features that you're demonstrating here?
Made by ME.
GIVE IT BACK!
Was the music featuring the harp made for the mod? It's nice. :-)
Also, having explored Stirk very thoroughly, I must attest to the immense care and effort invested in the mod. This is a team that loves what it's doing and it shows. Good work on the alpha.
Good work, Fork. :D
o...okay, mr. demon man--sir. I'll let you know if there are any problems!
Cyrodill, this time with real Romans. :D
You made this in blender?
Looks interesting. I'm wondering, what are ways that the player can 'interact with the environment'? I'm hoping that means you can destroy buildings n' stuff. :D
your archives looks a lot like it did in the movie, too. good work. :-)
Looks promising! I'd like to know more about the world, too.
Looks like a lot of research has been put into this mod. Well done!
an aqueduct! that's neat!
now, port it to oblivion. :D
this scene is obviously set during the the kaiser offensive!
very impressive! how much is this like elite: frontier? does it use newtonian physics?