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Comment History  (690 - 720 of 752)
faulk
faulk Mar 10 2009 says:

Great. :D

+1 vote   media: A Shop Sign in Darineth
faulk
faulk Mar 4 2009 replied:

Might be just certain maps. Other ones are working fine (I really like the wind sfx). I can't steer the plane, though! I keep crashing. Is there a way to play it without a joystick? The control preferences menu doesn't show very many options. :o

edit: just found the keyboard config app. on your site. I'll try it out.

+1 vote   mod: Fighter Squadron - World War One
faulk
faulk Mar 4 2009 says:

Ahh, I finished downloading it (finally!). The installer was fancy (good music, but I won't spoil that!). Seems like there's some major compatibility issues with Vista, though. That's understandable from an older engine. I'll try and see if there's a way to get it playable.

+1 vote   mod: Fighter Squadron - World War One
faulk
faulk Mar 4 2009 says:

Too late! Your mod will be shut down.........NOW!

jk :p

0 votes   media: Compy Model
faulk
faulk Mar 4 2009 says:

Maybe you could have little islands you could travel between?

+1 vote   media: 3D Heightmap
faulk
faulk Mar 4 2009 replied:

Sketches! :D

+2 votes   news: So, how large will Midgar be?
faulk
faulk Mar 3 2009 says:

Fancy!

+1 vote   media: So far under progress!
faulk
faulk Mar 3 2009 replied:

Have you played Morrowind? It's just like Oblivion (in terms of how you interact with the characters/world), but MUCH better. And, your chief complaint about Oblivion is all its autogenerated content. Everything was done by hand in Morrowind. This project was originally intended as a Morrowind mod, actually. We upgraded to Oblivion because Morrowind's engine is getting out of date. It's still a Morrowind mod, spiritually! If that's possible. :)

0 votes   news: So, how large will Midgar be?
faulk
faulk Mar 3 2009 says:

We were experimenting with the idea of having Shinra infantryman wear something like SWAT armor. In a lot of ways they act like riot police. Ultimately, we'll use something similar to the sprite. I'm fond of the infantryman equipment. :)

+1 vote   media: Final Fantasy VII: Mako Dawn, Mako Dusk
faulk
faulk Mar 3 2009 replied:

I consider myself a pretty strong critic of FFVII. I wasn't all that impressed by the compilation. It's the setting that really appeals to me, in fact. Oh, I have a lot of respect for FFVIII and the Chrono games. ...now, legend of the dragoon! I couldn't stand its music. :p

+1 vote   news: So, how large will Midgar be?
faulk
faulk Mar 3 2009 says:

...hehe, it's not even textured! But, for the actual game mesh, I'm hoping to add a lot more detail. that probably won't look very good when you're standing right next to it. :p

+1 vote   media: Final Fantasy VII: Mako Dawn, Mako Dusk
faulk
faulk Mar 3 2009 says:

That is awesome. I think one of Pirate's shortcomings is the ugly ships you use when you're sailing around. If you could update a lot of the ships, it'd turn it into a whole new game.

+1 vote   media: USS Constitution
faulk
faulk Mar 3 2009 says:

Ah! You've released it. I'll go play it now. Thanks. :)

+1 vote   download: FS-WWI Plane Pack 5 All-In-One DVD ISO
faulk
faulk Mar 3 2009 says:

I like the idea. Have you ever played monster hunter?

+1 vote   mod: Hunting Mod (Cancelled)
faulk
faulk Mar 2 2009 replied:

Ohh, I forgot about that. Haha. I just saw the scene using an emulator. It only mentions that the plates are 'about 50 metres above the ground'. That could be useful. :)

+2 votes   news: So, how large will Midgar be?
faulk
faulk Mar 2 2009 replied:

The reason we chose Oblivion had a lot to do with the way it lets you interact with characters, areas, and how the quests and factions work. That Blender 3D can export Oblivion meshes was also important. I'm not that familiar with Cryengine, though... maybe you could explain specifically why it'd be better?

+2 votes   news: So, how large will Midgar be?
faulk
faulk Mar 2 2009 says:

I agree with you completely. Retaining a lot of the original's charm is a high priority.

+1 vote   media: Final Fantasy VII: Mako Dawn, Mako Dusk
faulk
faulk Mar 2 2009 says:

Ah, that might be an idea. I haven't tried implementing it yet. ...maybe it would slide, but at least you'd hear it rum. :)

+1 vote   media: Final Fantasy VII: Mako Dawn, Mako Dusk
faulk
faulk Mar 1 2009 says:

Wow. Looks a lot more detailed than the vanilla ships.

+1 vote   media: USS Constitution WIP Pictures
faulk
faulk Mar 1 2009 replied:

Oh, what's a better way to control the sheep than having a monopoly over the electricity? We need it to access youtube! It's the perfect scheme.

+1 vote   mod: Mako Dawn
faulk
faulk Feb 28 2009 says:

23rd century battles among 3rd world powers using primitive relics from 200 years earlier!

+1 vote   media: 23rd Century Warfare
faulk
faulk Feb 27 2009 says:

Why doesn't Gundam Wing ever get any attention! I'd like to see some OZ suits (like a leo!).

+1 vote   mod: Dow Gundam Mod
faulk
faulk Feb 27 2009 replied:

I share these sentiments. All the background info's especially great. Really eloquent, too. It makes me very excited. You should write a novel!

+1 vote   news: Weapons of the Ilsamir Lands
faulk
faulk Feb 15 2009 replied:

Thanks! I'll try not to die. ^_^

+1 vote   mod: Mako Dawn
faulk
faulk Feb 15 2009 says:

Hehehe. Thanks for all the kind comments on our mod page. Really livens things up. FF7 forever!!! :D

+1 vote   member: kalidrone
faulk
faulk Feb 15 2009 says:

You all work very hard and very fast. The progress is unbelievable.

+1 vote   game: Solitude
faulk
faulk Feb 13 2009 says:

The first age is much more interesting (and warlike) than the third age. You just really love that terrible movie.

+1 vote   mod: Third Age - Total War
faulk
faulk Feb 13 2009 says:

Wow.... 500+ missions? Do each get a briefing? This looks really nice. I await the standalone installer. :)

+2 votes   mod: Fighter Squadron - World War One
faulk
faulk Feb 13 2009 says:

Aha. That'd be great! Sent you a pm.

+1 vote   media: Final Fantasy VII: Mako Dawn, Mako Dusk
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