Gamer, Artist & now Indie game developer
Happy New Year :)
Well said, this way is probably the best one to start doing mods;
it's a bit difficult to start with new tools, but when you get used, then it will be simpler and simpler.
It's only a matter of experience.
That's how the disciple beats the master :)))
What's the title of this anime?
Awesome graphics :)
Thank YOU :)
And me too :)
Nice work :)
hello Ted, hello Rapsis
how is it going?
Well Done :))
Hello and welcome Dan :)
Thank You :D
Great ending ;)
And yes, Scout deserves a medal :D
Welcome to my friends list :)
Thank You :)
the mountains visible on the left seem to be a bit too much blurry, probably a more detailed background image will make them look a bit better.
Team Fortress: Mathematics Lesson 1 :)))
Nice video! Well Done Ted!
That guy with the wig looks like House :)
Cool, what is it?
Looks like very interesting, will follow it :)
Same problem here, I can't "PM" you too.
How is it going?
I see you like a lot japanese anime ;) well I like japanese anime too;
when I have some spare time I watch some anime series at Crunchyroll.com they have plenty of interesting anime series, even if they are dubbed in japanese with english subtitles, it's quite amusing :)
:) Welcome to my friends list :)
It's years I don't see a Crown Victoria, I like a lot that car :) I even have a Crown Vic 3d model.
BTW nice avatar :)
Very nice 3D model.
Bender is one of my favourite characters from Futurama too :)
Very nice 3d models, very detailed. Good work :)
Nice work :) I like a lot Half Life. Good luck :)
Good point, thanks :)
well, it was just an editorial choice, opening this way the book looks nicer. And, this is just a part of the intro video, I'm planning more scenes for this video, the book is just one part :)
Great video ;)
I just remembered I still have to start playing C&C
Happy Birthday & Happy New Year :D
in fact shadows, and lighting, still need some fine tuning. These are work-in-progress screenshots, and there is still a lot to do. For now I'm just showing how the work is progressing and what are the ideas about level design :)
The development is still at an early stage and there is a lot to do; the scripting will be the tough part :)