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Comment History
ImpulsiveAltair
ImpulsiveAltair Nov 20 2013, 12:16am says:

I am still having problems with the item descriptions being to big for the screen. In short, I really cant see everything about it. P.S Yes I did successfully update Misery

+1 vote   media: UI overhaul
ImpulsiveAltair
ImpulsiveAltair Sep 16 2012, 9:40am says:

Poor Doggy :[

+1 vote   media: When God rests his eyes
ImpulsiveAltair
ImpulsiveAltair Sep 12 2012, 6:02pm replied:

That is, with out a doubt the stupidest ******* question I have ever seen on a game forum.

-1 votes   mod: MISERY
ImpulsiveAltair
ImpulsiveAltair Sep 10 2012, 1:31am says:

Jeez, waiting for this mod to update is making me MISERABLE outside the game!

+1 vote   mod: MISERY
ImpulsiveAltair
ImpulsiveAltair Sep 9 2012, 6:04pm replied:

Time isn't "wasted" if it is enjoyed, I always say :b

+2 votes   mod: MISERY
ImpulsiveAltair
ImpulsiveAltair Sep 9 2012, 4:53pm says:

Anxiety...killing me....slowly...this is misery.

+3 votes   mod: MISERY
ImpulsiveAltair
ImpulsiveAltair Sep 9 2012, 2:57pm replied:

Oh sorry, for some reason my comment repeated. Most likely when I refreshed old data.
I understand that now, thanks though :b

+2 votes   mod: MISERY
ImpulsiveAltair
ImpulsiveAltair Sep 9 2012, 1:13pm says:

The only complain I have is that don't you think anyone in any country that has military training can freaking carry more that 35+ weight. (I'm a USS Sniper.) Iv been through USA, and UN Military training, and I can tell you its not pretty, I know for a fact that I can carry more than 35 pounds (60 pounds is required at USA) and jog at a steady pace for about 30 - 50 minuets without throwing up.

I like your attempt at decreasing the use of med-kits but I think you coming at it a wrong way. How about instead of decreasing med-kit healing, Make the duration of healing dramatically increased, but decrease the healing. Like at the top of my head (60 seconds with 0.5 healing each second). That sounds a bit more realistic. Also since you guys but stuff like the PDA and Id card in the inventory, etc. Why not put in the flashlight?

But by far, I have seen in my point of view that you guys put A LOT! Of hard work into MISERY. Its it is by far the best one I have every seen, also the fact that you actually talk and listen to what your community is absolutely applauding! I solute you and your team for being the best damn moders out there.

P.S: Oh yeah, N.Aaroe its almost been 24 hours since your last post ;)

+1 vote   mod: MISERY
ImpulsiveAltair
ImpulsiveAltair Sep 9 2012, 1:10pm replied:

Oh jezz, sorry guys. I really did not see kilograms there.

+1 vote   mod: MISERY
ImpulsiveAltair
ImpulsiveAltair Sep 9 2012, 8:33am says:

The only complain I have is that don't you think anyone in any country that has military training can freaking carry more that 35+ weight. (I'm a USS Sniper.) Iv been through USA, and UN Military training, and I can tell you its not pretty, I know for a fact that I can carry more than 35 pounds (60 pounds is required at USA) and jog at a steady pace for about 30 - 50 minuets without throwing up.

I like your attempt at decreasing the use of med-kits but I think you coming at it a wrong way. How about instead of decreasing med-kit healing, Make the duration of healing dramatically increased, but decrease the healing. Like at the top of my head (60 seconds with 0.5 healing each second). That sounds a bit more realistic. Also since you guys but stuff like the PDA and Id card in the inventory, etc. Why not put in the flashlight?

But by far, I have seen in my point of view that you guys put A LOT! Of hard work into MISERY. Its it is by far the best one I have every seen, also the fact that you actually talk and listen to what your community is absolutely applauding! I solute you and your team for being the best damn moders out there.

P.S: Oh yeah, N.Aaroe its almost been 24 hours since your last post ;)

+4 votes   mod: MISERY
ImpulsiveAltair
ImpulsiveAltair Sep 2 2012, 11:51pm says:

Scary game music god right hear!

+3 votes   media: Lost Tracks & Memories - Preview
ImpulsiveAltair
ImpulsiveAltair Aug 27 2012, 8:10pm replied:

Wow, that was unexpected. Not many days you see the makers of a famous mod reaching out to the community and listening to what they say. Thank you so much! :)

+1 vote   mod: MISERY
ImpulsiveAltair
ImpulsiveAltair Aug 27 2012, 8:07pm replied:

Oh really? That's pretty cool then! But I just think its odd that they don't put a indicator for sleep but they keep the indicator for food and radiation and others. They should remove it and add more environmental sound to it, like when you're hungry, your stomach growls. Or when your radiated your geiger counter goes off even when you are not in a radiated location.
It is sad to hear that you said there wont be a thirst implement though. :/

+1 vote   mod: MISERY
ImpulsiveAltair
ImpulsiveAltair Aug 26 2012, 4:39pm says:

I don't get it.
If you are trying to make it realistic, why not add...

*Sleep Deprivation Indicator

*Dehydration Indicator

*Add it to where ammo is realistic. Meaning each gun has a magazine you need to put bullets in. You can also take magazines you find on guns you find.

* Add skill book that teach you how to break down guns and add a skill book that teaches you how to use those parts to repair weapons. But skill books are EXTREAMLY hard to come by. Each gun has a skill level required to break down and repair.

*Make everything that you use run on batteries. [Flashlight,PDA, ect.]

+1 vote   mod: MISERY
ImpulsiveAltair
ImpulsiveAltair Aug 26 2012, 3:15pm says:

I don't get it.
If you are trying to make it realistic, why not add...

*Sleep Indicator

*Dehydration Indicator

*Add it to where ammo is realistic. Meaning each gun has a magazine you need to put bullets in. You can also take magazines you find on guns you find.

*Add skill book that teach you how to break down guns and add a skill book that teaches you how to use those parts to repair weapons. But skill books are EXTREAMLY hard to come by. Each gun has a skill level required to break down and repair.

*Add pawn shops (People who buy equipment regardless of condition.) But drastically lowered selling prices.

+1 vote   article: Features (Version 1.0)
ImpulsiveAltair
ImpulsiveAltair Aug 23 2012, 2:00am replied:

It kinda has a erie feel to it, but its not scary scary, like PARANOIA and Cry of Fear.

+1 vote   media: June Update
ImpulsiveAltair
ImpulsiveAltair Aug 22 2012, 8:45am replied:

Oh, thank you so much!

+2 votes   game: Project Zomboid
ImpulsiveAltair
ImpulsiveAltair Aug 21 2012, 7:35am says:

When is the 2.0 version coming out? I try to click the download button, for the (I don't know what this means, but) Unstable 2.0 version but nothing happens, not even a new window comes up.

+3 votes   game: Project Zomboid
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