This member has provided no bio about themself... and that's damn right, I don't like writing long paragraphs. =P

Comment History  (0 - 30 of 63)
KneeKapper Apr 25 2015 replied:

Hey man, would you perhaps mind PMing me how to make the new version compatible with MSGO 3.0 (if it's a long process, that is)? It's pretty much the only thing I'd do before doing my Morrowind playthrough. :)

+2 votes   mod: Morrowind Rebirth 3.4
KneeKapper Mar 12 2015 says:

Apologies if this is a dumb question, but is this just a huge retext collection? Or does it also feature new vests, models etc.? I am currently downloading it so I thought it wouldn't hurt to ask. :D

+3 votes   mod: General Equipment Addon Release (GEAR)
KneeKapper Jan 16 2015 says:

Again a public service announcement: Anyone interested in downloading the mod better go to the main forums. Killap never updates his moddb site and there is already a version 2.3.3 out. :)

+3 votes   mod: Fallout 2 Restoration Project
KneeKapper Jul 18 2014 says:

Nice to see some updates going! I remember playing the mod back in 2011/12 and having a blast with it.

By the way, is your czech animator Sengir Vampire back? Haven't heard from that guy for years now.

+2 votes   mod: OFPWH40K
KneeKapper Jul 8 2014 replied:

Hold the right mouse button and turn the map around.

+3 votes   mod: A Clash of Kings (Game of Thrones)
KneeKapper Dec 27 2012 replied:


Get out. Now.

+5 votes   news: Ho ho ho!
KneeKapper Oct 5 2012 replied:

This is not only great, everything about this mod is just so epic, it's almost poetry. Can't wait for it!

+18 votes   media: USS profiles
KneeKapper Sep 23 2012 replied:

Sure thing, thank you for considering it at least :)

Now that I think of it, I've seen in another mod something rather similiar, but Freeplay was achieved only through the "true ending" apparently.

But again, thanks for the reply, can't wait for the mod!

+1 vote   mod: S.T.A.L.K.E.R. - Oblivion Lost 2012 Mod Pack
KneeKapper Sep 20 2012 says:

Very nice! I urm.. had one quetion though.

You know, one thing that kinda bugged me in original OL, was that I couldn't really "finish" the game, because the last teleport dropped me elswhere for the sake of Freeplay. Being the completionist rat I am, I really missed seeing my CGI ending ;_;

So I was wondering, is there any possibility of *maybe* providing an extra optional file that re-enables the proper teleport ending (ayup, I am willing to sacrifice Freeplay for it)? IF it's possible of course! :)

+1 vote   mod: S.T.A.L.K.E.R. - Oblivion Lost 2012 Mod Pack
KneeKapper Jun 12 2012 says:

Great artwork. Really reminds me of Viggo Mortensen from The Road :)

+1 vote   media: WIP - Portrait of the Detroit chapter
KneeKapper Mar 3 2012 replied:

Cry of Fear is a brilliant mod but urm... what does the number of comments have anything to do with the quality?

+8 votes   mod: Heart of Evil: Napalm Edition
KneeKapper Mar 3 2012 says:

I am kinda confused. So will you also include the gasmask HUD overlay?

+2 votes   mod: L.U.R.K.
KneeKapper Feb 3 2012 says:

Don't get excited Milk, I am living in the same country as him :P

+6 votes   member: Not_Even_Quake_Music
KneeKapper Jan 31 2012 says:

I sincerely agree with Thirsty_Gringo.

This mod seems damn interesting, but the supposedly excessive spawn rates seem... quite off putting.

So yeah, any insight on what should be edited in the files to regain a lite/original spawn rate of the monsters? :)

+4 votes   mod: The Warmongers
KneeKapper Jan 22 2012 says:

For **** sake, and here we go again... :/

Well, I wish the devs lotsa luck and future success... but I am still kinda dissapointed.

+2 votes   game: Ivan's Secrets
KneeKapper Jan 20 2012 says:

Heya, I'd like to ask if Visor HUD for armors is also included?

Sorry if that is already answered/documented somewhere else, writing from a PC Caffe, so I am in a bit of a rush ;)

+2 votes   mod: L.U.R.K.
KneeKapper Dec 24 2011 says:

Too bad the mod apparently died :(

You sure about not passing the WiP stuff onto someone else who still has the motivation and such?

+2 votes   member: MatthewD
KneeKapper Dec 13 2011 says:

That's just embarrasing, I didn't even know about this mod until I've seen it in the MOTY ladder. Shame on me!

+3 votes   mod: ARRANGEMENT
KneeKapper Jun 20 2011 says:

I am wondering , is the dynamic HUD(the one where you can see overlay when wearing a helmet or gasmask) also included?

+1 vote   mod: Clear Sky Reloaded
KneeKapper Jun 13 2011 says:

So, I guess that picking up some kevlar vest will also have an impact on the looks?

+1 vote   media: Character customization v0.00000001a
KneeKapper May 31 2011 replied:

rats! 5 minutes is not enought for an edit. xD

I'll add one thing: Or various enhancements such as the Combat animations mod?

+1 vote   mod: Hiridia: Ungovernable Lands
KneeKapper May 31 2011 says:

I apologize if this has been already asked, but will you guys also implement enhanced negotiation and possibilities, something like the Diplomacy mod?

Just a question, not a request nor suggestion. ;)

+1 vote   mod: Hiridia: Ungovernable Lands
KneeKapper Apr 24 2011 says:

Please tell us we can wear the Maska-1 helmet, and get the visor effect ala Paranoia(HL mod). :-D

+1 vote   media: Spetsnaz Face
KneeKapper Dec 4 2010 replied:

Russian Maska helmet(the one with the visor) like in the Paranoia Mod would an EFFIN' FOOKIN' win!

And having the view getting blocked a bit by the helm would increase the immersion methinks. Something like the gasmask in Metro 2033 :)

+4 votes   game: Ivan's Secrets
KneeKapper Nov 23 2010 says:

Scary. Them screaming into your face when dead surely spices things up :P

+1 vote   news: The Rising MOD - Beta Gameplay Part 1 of 3
KneeKapper Oct 17 2010 says:

Sawwry if this has been already answered, but does the customization also apply to the player armor? Can you wear(and upgrade) your vest, helmet, kneepads etc.?

+1 vote   game: Ivan's Secrets
KneeKapper Sep 23 2010 says:

Out of curiousity, do you guys accept donations and such?

+4 votes   mod: Operation: Black Mesa
KneeKapper Sep 20 2010 says:

So. This apparently is dead? No new versions besides the buggy and laggy 5.56?

+1 vote   mod: SMOD: Tactical
KneeKapper May 12 2010 says:

Killap doesn't seem to update his moddb site. You guys better go visiting the NMA(No Mutants Allowed) forum. There is already a version 2.0 out.

+5 votes   mod: Fallout 2 Restoration Project
KneeKapper Mar 8 2010 replied:

So suppose that my question is not worth answering :(
Very well, this mod still rocks though..

+1 vote   mod: Sword of Damocles
Last Online
Nov 26 2015
Czech Republic Czech Republic
Become friends
Member watch
Start tracking
Comment Statistics
Per day