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Comment History  (0 - 30 of 361)
Ilsamir_Lord Dec 2 2013, 6:19pm says:


+3 votes   news: Mr Red's adventure in The Missing Balls released!
Ilsamir_Lord Oct 14 2013, 11:22pm says:

Great work :) - always awesome to see new animations.

Does this reflect the historical pistol technique? I know that during the Second World War the style used (by the US at least) was a one-handed style. My impression is that the two-handed grip is relatively modern. This article may be helpful

+2 votes   media: Ruby In-Game
Ilsamir_Lord Sep 10 2013, 3:52am says:

Really charismatic drawings. Love the style :)

+2 votes   media: Turle Initial Concept
Ilsamir_Lord Sep 5 2013, 3:24am replied:

I'm not sure they are meant to be Rohirrim at all.

+1 vote   media: Menu Picture
Ilsamir_Lord Jun 1 2013, 8:31pm replied:

But will it be possible for players to attach their bayonets to a rifle? If so, the handle will be visible, if only at a distance.

+1 vote   media: S84/98 Bajonett
Ilsamir_Lord May 4 2013, 2:35am says:

Great to see this on Steam. I enjoyed it a great deal when I first played it :)

+1 vote   news: MINERVA on Steam
Ilsamir_Lord Mar 9 2013, 1:54am says:

It'd be really useful if groups had a "Looking for Work" page! Is there a good place to find concept artists who might be interested in some collaborative work?

+3 votes   group: Concept Artists
Ilsamir_Lord Feb 28 2013, 12:18am says:

The hand-beaten texture is very believable. Nicely done :)

+1 vote   media: Kettle helmet
Ilsamir_Lord Nov 26 2012, 10:38pm says:

Hi AlexTLe,

I've sent you a PM about your thread offering your services as a concept artist. Let me know if you got it :)

+1 vote   member: AlexTLe
Ilsamir_Lord Nov 26 2012, 5:06pm replied:

I replied to MaceMadunusus, just to note that Japanese dates go Year, Month, Day and I get negative karma? I guess it was ambiguous, but seriously?

+1 vote   media: Something big is coming...
Ilsamir_Lord Nov 2 2012, 6:06am replied:

Hm... Troll, racist or ignoramus?

The scene looks great - very atmospheric. It might be a good idea to increase the poly-count on those columns, though.

+5 votes   media: 16th Century Mod Scenes
Ilsamir_Lord Nov 2 2012, 6:03am replied:


+1 vote   media: New Stuff #2
Ilsamir_Lord Oct 26 2012, 10:07pm says:

This is fantastically good =D - very nice work!

+1 vote   media: Houfnice VZ 14 100MM
Ilsamir_Lord Oct 12 2012, 10:22pm says:

The contrast seems a little low on these images, but the assets are very good :)

+1 vote   news: Weapon Set Update Part 1
Ilsamir_Lord Oct 10 2012, 8:19am says:

There's a bit of imperfect tiling on the dry-stone wall texture, but it's hardly noticeable.

Nice work on the overall scene :)

+1 vote   media: Thief Gold HD
Ilsamir_Lord Oct 10 2012, 8:07am says:

Impressive work! It's interesting, though: I feel like texture resolution is less than half of what makes a game look "realistic" and it can even make scenes look cluttered - there's a certain amount of "noise" in high-resolution images viewed at less than 100% of their original size. It can also make a lack of advanced lighting and depth effects more noticeable.

Still, this is certainly an improvement over the original :)

+1 vote   media: Thief Gold HD
Ilsamir_Lord Oct 6 2012, 6:36pm says:

These models look really good, but the render environment is very distracting - the contrast is too high, for one thing, and the green is extremely artificial-looking (not appropriate to the setting, in my opinion). - this is a simple render of a simple model (simpler than some of yours by far), but it's much easier on the eye. Another option would be to set up a small "diorama" (a background scene in which you can place your models for the render.

Good luck! The mod looks promising :)

+2 votes   media: Weapons
Ilsamir_Lord Oct 1 2012, 3:34am replied:

Yeah, disappointing to see such a lack of original concepts; but always good to see success for mod teams :)

+8 votes   news: Release of StarCry, a sci-fi mod for Crysis !
Ilsamir_Lord Sep 28 2012, 4:02am replied:

No, it was just land. Or, if you believe the bible, it was the home of the Amalekites, et al, before the Israelites committed genocide. Fortunately there's no evidence that ever took place.

And yes, it is racist to say "Arab = terrorist". What if I was to say "Jew = greedy financier" or "Australian = drunk". Racism is simply a derogatory generalisation made on the basis of perceived ethnic difference.

No territory is without a history of petty, cruel and barbaric violence. Humanity will not survive if we continue to categorise one another along ethnic, ideological or nationalistic lines.

+3 votes   media: Jewish calls to stop violence
Ilsamir_Lord Sep 28 2012, 3:58am replied:


+3 votes   media: Jewish calls to stop violence
Ilsamir_Lord Sep 22 2012, 9:14pm replied:

Is the price one that the community will pay, that's the only question. Whether the community would pay $100 or $10, that's what the price should be.

This is where marketing really counts. If the community sees that the game is worth the asking price, then they'll pay it.

+1 vote   media: Release Date Trailer
Ilsamir_Lord Sep 21 2012, 5:30am replied:

StanZcrigs? The logo is very cool, though.

+1 vote   media: A lonely place...
Ilsamir_Lord Sep 18 2012, 5:08am replied:

Creativity? Perhaps in the sense that they have to "create" (model, texture, rig, animate) a lot of stuff; just don't forget that most (not all) of the content is based on Tolkien's "creativity" (imagination and inventiveness) or on that of Peter Jackson et al.

I support this project, but we should be clear-eyed in our praise.

+2 votes   news: MERP news letter
Ilsamir_Lord Sep 18 2012, 5:02am replied:

Excellent quote - much better than the platitude from the film version of TTT that's at the end of the main article.

+1 vote   news: MERP news letter
Ilsamir_Lord Sep 18 2012, 4:58am replied:

Tolkien himself tried to stamp out the sale of bootlegged copies of LotR in America from which he and his publisher received no money. Sadly I think most people would feel very differently about fan-made content if it was based on their intellectual property and might present competition on the open market.

+1 vote   news: MERP news letter
Ilsamir_Lord Sep 18 2012, 4:54am replied:

I agree that this shouldn't be happening, but the fact that this is a FREE game means that huge numbers of people would rather download this than pay full price for WB's sub-standard products. If, on the other hand, MERP didn't exist (which is what WB wants), then WB would have what they paid for: a monopoly on LotR-themed video-games.

+1 vote   news: MERP news letter
Ilsamir_Lord Sep 17 2012, 6:24pm replied:

He would have had to agree to WB purchasing the adaptation rights in the first place, and I doubt he would have. I also kind of doubt that he would have wanted video games made about his works at all, but all such thoughts are idle speculation.

+1 vote   news: MERP news letter
Ilsamir_Lord Sep 16 2012, 6:30pm says:

Thank you! I torrented the game a few days ago - very quick, no hiccups. With something so popular, torrent is hard to beat. I was getting ETA estimates into the five day range with a standard download; took maybe half an hour to torrent.

+3 votes   download: Black Mesa Torrent
Ilsamir_Lord Sep 14 2012, 5:14pm replied:

Why should it be as colourful as Episode 2? A more colourful palette might not suit the story, setting and atmosphere.

+35 votes   news: Black Mesa v1.0 released
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