True, I used .PNG :) And it's getting darker, so the animation I gave the fires (yes, custom animations for the fires, depending on size!) are shown here. Also, I've made several fire particles and I plan to differentiate between them. My current particles are the following:
normal
normal_sparky (seen here Moddb.com)
normal_no_smoke
normal_thick_smoke (present in the pic)
normal_performance
ultra (soon to test this one, includes all of the above except the latter one)
Good description, the light from the fires illuminating the dark interior looks really impressive. Going to guess png for the quality of this.
True, I used .PNG :) And it's getting darker, so the animation I gave the fires (yes, custom animations for the fires, depending on size!) are shown here. Also, I've made several fire particles and I plan to differentiate between them. My current particles are the following:
normal
normal_sparky (seen here Moddb.com)
normal_no_smoke
normal_thick_smoke (present in the pic)
normal_performance
ultra (soon to test this one, includes all of the above except the latter one)
right mouse click > save > it automatically saves as .png :D
So I suppose it's .png again, looks great!
Doh....never thought of that...OK I had a long day in work....honest :D
Or hover over the (view original) so you see the file type in your left corner ;)
wow.. shaders just look at.. all.. everything looks amazing in this pic, good parallax value too :9
What shaders are use using? looks good