Monsters of War
Monsters of War™
The other day I figured out a new name for my first game. Kind of ****** I'm moving away from Elements of War, but this name is actually cooler (: I'll have more to annouce on 8/9/12 or 12/20/2012 ;)
Elements of War: cSharp
I don't really know how much I'll actually do on the project though.
As a modder, that's really insulting that they're taking a mod's name... Even in acronym form. At the end of the day, a trademark is a trademark. Gotta register it or make money off of it. Cutting Defense of the Ancients to DotA was a smart move.
I edited this photo.
The WindowZ KeyZ are ripped off of my keyboard btw.
I really need a much larger desk / area.
Upgrade my $10 three button mouse :D But it's a new laser version, so, not too many complaits :p
Much larger screens!!!111
You can probably port levels from Hammer/WorldCraft into 3D modeling programs
Third Person is easy in Source.
What you want are levels based on sky/side/whatever views and different weapons... That's hard.
Elements of War
by Curtis Turner <IceIYIaN>
Works with ANY Source game/mod. Also Gold Source!
fyi: This version is heavily outdated probably.
Elements of War: 1337 Board
It really just depends. Using a few pictures isn't going to get you anywhere in court I believe. I could easily make a war movie with "magic", spaceships, lazers, etc. What I couldn't do is call it Star Wars and use the char names and I dunno it all depends :P
Shrek is Copyrighted. This could avoid that? (:
Well that's graphics. That is harder to change, depending. Moving forward, strafing, and turning... That's probably just a slight change to your codebase and would make it more enjoyable for all involved.
It's 2009 and you made a -computer- game. We expect mouse use. Moving forward, strafing, and turning all at the same time.
It's only useless in your game cause when you try to do more than turn it cancels out your actions making you just stand there. Anybody who's played a FPS'er is just gonna /cringe and /quit.
Strafing and turning is just so important. I understand you want basic controls, but you limit your game so much in terms of gameplay that most players will be put off. I guess you should just remove strafing cause it was beyond annoying in your game when turning would cancel it out.
Wanting to Buy +mlook (wtb I guess is from WoW/MMORPG's)
+mlook is the hotkey/console command/config.cfg for turing mouse look on.
Quake/Half-Life/Call of Duty/-ANY- game/mod that uses Quake's Config.cfg has that command.
No, it doesn't require new graphics. In Zelda when you press up, you move up. When you press down, you move down. In Diablo, you move towards where the mouse curser is. I'm just saying you could add these options. Not that it matters, always pointing to the north of the screen is the best sky camera system IMHO.
Hotkeys/Configs matter ;) But you won't even allow turning/strafing at the same time... wtb +mlook
The view is the same in your game, Zelda, and Diablo. It's 2D from above. Your camera system allows rotation. I ment adding a hotkey to allow Zelda style movement or a hotkey to bring a mouse pointer you can aim/move like that. Then when you let go the player returns to looking at the top of the screen.
Your hotkeys menu doesn't have to change at all. What I'm asking for a config.cfg change. All you gotta do is change your engine from Configuration.txt to Config.cfg looking something like this:
bind "A" "+back"
bind "S" "+forward"
bind "D" "+moveleft"
bind "F" "+moveright"
bind "SPACE" "+Attack"
Then any unknown command that a user could put in it, just have the game remove it from the config or simply overlook it.
But yeah that could be some work... It's a request though.
BOH and Elements of War aim at the north of the screen always. Looks like Shadowgrounds you can aim anywhere. Unless you mean it combines Diablo aim with Zelda movement, which I don't care for either of the three.
Well I make a mod called 1337 Board which offers over 9,000 hotkeys... The ability to not turn and strafe at the same time is a major turn off. If you're not going to add a mouse option to turn and shoot, I'd suggest adding a hotkey to make turning faster.
I'd like to see your config use Config.cfg (Quake/Half-Life/Call of Duty) - Although your system is fine as is... I'd like you to use that because then my mod might work in your game, lol...
bind "a" "+back"
bind "s" "+forward"
Using combo hotkeys would be great too. bind "ALT-Space" "+attack"
Usually combot keys use TAB/CapsLock/Shift/CTRL/ALT.
Also, hot about a hotkey to make the game act like classic top down view games like Zelda? Simply let go or toggle it to return to the normal camera system.
I tried the demo, I don't like the fact that I couldn't use a mouse. I also couldn't turn and strafe at the same time.
Awesome. As far as I can tell, only your game and my mods use this camera system. I'm amazed more games don't use it. It's a ton of fun.
Looks like the player always looks to the north of the screen? Rather than Diablo or Zelda style aim/movement... Is this correct?
LoL no kidding (: This screenshot had to be made.
I don't really have that problem. Maybe like once or twice a year, if that :P I'm just saying it would help, even if slightly.
Yeah, I figured that was gonna come sooner or later too. However, I do still feel that it's hard for some people to figure out what team they're on.
Perhaps change the life color to red/blue and or the vest/helm color.
You can tell this was made for Counter-Strike (:
I would suggest adding a "what team am I on" "something". Maybe just a small red/blue block at the very top left or something.
I believe this was my first PC game(That I bought, a few came with the computer). A month or two later AoK came out and I got that. Been playing PC games ever since (: First online game too :D
Grand Marshal Warblade - Icy Chill Enchant.
Was perhaps the biggest weapon in the game til they nerfed em sometime around WoW:WotLK (:
lol wouldn't this be a mod of PowerPoint rather than a full game?
Made the code really ugly... I'm not editing that :P
/cast Curse of Agony
Blizzard crits you for OVER 9,000!
This is based off of Elements of War tech. Many features will go unnoticed.
This is a mod for authors wanting to share their work in a different way. So, it somewhat depends on the community for content.
As for me, my book Elements of War is coming along, I'll release the chapters soon enough.
Eww, a rar and .exe all in one! Never played the Gold Source version or this one, however, so, I'll give it a go :p
I was thinking of a new game title, "Super Reading Sisters". What you think? :p
oh yeah, to play the map type:
In your console.
Hit "Ctrl" to remove the HUD.
lol this is heavily modified.
Yes, there is no client/server.dll (Code).
Yes, there are no sounds.
Yes, there are only a few textures.
Yes, there are only a few maps(Compiled).
But compare my default folder to any mod you've seen and you might be shocked at the difference.
You could make the right stick navigation and d-pad jump/slash for fun ;)
Looks like way, way old school arrow key hotkeys. Later players started to use WASD, because of the access to even more hotkeys. With some players finally using ESDF. However, I use ASDF movement
A = Back
S = Forwards
D = Strafe Left
F = Strafe Right
Right Click = Jump // Space as Duck
I'd rather use ASDF with my mouse to slash/jump/scare/collect... But that's just me :p
Hope you give a keyboard/controller/mouse hotkeys menu ;)
Nox is a tight game. My only complaint was that you couldn't be a female in single or multi.
Version .1 of Elements of War: Half-Life 2.
Sweet top down camera view on Elements of War: UT2003 and UT2004 versions.
Showing off a few of the Elements of War camera views. This version is outdated.
Download Elements of War .7
Years ago. Went HL ---> UT2003 ---> UT2004 ---> HL2 ---> UT3
HL, UT2003 got lost. UT3 never finished the top down view, but the code is available as a UT2004 download on here
Well my levels you can only read atm. However, other authors can use photos, sounds, music, have somebody read the book to you, etc. You could play multi-player where your grand pa reads it to you, have a group get together to play the voices...
I never liked the idea of DLC, but for some reason this game has it all over it.
Anyways, I'm mainly just showing my author friend that she has more options than just trying to hit it big with selling a book. She's totally ignoring online, which is a big mistake IMHO.
Yes, scroll down just a few comments.
I think the shoulderview camera only works in Left 4 Dead.
That was just a console command.
However, for Gold Source games can use the chase camera commands.
chase_right -16 to 16 (Left or right shoulderview)
Simply put, I didn't realize you could mix third person camera with chase camera. The next version will be updated to use both.
Nope, just copy 1337 Board's Half-Life 2 folder into your Half-Life 2 folder and enjoy! It'll only replace kb_act(Your keyboard menu)
However, if it's not HL/HL2/CSS/L4D and it's a mod, IF that mod has different hotkeys, then you just gotta make sure you add those hotkey's to 1337 Board's keyboard menu (Game/Scripts/kb_act)
As for Elements of War mod, unless you want to change it from a default Half-Life 2 mod into say Dark Messiah, then just paste it into your SourceMods folder. If you want to make it into a HL2mp, Portal, Dark Messiah mod, just change the GameInfo.txt (ElementsofWar/GameInfo.txt)
TEAM JACOB, LoL
This is one hundred times different than typing "thirdperson" in your console
??? EoW comes in a zip that installs straight into your Steam folder. 1337 Board you just gotta find the game ---> Steam/SteamApps/YOUR ACCOUNT NAME/Half-Life 2
Left 4 Dead is in the Common folder...
Most of the stuff in EoW you can copy/paste into any Gold Source or Source game. If the game has extra hotkeys(like say +attack3) then you just gotta make sure when you copy/paste the keyboard that you don't override those keys(so you gotta actually get into it)
FYI: Elements of War v9 was released.
It contains all keyboard menus and an updated cfg folder. (Which is what 1337 Board is)
ElementsofWar/Scripts/kb_act (HL/HL2/CSS/L4D/and now Dark Messiah)
Says they just made an agreement with Epic Games to use Unreal Tech 2.5 on their webpage.
dl 1337 Board v4
Open Half-Life 2/HL2/
Paste into SourceMods/Obsidian/cfg/
Open HL2/Scripts/kb_act with a text editor. Copy everything
Open Obsidian/Scripts/kb_act, scroll down past the Obsidian hotkeys and paste.
UT2004 - Supports most gametypes, I left out DM.
Multi-Player Team DeathMatch(I tried to remove DM, but it's still possible)
1vs1 - Think Street Fighter
Duel - 1vs1, but you can move around the map
TDM - 1vs1 to 64 people
I would like de_crystalb00mz0r, but I'm not a coder. Round based TDM(well bomb defusion) is perhaps my fav gametype of all time.
I just wanted to say copyrights and trademarks can be a tricky issue. Even if you do create/edit something for free, it's possible the "owners" could still sue you. In the case of id, I really doubt they're gonna try and sue you until you do massive amounts of work or just theft. I'm taking a guess that they will attempt to have you hault your work though. I'd suggest making "DeathMatch Classic" instead. It's just a name, afterall...
fyi, I got ElementsofWar.net
Check it out ^^
Talking with an admin, I've been told I can ONLY pick one game...
EoW is a mod for HL/2, UT2003/4...
EoW:1337 Board is a mod for every Valve game ever made, Quake series, etc... Doh...
I'll stick with Half-Life 2.
How so? Show's the default camera views...
First person, side views, third person, top down views... It does more than just change the camera angle...
As for World of WarCraft, That's just my name in the video.
I looked at the EoW game icon/app, it appears to link to C:/GameZ/UT2004/ that's probably why it wasn't working. I always use GameZ as my install dir...
Hotkeys are based around ASDF, aka touch typing. I've used ASDF for years, if you want to listen to me talk about it:
Not sure why you had a crash... I play just fine. That one level, iff you fall, it won't let you respawn(you didn't die from the fall)
As for EoW... It's Half-Life, Half-Life 2, most Valve games, UT3/2003/4, Quake... World of WarCraft. It's mainly a HL2 mod. I no longer continue UT2004/UT3.
Don't know any. Where do I find them?
Not sure if I can edit that.
Nobody plays Kingdoms Collide cause of the Master Bow.
It also allowed bunny-hopping/strafe jumping/duck-jumping/roll jumping, making players like me nearly unstoppable.
Combine the player physics with a sword, mana steal, and healing pretty much made certain players Gods/Goddesses.
Visual Studio 2010, C# / XNA Game Studio 4.0
1337 Board doesn't override your Config.cfg You should already have the default keys or changed to your own, like I use ASDF movement. (exec xCFG/xGameZ/ElementsofWar.cfg for my full default FPS'er hotkeys or my WoW config for my FULL hotkey set).
Movement keys are at the top of the keyboard menu(you don't gotta paste kb_act over the default one, you can open it up in a text editor and just paste it at the bottom). Anyways, if you spend just a few minutes making a config, it's not gonna be very good.
Is the whole world flat?
cam_idealpitch 75 or so
You put the .uc files in the correct place and added ModPackages=EoW to that-one-editor.ini when you ran -ucc make?
Some games allow combo hotkeys. "ALT-Z", "SHIFT-ALT-Z", "SHIFT-CTRL-ALT-Z"
Source map file for Hammer(Source engine):
lol yeah, it's super easy to pick out Ricochet
Really? What about RE2, RE3, etc?
lol it used the Quake II engine? Interesting. What about RE1, etc?
Looks like some glorified "Mouse Hero" to me... LoL. But I just downloaded it not even ten minutes ago :p
Textures are a joke. I decided I have no time for textures, so, EoW .8 will use only realistic textures.
Down the line, I'll come back to them so you can play realistic or cartoon.