Comment History  (120 - 150 of 281)
IceIYIaN
IceIYIaN Nov 9 2009, 11:43pm says:

Looks like the player always looks to the north of the screen? Rather than Diablo or Zelda style aim/movement... Is this correct?

+1 vote     game: BOH
IceIYIaN
IceIYIaN Nov 9 2009, 2:29pm says:

I think you should tilt the camera a bit :/

+2 votes     game: Driftmoon
IceIYIaN
IceIYIaN Nov 8 2009, 2:55pm replied:

Both males and females don't mind playing the other sex in a game. Usually girls have a higher percent of willingness to play as a male.

I think it's a mistake when a game limits you to a male or female, at least in multi-player.

+1 vote     mod: Sanctum
IceIYIaN
IceIYIaN Nov 8 2009, 1:31pm replied:

The SDK is in the multi-player. You'll need a "Source" game made by Valve to access Hammer. Compile using the DMMaMmp tools. You can make maps for the DEMO and Multi-Player only, I was unable to make a SP map.

+2 votes     game: Dark Messiah of Might and Magic
IceIYIaN
IceIYIaN Nov 5 2009, 4:55pm replied:

The person who did this page just rushed it.

Wish they would've used "and" rather than & on the name :/

+2 votes     game: Dark Messiah of Might and Magic
IceIYIaN
IceIYIaN Nov 2 2009, 4:22am replied:

This took many hours, sometimes tedious work, for over a year. It was at first just a camera mod, then turned out to be much more. I also realized all these games use the same Config.cfg and I had to dig even further.

As for my main config(World of WarCraft), that took over two years of World of WarCraft playing to develop. You must also consider my constant hotkey changes over Age of Empires II, Counter-Strike, among others to develop such an advanced ASDF config. ASDF touch typing hotkeys are far before my time though.

+1 vote     download: 1337 Board v6
IceIYIaN
IceIYIaN Oct 31 2009, 3:06pm says:

Simply put, hotkeys are the most important part of a video game. I'm trying to give players options that can make the game more fun or amp their skill to a whole new level.

Try the hotkeys menu out, you might find one or two new hotkeys that are useful. What I'm really trying to do here is make you think about your hotkeys so that you rid yourself of bad hotkeys, move the best hotkeys to easier places to hit, and just get a better overall control of your game.

-1 votes     download: 1337 Board v6
IceIYIaN
IceIYIaN Oct 31 2009, 2:03am says:

Some games allow combo hotkeys. "ALT-Z", "SHIFT-ALT-Z", "SHIFT-CTRL-ALT-Z"

(:

-1 votes     download: 1337 Board v6
IceIYIaN
IceIYIaN Oct 30 2009, 2:01am says:

I think they had that single/multi-player mode in Perfect Dark. Somebody was Joanna and the rest are the enemies.

Too bad about The Crossing, Dark Messiah is a great game.

+1 vote     article: Podcast 17 Episode 54
IceIYIaN
IceIYIaN Oct 27 2009, 2:42am buried:

(buried)

This mod would go great with my top down view mod.

-7 votes     mod: ReWolfenstein 3D
IceIYIaN
IceIYIaN Oct 24 2009, 4:50pm says:

ElementsofWar/xDeveloper/xMaps/HL2/

+1 vote     media: ALL Map Source Files
IceIYIaN
IceIYIaN Oct 17 2009, 3:03am says:

Source map file for Hammer(Source engine):
Steam/SteamApps/SourceMods/
ElementsofWar/xDeveloper/xMaps
HL2/ElementsofWar/8BaLL

+1 vote     media: awp_8BaLL
IceIYIaN
IceIYIaN Oct 16 2009, 11:43pm says:

Being able to tell if a player is touching you or if you're touching a wall would be a nice feature. Probably take a lot to code and unsure about the badwidth needed...

0 votes     media: Exclusive In-Game #4
IceIYIaN
IceIYIaN Oct 16 2009, 11:23pm replied:

And are you using config.cfg? What does it look like? Do you use the same command names as Quake/Half-Life?

-1 votes     game: Overgrowth
IceIYIaN
IceIYIaN Oct 12 2009, 7:59pm replied:

It's a small/simple(Well probably not really) feature that could have a good impact on the game. It'll help newer players and players that have been playing 18 hours that day.

+2 votes     media: Exclusive In-Game #4
IceIYIaN
IceIYIaN Oct 12 2009, 7:54pm replied:

LoL no kidding (: This screenshot had to be made.

+1 vote     media: 1337 Board - Keyboard Menu
IceIYIaN
IceIYIaN Oct 12 2009, 7:33am says:

Yeah, red/blue gloves would work too. But the black look cool so yeah :/

+2 votes     media: Exclusive In-Game #4
IceIYIaN
IceIYIaN Oct 12 2009, 7:32am replied:

I don't really have that problem. Maybe like once or twice a year, if that :P I'm just saying it would help, even if slightly.

+2 votes     media: Exclusive In-Game #4
IceIYIaN
IceIYIaN Oct 11 2009, 11:56pm replied:

Developer.valvesoftware.com
Shows a line through CS:S Beta?

I thought it mainly depended on if you put a bomb or hostages in your map(and maybe the de_/cs_)?

Do you use info_player_terrorist info_player_rebel or perhaps both?

+1 vote     mod: CSPromod
IceIYIaN
IceIYIaN Oct 11 2009, 10:00pm says:

Do you use SteamAppId 215/218? Does this mount CS:S stuff? Do you use the same entities as CS:S for mapping? Do commands like sv_knivesonly 1; sv_pistolsonly 1 exsist? Do you use a lot of the same console command names as CS/CS:S?

Will there ever be female models? The only issue I see in that is because most females are slightly smaller than males. However, in terms of userbase it could have a larger impact.

+1 vote     mod: CSPromod
IceIYIaN
IceIYIaN Oct 11 2009, 9:40pm replied:

Yeah, I figured that was gonna come sooner or later too. However, I do still feel that it's hard for some people to figure out what team they're on.

Perhaps change the life color to red/blue and or the vest/helm color.

+2 votes     media: Exclusive In-Game #4
IceIYIaN
IceIYIaN Oct 11 2009, 5:17pm says:

You can tell this was made for Counter-Strike (:

I would suggest adding a "what team am I on" "something". Maybe just a small red/blue block at the very top left or something.

+2 votes     media: Exclusive In-Game #4
IceIYIaN
IceIYIaN Oct 9 2009, 10:19pm says:

Will you be using Quake/Half-Life's Console and Config.cfg system?

-4 votes     game: Overgrowth
IceIYIaN
IceIYIaN Oct 9 2009, 5:59pm replied:

More console commands, less developer/community.

Bunny-Hopping >>> 1.4++

0 votes     mod: CSPromod
IceIYIaN
IceIYIaN Oct 9 2009, 4:07pm says:

Is there a console command to make the player physics into CS 1.3?

-2 votes     mod: CSPromod
IceIYIaN
IceIYIaN Oct 6 2009, 11:59pm replied:

Released vs Not Released... I see a clear winner ;)

+4 votes     mod: Age of Chivalry
IceIYIaN
IceIYIaN Oct 1 2009, 12:47am replied:

All Valve Source titles come with the SDK Base and SDK Base Orange BoX. (Except HL2dm - FREE Version)

+2 votes     mod: Orion: Source
IceIYIaN
IceIYIaN Sep 24 2009, 10:29pm replied:

What's wrong with World of WarCraft? It's one of the best games ever. If he's that against WarCraft, we'll call the weapon... Super Dooper Warblade of DooM. It came from... Legend of Zelda?

You or somebody should make it. I bet the downloads would be through the roof.

0 votes     mod: The Mortewood Plaza
IceIYIaN
IceIYIaN Sep 23 2009, 4:21am replied:

hmm, so in other words I'll be moving slower as I gain levels/equipment... I find games with both a walk button and a run button annoying, MS's UT double tap system isn't my cup of tea either. In UT you can dodge in any direction, so, only +forward is :/ Also hurts as you gotta hold the button down the entire time, limiting strafe jumping quite a bit.

As for cheating single player, I seen the save files. I tried opening with text, but I don't think that's going to work.

+1 vote     mod: Master Sword: Continued 1.2
IceIYIaN
IceIYIaN Sep 22 2009, 11:21pm says:

Since you like creating weapons, how about the Grand Marshal Warblade from World of WarCraft?

Here's what it normally looks like:
http://www.moddb.com/games/world-of-warcraft/images/iceiyian-t3h-ph34r3d1

The version I used for over a year before they nerfed it:
http://www.moddb.com/games/world-of-warcraft/images/iceiyian-t3h-ph34r3d

-4 votes     mod: The Mortewood Plaza
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