Comment History  (120 - 150 of 281)
IceIYIaN Dec 16 2012, 11:17am replied:

Monsters of Warâ„¢

+1 vote   engine: XNA
IceIYIaN Jun 8 2012, 5:36pm says:

The other day I figured out a new name for my first game. Kind of ****** I'm moving away from Elements of War, but this name is actually cooler (: I'll have more to annouce on 8/9/12 or 12/20/2012 ;)

+1 vote   article: Elements of War 2012
IceIYIaN Dec 7 2011, 11:42pm says:

Elements of War: cSharp

I don't really know how much I'll actually do on the project though.

+3 votes   engine: XNA
IceIYIaN Oct 24 2011, 8:45am replied:

As a modder, that's really insulting that they're taking a mod's name... Even in acronym form. At the end of the day, a trademark is a trademark. Gotta register it or make money off of it. Cutting Defense of the Ancients to DotA was a smart move.

-1 votes   article: Blizzard DOTA isn't More of the Same
IceIYIaN Aug 16 2011, 11:06pm says:

I edited this photo.

-3 votes   media: In-game screens
IceIYIaN Aug 7 2011, 10:38pm says:

The WindowZ KeyZ are ripped off of my keyboard btw.
I really need a much larger desk / area.
Larger mousepad...
Upgrade my $10 three button mouse :D But it's a new laser version, so, not too many complaits :p
Much larger screens!!!111

+1 vote   media: Computer Area
IceIYIaN Apr 12 2011, 1:41pm replied:

You can probably port levels from Hammer/WorldCraft into 3D modeling programs

+2 votes   mod: Lylat's Last Stand
IceIYIaN Oct 9 2010, 3:16am replied:

Third Person is easy in Source.

What you want are levels based on sky/side/whatever views and different weapons... That's hard.

+1 vote   article: Blade Symphony trailer and promotional website reveal!
IceIYIaN Oct 5 2010, 5:45am says:

Elements of War
by Curtis Turner <IceIYIaN>

+1 vote   media: Elements of War
IceIYIaN Sep 16 2010, 12:48am says:

Works with ANY Source game/mod. Also Gold Source!

+1 vote   media: Elements of War Sky Camera System
IceIYIaN Jul 30 2010, 5:21pm says:

fyi: This version is heavily outdated probably.

Elements of War: 1337 Board

+1 vote   download: 1337 Board - World of WarCraft
IceIYIaN Jul 6 2010, 9:58pm says:


+1 vote   game: Astaroth
IceIYIaN Dec 28 2009, 9:09pm replied:

It really just depends. Using a few pictures isn't going to get you anywhere in court I believe. I could easily make a war movie with "magic", spaceships, lazers, etc. What I couldn't do is call it Star Wars and use the char names and I dunno it all depends :P

0 votes   mod: Shrek mod for doom 3
IceIYIaN Dec 28 2009, 1:50pm replied:

Shrek is Copyrighted. This could avoid that? (:

-3 votes   mod: Shrek mod for doom 3
IceIYIaN Dec 8 2009, 6:44pm replied:

Well that's graphics. That is harder to change, depending. Moving forward, strafing, and turning... That's probably just a slight change to your codebase and would make it more enjoyable for all involved.

0 votes   game: BOH
IceIYIaN Dec 6 2009, 5:44pm replied:

It's 2009 and you made a -computer- game. We expect mouse use. Moving forward, strafing, and turning all at the same time.

It's only useless in your game cause when you try to do more than turn it cancels out your actions making you just stand there. Anybody who's played a FPS'er is just gonna /cringe and /quit.

-1 votes   game: BOH
IceIYIaN Dec 3 2009, 7:07pm replied:

Strafing and turning is just so important. I understand you want basic controls, but you limit your game so much in terms of gameplay that most players will be put off. I guess you should just remove strafing cause it was beyond annoying in your game when turning would cancel it out.

Wanting to Buy +mlook (wtb I guess is from WoW/MMORPG's)
+mlook is the hotkey/console command/config.cfg for turing mouse look on.
Quake/Half-Life/Call of Duty/-ANY- game/mod that uses Quake's Config.cfg has that command.

+1 vote   game: BOH
IceIYIaN Dec 3 2009, 4:17am replied:

No, it doesn't require new graphics. In Zelda when you press up, you move up. When you press down, you move down. In Diablo, you move towards where the mouse curser is. I'm just saying you could add these options. Not that it matters, always pointing to the north of the screen is the best sky camera system IMHO.

Hotkeys/Configs matter ;) But you won't even allow turning/strafing at the same time... wtb +mlook

+1 vote   game: BOH
IceIYIaN Nov 11 2009, 5:35pm replied:

The view is the same in your game, Zelda, and Diablo. It's 2D from above. Your camera system allows rotation. I ment adding a hotkey to allow Zelda style movement or a hotkey to bring a mouse pointer you can aim/move like that. Then when you let go the player returns to looking at the top of the screen.

Your hotkeys menu doesn't have to change at all. What I'm asking for a config.cfg change. All you gotta do is change your engine from Configuration.txt to Config.cfg looking something like this:

bind "A" "+back"
bind "S" "+forward"
bind "D" "+moveleft"
bind "F" "+moveright"
bind "SPACE" "+Attack"
Name "Death"
Theme "Default"
Volume "1.0"

Then any unknown command that a user could put in it, just have the game remove it from the config or simply overlook it.

But yeah that could be some work... It's a request though.

+1 vote   game: BOH
IceIYIaN Nov 11 2009, 1:01pm replied:

BOH and Elements of War aim at the north of the screen always. Looks like Shadowgrounds you can aim anywhere. Unless you mean it combines Diablo aim with Zelda movement, which I don't care for either of the three.

+1 vote   game: BOH
IceIYIaN Nov 11 2009, 11:41am replied:

Well I make a mod called 1337 Board which offers over 9,000 hotkeys... The ability to not turn and strafe at the same time is a major turn off. If you're not going to add a mouse option to turn and shoot, I'd suggest adding a hotkey to make turning faster.

I'd like to see your config use Config.cfg (Quake/Half-Life/Call of Duty) - Although your system is fine as is... I'd like you to use that because then my mod might work in your game, lol...
bind "a" "+back"
bind "s" "+forward"

Using combo hotkeys would be great too. bind "ALT-Space" "+attack"
Usually combot keys use TAB/CapsLock/Shift/CTRL/ALT.

Also, hot about a hotkey to make the game act like classic top down view games like Zelda? Simply let go or toggle it to return to the normal camera system.

+1 vote   game: BOH
IceIYIaN Nov 10 2009, 6:32pm replied:

I tried the demo, I don't like the fact that I couldn't use a mouse. I also couldn't turn and strafe at the same time.

+1 vote   game: BOH
IceIYIaN Nov 10 2009, 9:50am replied:

Awesome. As far as I can tell, only your game and my mods use this camera system. I'm amazed more games don't use it. It's a ton of fun.

+1 vote   game: BOH
IceIYIaN Nov 9 2009, 11:43pm says:

Looks like the player always looks to the north of the screen? Rather than Diablo or Zelda style aim/movement... Is this correct?

+1 vote   game: BOH
IceIYIaN Oct 24 2009, 4:50pm says:


+1 vote   media: ALL Map Source Files
IceIYIaN Oct 12 2009, 7:54pm replied:

LoL no kidding (: This screenshot had to be made.

+1 vote   media: 1337 Board - Keyboard Menu
IceIYIaN Oct 12 2009, 7:32am replied:

I don't really have that problem. Maybe like once or twice a year, if that :P I'm just saying it would help, even if slightly.

+2 votes   media: Exclusive In-Game #4
IceIYIaN Oct 11 2009, 9:40pm replied:

Yeah, I figured that was gonna come sooner or later too. However, I do still feel that it's hard for some people to figure out what team they're on.

Perhaps change the life color to red/blue and or the vest/helm color.

+2 votes   media: Exclusive In-Game #4
IceIYIaN Oct 11 2009, 5:17pm says:

You can tell this was made for Counter-Strike (:

I would suggest adding a "what team am I on" "something". Maybe just a small red/blue block at the very top left or something.

+2 votes   media: Exclusive In-Game #4
IceIYIaN Jul 7 2009, 5:38pm says:

I believe this was my first PC game(That I bought, a few came with the computer). A month or two later AoK came out and I got that. Been playing PC games ever since (: First online game too :D

+3 votes   game: Age of Empires: The Rise of Rome
IceIYIaN Jun 26 2009, 6:19pm replied:


+1 vote   media: Map01: Dam
IceIYIaN May 16 2009, 6:25pm says:

Grand Marshal Warblade - Icy Chill Enchant.
Was perhaps the biggest weapon in the game til they nerfed em sometime around WoW:WotLK (:

+1 vote   media: IceIYIaN t3h ph34r3d
IceIYIaN May 4 2009, 10:51pm replied:

lol wouldn't this be a mod of PowerPoint rather than a full game?

0 votes   game: stress defender
IceIYIaN Apr 23 2009, 1:28am says:

Made the code really ugly... I'm not editing that :P

+1 vote   article: Third Person Camera System - No Code!
IceIYIaN Apr 22 2009, 8:33pm says:

/cast Curse of Agony

Blizzard crits you for OVER 9,000!

+1 vote   media: Model Concept
IceIYIaN Apr 18 2009, 10:39am replied:

This is based off of Elements of War tech. Many features will go unnoticed.

This is a mod for authors wanting to share their work in a different way. So, it somewhat depends on the community for content.

As for me, my book Elements of War is coming along, I'll release the chapters soon enough.

+1 vote   download: Epic TaleZ v1
IceIYIaN Apr 10 2009, 11:54pm says:

Eww, a rar and .exe all in one! Never played the Gold Source version or this one, however, so, I'll give it a go :p

0 votes   download: Ragnarok Arena Remastered Beta 2 Full Version
IceIYIaN Apr 9 2009, 5:52am says:

I was thinking of a new game title, "Super Reading Sisters". What you think? :p

-1 votes   media: YOU SHALL NOT READ!
IceIYIaN Apr 7 2009, 7:42pm replied:


+1 vote   media: Main Character
IceIYIaN Apr 7 2009, 8:10am says:

oh yeah, to play the map type:
map LevelCreation
In your console.

+1 vote   download: Epic TaleZ - Level Creation
IceIYIaN Apr 5 2009, 4:58am says:


Hit "Ctrl" to remove the HUD.

+1 vote   media: Epic TaleZ
IceIYIaN Apr 5 2009, 4:57am says:

Page layout

+1 vote   media: Epic TaleZ
IceIYIaN Apr 5 2009, 4:57am says:

Book title

+1 vote   media: Epic TaleZ
IceIYIaN Apr 3 2009, 3:00pm replied:

lol this is heavily modified.

Yes, there is no client/server.dll (Code).
Yes, there are no sounds.
Yes, there are only a few textures.
Yes, there are only a few maps(Compiled).

But compare my default folder to any mod you've seen and you might be shocked at the difference.

+1 vote   download: Elements of War v9
IceIYIaN Apr 2 2009, 12:01pm says:

You could make the right stick navigation and d-pad jump/slash for fun ;)

0 votes   media: Help
IceIYIaN Apr 2 2009, 11:59am says:

Looks like way, way old school arrow key hotkeys. Later players started to use WASD, because of the access to even more hotkeys. With some players finally using ESDF. However, I use ASDF movement
A = Back
S = Forwards
D = Strafe Left
F = Strafe Right
Right Click = Jump // Space as Duck

I'd rather use ASDF with my mouse to slash/jump/scare/collect... But that's just me :p

Hope you give a keyboard/controller/mouse hotkeys menu ;)

+1 vote   media: Help
IceIYIaN Jan 12 2009, 2:50pm says:

Nox is a tight game. My only complaint was that you couldn't be a female in single or multi.

0 votes   game: NOX (duplicate)
IceIYIaN Jun 10 2008, 12:10am says:

Version .1 of Elements of War: Half-Life 2.

+1 vote   media: EoW Camera Views
IceIYIaN Jun 10 2008, 12:08am says:

Sweet top down camera view on Elements of War: UT2003 and UT2004 versions.

+1 vote   media: Elements of War - UT2004
IceIYIaN Jun 10 2008, 12:07am says:

Showing off a few of the Elements of War camera views. This version is outdated.

+1 vote   media: Elements of War - Camera Views.
IceIYIaN Jun 8 2008, 7:51am says:

Download Elements of War .7

+1 vote   mod: Elements of War
IceIYIaN Nov 9 2009, 2:29pm says:

I think you should tilt the camera a bit :/

+2 votes   game: Driftmoon
IceIYIaN Nov 8 2009, 2:55pm replied:

Both males and females don't mind playing the other sex in a game. Usually girls have a higher percent of willingness to play as a male.

I think it's a mistake when a game limits you to a male or female, at least in multi-player.

+1 vote   mod: Sanctum
IceIYIaN Nov 8 2009, 1:31pm replied:

The SDK is in the multi-player. You'll need a "Source" game made by Valve to access Hammer. Compile using the DMMaMmp tools. You can make maps for the DEMO and Multi-Player only, I was unable to make a SP map.

+2 votes   game: Dark Messiah of Might and Magic
IceIYIaN Nov 5 2009, 4:55pm replied:

The person who did this page just rushed it.

Wish they would've used "and" rather than & on the name :/

+2 votes   game: Dark Messiah of Might and Magic
IceIYIaN Nov 2 2009, 4:22am replied:

This took many hours, sometimes tedious work, for over a year. It was at first just a camera mod, then turned out to be much more. I also realized all these games use the same Config.cfg and I had to dig even further.

As for my main config(World of WarCraft), that took over two years of World of WarCraft playing to develop. You must also consider my constant hotkey changes over Age of Empires II, Counter-Strike, among others to develop such an advanced ASDF config. ASDF touch typing hotkeys are far before my time though.

+1 vote   download: 1337 Board v6
IceIYIaN Oct 31 2009, 3:06pm says:

Simply put, hotkeys are the most important part of a video game. I'm trying to give players options that can make the game more fun or amp their skill to a whole new level.

Try the hotkeys menu out, you might find one or two new hotkeys that are useful. What I'm really trying to do here is make you think about your hotkeys so that you rid yourself of bad hotkeys, move the best hotkeys to easier places to hit, and just get a better overall control of your game.

-1 votes   download: 1337 Board v6
IceIYIaN Oct 31 2009, 2:03am says:

Some games allow combo hotkeys. "ALT-Z", "SHIFT-ALT-Z", "SHIFT-CTRL-ALT-Z"


-1 votes   download: 1337 Board v6
IceIYIaN Oct 30 2009, 2:01am says:

I think they had that single/multi-player mode in Perfect Dark. Somebody was Joanna and the rest are the enemies.

Too bad about The Crossing, Dark Messiah is a great game.

+1 vote   article: Podcast 17 Episode 54
IceIYIaN Oct 27 2009, 2:42am buried:


This mod would go great with my top down view mod.

-7 votes   mod: ReWolfenstein 3D
IceIYIaN Oct 17 2009, 3:03am says:

Source map file for Hammer(Source engine):

+1 vote   media: awp_8BaLL
IceIYIaN Oct 16 2009, 11:43pm says:

Being able to tell if a player is touching you or if you're touching a wall would be a nice feature. Probably take a lot to code and unsure about the badwidth needed...

0 votes   media: Exclusive In-Game #4
IceIYIaN Oct 16 2009, 11:23pm replied:

And are you using config.cfg? What does it look like? Do you use the same command names as Quake/Half-Life?

-1 votes   game: Overgrowth
IceIYIaN Oct 12 2009, 7:59pm replied:

It's a small/simple(Well probably not really) feature that could have a good impact on the game. It'll help newer players and players that have been playing 18 hours that day.

+2 votes   media: Exclusive In-Game #4
IceIYIaN Oct 12 2009, 7:33am says:

Yeah, red/blue gloves would work too. But the black look cool so yeah :/

+2 votes   media: Exclusive In-Game #4
IceIYIaN Oct 11 2009, 11:56pm replied:
Shows a line through CS:S Beta?

I thought it mainly depended on if you put a bomb or hostages in your map(and maybe the de_/cs_)?

Do you use info_player_terrorist info_player_rebel or perhaps both?

+1 vote   mod: CSPromod
IceIYIaN Oct 11 2009, 10:00pm says:

Do you use SteamAppId 215/218? Does this mount CS:S stuff? Do you use the same entities as CS:S for mapping? Do commands like sv_knivesonly 1; sv_pistolsonly 1 exsist? Do you use a lot of the same console command names as CS/CS:S?

Will there ever be female models? The only issue I see in that is because most females are slightly smaller than males. However, in terms of userbase it could have a larger impact.

+1 vote   mod: CSPromod
IceIYIaN Oct 9 2009, 10:19pm says:

Will you be using Quake/Half-Life's Console and Config.cfg system?

-4 votes   game: Overgrowth
IceIYIaN Oct 9 2009, 5:59pm replied:

More console commands, less developer/community.

Bunny-Hopping >>> 1.4++

0 votes   mod: CSPromod
IceIYIaN Oct 9 2009, 4:07pm says:

Is there a console command to make the player physics into CS 1.3?

-2 votes   mod: CSPromod
IceIYIaN Oct 6 2009, 11:59pm replied:

Released vs Not Released... I see a clear winner ;)

+4 votes   mod: Age of Chivalry
IceIYIaN Oct 1 2009, 12:47am replied:

All Valve Source titles come with the SDK Base and SDK Base Orange BoX. (Except HL2dm - FREE Version)

+2 votes   mod: Orion: Source
IceIYIaN Sep 24 2009, 10:29pm replied:

What's wrong with World of WarCraft? It's one of the best games ever. If he's that against WarCraft, we'll call the weapon... Super Dooper Warblade of DooM. It came from... Legend of Zelda?

You or somebody should make it. I bet the downloads would be through the roof.

0 votes   mod: The Mortewood Plaza
IceIYIaN Sep 23 2009, 4:21am replied:

hmm, so in other words I'll be moving slower as I gain levels/equipment... I find games with both a walk button and a run button annoying, MS's UT double tap system isn't my cup of tea either. In UT you can dodge in any direction, so, only +forward is :/ Also hurts as you gotta hold the button down the entire time, limiting strafe jumping quite a bit.

As for cheating single player, I seen the save files. I tried opening with text, but I don't think that's going to work.

+1 vote   mod: Master Sword: Continued 1.2
IceIYIaN Sep 22 2009, 11:21pm says:

Since you like creating weapons, how about the Grand Marshal Warblade from World of WarCraft?

Here's what it normally looks like:

The version I used for over a year before they nerfed it:

-4 votes   mod: The Mortewood Plaza
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