Comment History  (30 - 60 of 281)
IceIYIaN
IceIYIaN Jun 8 2011, 9:42pm replied:

The bow runs out of arrows...

+2 votes   mod: Kingdoms Collide
IceIYIaN
IceIYIaN May 1 2011, 3:51pm says:

Single Player Survival Mode is difficult...

+2 votes   mod: Kingdoms Collide
IceIYIaN
IceIYIaN Apr 12 2011, 1:41pm replied:

You can probably port levels from Hammer/WorldCraft into 3D modeling programs

+2 votes   mod: Lylat's Last Stand
IceIYIaN
IceIYIaN Mar 2 2011, 5:29pm says:

One/Two hit masterbow

+2 votes   mod: Kingdoms Collide
IceIYIaN
IceIYIaN Feb 25 2011, 1:45am replied:

You should try Kingdoms Collide. ModDB.com

+1 vote   game: World of Warcraft
IceIYIaN
IceIYIaN Jan 17 2011, 5:07pm replied:

You need SDK Base 2007 dl'ed

+2 votes   download: Kingdoms Collide 'Final' v1.0
IceIYIaN
IceIYIaN Jan 17 2011, 1:14pm says:

Well, that was dumb. Loaded the game, joined a server, was at the MotD screen and clicked Shift-TAB to change my name... Hit enter to change it and bam, instant bann... Ugh, there went my Monday :d

+1 vote   mod: Kingdoms Collide
IceIYIaN
IceIYIaN Jan 16 2011, 12:52pm replied:

I was excited. Forever without players or servers and suddenly a server with two people. Only to figure out it wasn't the current public version ):

+2 votes   mod: Kingdoms Collide
IceIYIaN
IceIYIaN Jan 12 2011, 3:48am replied:

dl my hotkeys menu mod for Kingdoms Collide, adds countless third person options.
Moddb.com

I've asked them to remove the lock on cam_height 12 or whatever the value is, hopefully they did that

0 votes   media: Kingdoms Collide 1.0 Trailer
IceIYIaN
IceIYIaN Jan 11 2011, 1:51am says:

lol the video says 1.0, but that was already released... We're a few versions past that... We're at v3 or something.

+1 vote   mod: Kingdoms Collide
IceIYIaN
IceIYIaN Jan 10 2011, 4:01am replied:

They're probably just dl'ing the wrong files... Maybe next release, don't seperate them ;)

Deleting some of your old files will help too

+1 vote   mod: Kingdoms Collide
IceIYIaN
IceIYIaN Dec 18 2010, 10:26pm replied:

Any game that's not on the Source or Gold Source engine(Valve games, Half-Life 2, Counter-Strike), you'll have to manually look at kb_act with a text editor. You simply copy the hotkeys you want into your own Config.cfg / AutoExec.cfg / or any Config.cfg

Also, there's an issue with certain games as they don't use the "Alias" command. Most non-Valve games never finished that command and it's a main part of 1337 Board.

+1 vote   download: 1337 Board v7
IceIYIaN
IceIYIaN Dec 18 2010, 11:00am replied:

Yeah, that's what it looks like from the photo. Direction in general would be nice, like if you got hit from behind...

+1 vote   mod: Kingdoms Collide
IceIYIaN
IceIYIaN Dec 17 2010, 6:41am replied:

Also damage and what type of weapon you got hit from?

+1 vote   mod: Kingdoms Collide
IceIYIaN
IceIYIaN Dec 17 2010, 4:55am says:

Will blood on the screen tell you what location you got hit from?

+1 vote   mod: Kingdoms Collide
IceIYIaN
IceIYIaN Dec 16 2010, 9:56am says:

World of WarCraft has my ASDF touch typing hotkeys and macros(General and mainly warrior)
A = Back
S = Forward
D = Stafe Left
F = Strafe Right

+1 vote   download: 1337 Board v7
IceIYIaN
IceIYIaN Dec 10 2010, 5:12pm replied:

You have to have a sword to use a shield, lol

+1 vote   mod: Kingdoms Collide
IceIYIaN
IceIYIaN Dec 9 2010, 7:17am replied:

What game or mod? Have you tried setting up 1337 Board v7? Go to Options/Keyboard(Hotkeys) and use some of the third person hotkeys.

You can also make an AutoExec.cfg (Config.cfg) with your third person hotkeys. See the post below this one.

+1 vote   mod: Elements of War
IceIYIaN
IceIYIaN Dec 8 2010, 4:05am replied:

I'm not, I just made a guide. I make Elements of War and EoW: 1337 Board. My content is for Source in general, so, you can paste it into Kingdoms Collide. I might compile my maps for Kingdoms Collide and Age of Chivalry.

+1 vote   mod: Kingdoms Collide
IceIYIaN
IceIYIaN Dec 6 2010, 7:48pm replied:

The developers don't make money from this. Unless they got advertizements on their website or something. Donations, ha, gl with that. Servers cost money. I'm guessing like $10-20++ a month.

I've been complaining about this for a while. Valve needs to open up their platform and stop using modders.

+1 vote   mod: Kingdoms Collide
IceIYIaN
IceIYIaN Dec 5 2010, 4:31pm says:

My Kingdoms Collide Guide:
Forums.steampowered.com

+1 vote   mod: Kingdoms Collide
IceIYIaN
IceIYIaN Nov 30 2010, 1:34pm says:

Use SDK Tools to create a mod, in the 2006 engine. Then use that version of Hammer.

+1 vote   media: Y'all wanted proof of Hammer Screwing us Over?
IceIYIaN
IceIYIaN Nov 30 2010, 1:42am says:

Not being able to jump for a full second or so after blocking/attacking is the most annoying thing I've ever seen in a video game. If you plan on keeping that crap, can you at least lower it to .1 or .2 of a second?

Actually is that locked to sv_cheats or can a server change the variable? Less developer and more server for commands is always the best option IMO.

+2 votes   game: Chivalry: Medieval Warfare
IceIYIaN
IceIYIaN Nov 24 2010, 9:55am replied:

Mouse2 does jump, *fixed

+2 votes   mod: Age of Chivalry
IceIYIaN
IceIYIaN Nov 24 2010, 5:53am says:

.zip plz

+1 vote   download: 32 Map Pack
IceIYIaN
IceIYIaN Nov 23 2010, 2:40pm says:

Petition:
Can you change default controls to be mouse1 does overhead and mouse2 does slice?

+2 votes   mod: Age of Chivalry
IceIYIaN
IceIYIaN Nov 23 2010, 11:58am replied:

Yes

+1 vote   mod: Kingdoms Collide
IceIYIaN
IceIYIaN Nov 20 2010, 2:27pm says:

I wrote an Age of Chivalry Guide, found here: Forums.steampowered.com

+2 votes   mod: Age of Chivalry
IceIYIaN
IceIYIaN Nov 13 2010, 10:05pm replied:

A: Did you compile your own code? Did you place it in SourceMods/ModName/Bin/ Client.dll Server.dll
B: Is GameInfo correct? You need to have the correct "SteamAppId" to match whatever Client/Server.dll you're using. 215/218 requires "Game SourceTest"

If you compiled your own code, you must match the correct 215/218. If you didn't use any code, delete your Bin folder and use the correct SteamAppId AND Game GameName list. The higher the Game GameName is important to load the Client/Server.dll

+3 votes   mod: Black Operations
IceIYIaN
IceIYIaN Nov 13 2010, 7:35pm replied:

Yes, open kb_act and find the camera controls you want the most.
Open AutoExec.cfg or UserConfig.cfg with a text editor.
Paste all camera hotkeys into one or both of those.
Paste that AutoExec.cfg and UserConfig.cfg into every Valve game or Quake Config.cfg game you own.

bind "F1" "xViewIN"
bind "F2" "xViewOUT"

bind "F3" "xViewSkyToggle"
bind "F4" "xViewSkybToggle"
bind "F5" "xViewlsvToggle"
bind "F6" "xViewrsvToggle"

bind "F7" "exec xCFG/xDefault/xView/FirstPerson.cfg"
bind "F8" "exec xCFG/xDefault/xView/tpv32x0.cfg"

bind "F9" "exec xCFG/xDefault/xView/xChase/LeftShoulder32x0x16.cfg"
bind "F10" "exec xCFG/xDefault/xView/xChase/RightShoulder32x0x16.cfg"
bind "F11" "exec xCFG/xDefault/xView/xChase/ChaseOFF.cfg"

+1 vote   mod: Elements of War
IceIYIaN
IceIYIaN Oct 19 2010, 8:25am says:

I hope we can use the Elements of War sky camera system, where the player always looks to the north of the screen. When you turn left or right, the camera turns clockwise or counter-clockwise with you...
Moddb.com

+1 vote   game: Dota 2
IceIYIaN
IceIYIaN Dec 30 2009, 1:36pm replied:

xController.cfg is included. "exec xController.cfg" in your console or find the commands in the hotkeys/keyboard menu.

+1 vote   download: 1337 Board v6
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