Hello everybody and Assalamun Alaikum! I'm Ömer, a university student living in İstanbul, Turkey. I'm a 3D modeller working with 3DS Max, ZBrush and Blender; 2D Photoshop artist; C, C++ and Java programmer and a BF2 modder. My favourite games are BF2 and BF3, PR, Squad, Insurgency, M&B Warband, and ArmA III. I'm interested in history (any kind of) and drawing. I really keen on weapons, especially modern light firearms. If you need any help about advising, modelling or learning modding, feel free to talk with me via PM. I'll try to help as possible as I can. Keep enjoyed when surfing in my profile and have a nice day! I-Omer-I (A.K.A. Mujaheed, if you see this name in somewhere like Agar.io it's probably me)
Today I finally did it, exported my firs weapon in game, my HK33 model, with some big mistakes. Now I'll try to fix them and it will take my time. I used G3 animations in original game.
I will be nice when I find someone who make animations for me.
Awesome!!! Finally in BF! ;)
Thank you very much for your help my friend. It will be better with some more, so I have some questions to you for making perfect.
Sure, feel free to ask me whatever you want. I hope I'll be able to help you.
Maybe we could use Develop013's animations for the G3A4 or another HK variant? It could fit.I'll link them to you. Also I'll put this in the private group too :)
If someone in our developer group can make animations I can send model. I'm currently checking that model for issues. Also I may make new textures..
And I'm sorry, I voted negative karma accidentally.
(No worries. I fixed it. ;D)
Check out this channel:
Youtube.com
We could use some of the free to use animations if it fits the HK33.
I couldn't find anything good for weapon, in BF2 there is not much G3 variant weapons. I'll try to fit G3A4 animations from AP, and then I'll get permission from AP team. But I think animations in original game is enough at first.