Avid STALKER fan currently serving in the United States military.
Doesn't the version of the Armory Mod you're implementing add new Armors? If I remember correctly, I think 1.0-1.2 might have added a Clear Sky suit as well as another armor. Hoping to see plenty of variation in wearable armor, it plays quite a large part of the game, more often than people give it credit.
Immediately it becomes very clear that you did not correctly uninstall a previous mod and files are conflicting. Please try using some common sense before you throw a tantrum.
Interesting. The 'handling' of weapons is a big thing for me, so I'm interested in seeing how this turns out and learning what is changed.
Can't wait, I'm excited.
I was under the impression from Tarkovsky's 1979 STALKER that it meant 'guide'.
Quit teasing me, I must see this video.
Really hoping it lives up to it's awesome factor.
(semi spoiler) Also hoping I don't have to kill freedom for it, from what I heard
Holy crap, that's a lot of changed/new data.
This picture makes me want to use the STG 44. So bad.
No need to go into extreme detail, but the Crysis SCAR was probably influenced by the XM8 but has some very visual differences. I've just yet to see it in MISERY, and I hope it'll be worth the hours upon hours added to my already 200 or so hours spent within the 'MISERY' infused Zone.
Absolutely sexy rifle, but I am too in love with my SVU. Hoping to some day find this beauty in the Zone. I doubt I will unless it is sold by Owl or Hawaiian at random times, because I still have not heard one hint of anyone finding the Crysis SCAR (designated XM8 by the mod) or FN PARA.
Makes me wonder what the Kolobok will end up doing. I hope it doesn't end up like the dredge wheel or wiggly-spring that gave +6 radiation
Just curious, because I know that there are 'randomized' certain points where weapons can be found. I fell in love with the scoped M16A2, but haven't spotted the A2 without an optic. Is it actually in there, but more of a rare prize, much like the FS2000 with the combat sight? I'd also like to inquire about the other weapons I haven't seen, like the XM8 or the FN FAL Para? Both weapons would be a sight to see, and I'm hoping they're still there.
EDIT: Odd, it seemed to place my comment in the wrong section. Anyways, these Stims are a cool addition.
Might I suggest (even though it is probably extremely late to do so if not too late) that certain artifacts, such as the Kolobok near Skadovsk that are ALWAYS in the same spot be a somewhat randomized chance to find them? Feel free to say no, it was just a spur of the moment question.
I can't wait to make the M16A1 as my go-to marksman rifle again..
VERY sexy RPG-7. Good addition to the Assaulter, by the way. He's slow, but a tank.
I've been caught in bad places without sleep, but there ARE ways to (at least temporarily) reduce sleepiness. Fresh water, Bard's Tea, among others are items you should bring along on longer treks through the Zone. I normally don't leave Skadovsk without some of Bard's Tea. Really a useful item.
However, a warning icon probably wouldn't hurt, though if you're mindful of yourself and your surroundings, the warning icons only re-enforce what you know. Long hours of stalking The Zone will teach you things.
I'm actually quite curious about the SG-552, because with the 1.2 patch, the red dot was quite mis-aligned. The bullets would be shot towards where the bottom verticle line and circle connected instead of the middle. Was this also attended to for 2.0?
There's a scope you can buy from Owl to put on your Mosin. Also, the carrying load / healing changes are a big part. Expecting some bandages and some painkillers to instantly heal a *bullet wound* seems kind of wacky.
The same goes for weight. The ability to constantly jog and sprint around with at least 50 kilograms (~110 lbs) of gear right off the bat also doesn't seem right. You may be special forces, but you aren't Superman. The lowered carry weight is definitely more reasonable, and like Plasma said, it is still very forgiving. The lowered carry weight is supposed to force you to travel light, pick and to choose carefully what you're going to take with you.
Eating food cans leaves you with an empty food can.. Technology!
Good models. The number of miscellaneous improvements continues to excite me. Can't wait to see how everything's going to come together.
Well, Trooper, I don't think you've had the joy of getting the Aks/74u-2 from Snag. It's a TON of fun to use.
I really wouldn't classify it as a sniper weapon simply on the basis that it has a mini-PSO-1 optic on it, however.
That also is a bug, (the excess amount of sway when using the sights) which I'm hoping got taken care of, as I'm sure the development team knows of its existence. It's been talked of before in the problem forum to an extent, but activity there is quite less than it is here.
Unfortunately, the Fa-mas seems more or less broken. The iron sights are mutilated, but the weapon seems to work quite well with an optic on it. Try to stick to single shot, it's quite the lead hose. I'm hoping that this, among the few other weapons with misaligned / mutilated sights are fixed. The notes for MISERY 2 say so for all screen ratios, so I'm excited.
No, I don't think so.
I think I've noticed this too. I can't find anymore artifacts near Jupiter or Skadovsk. Anyone know what's going on
I've found two Lonerbro Stalkers around the Skadovsk area, one carries an AEK-973, and the other a very nice looking F2000 with a combat sight (not the MARS sight it normally has. I think those two are the one gunner's looking for. The AEK-973 is amazing compared to the AK-47. I think this is the second time I've seen them there. They seem to rarely frequent the area, though.
I'm going to have to say no thank you. Seriously, ammo is NOT that expensive. It really isn't. I've more problems with 7.62x54r being sold ONLY at Skadovsk. Use the economy to your advantage; (I know that sounds like crap, but it just means you have to take the time and find who will pay more for certain items, so you effectively get more bang for your buck, or in this case, ruble.
Might work, although I was looking more for the same thing, because I was still looking towards putting an M203 on it.
Will there ever be any variations of the G-36 (or GP-37)? I absolutely love how I'm able to put modifications like silencers or the M203 on the one I found, but I'm never able to get over that bulky, ugly double sight (which isn't even used, the animation puts the middle of the diamond (ish) scope block in the middle of the screen before going into the scope. I'm talking about a model, such as the the G36 in Far Cry, with the single aperture instead of the double.