Avid STALKER fan currently serving in the United States military.

Comment History  (0 - 30 of 80)
Wizzrobe
Wizzrobe Jul 18 2014, 6:42am replied:

I think he was wondering about the qaulity of animation, rather than your computer's processing abiility.

Quite curious myself if they'll look as amazing as the AS-VAL/AKM reloads.

+1 vote     media: Sr-3M Vikhr
Wizzrobe
Wizzrobe Jul 15 2014, 9:18pm says:

Awesome. Can't wait for some animations, especially the Groza!

+4 votes     media: Sr-3M Vikhr
Wizzrobe
Wizzrobe Jun 25 2014, 10:37pm says:

Great to hear how it's all coming along! Good luck!

+3 votes     media: PPX 3 is in
Wizzrobe
Wizzrobe Jun 21 2014, 4:13pm says:

Exciting!

+1 vote     article: News update for 6-18-14
Wizzrobe
Wizzrobe Jun 15 2014, 9:01am says:

That is a truly magical amount of forced depth of field and enb. Too bad it'll never actually look like that.

+2 votes     media: More alien horrors of Skyrim
Wizzrobe
Wizzrobe May 26 2014, 3:21pm replied:

Probably because the SVD / SVU is a semi-automatic and are capable of incredible accuracy as well.

+1 vote     media: Mosin Nagant
Wizzrobe
Wizzrobe May 26 2014, 1:17pm says:

An absolute shame the SVU sights are so hard to work with, since the rear sight remains flipped down to give space for the PSO. Such a fantastic model otherwise.

+1 vote     media: SVD and SVU
Wizzrobe
Wizzrobe May 26 2014, 1:15pm replied:

He means the direction. Because the force of the recoil is pushing back above the center of gravity. the muzzle should be climbing upwards as your shoulder is being pushed back. All it needs is to have the vertical (negative portion) reversed so the view climbs upward instead of being shoved downward.

Otherwise fantastic.

+1 vote     media: SVD and SVU
Wizzrobe
Wizzrobe May 26 2014, 9:19am says:

Great to see the bizon and TT-33 making it in! Love both firearms!

+1 vote     media: pp-19 Bizon and TT-33
Wizzrobe
Wizzrobe May 21 2014, 11:21pm says:

Nice. Can't wait to try this and the PKM out.

+2 votes     media: SVD
Wizzrobe
Wizzrobe May 21 2014, 6:27am says:

And I absolutely loved Limansk in clear sky. Was incredibly satisfying to go through.

+2 votes     article: Few Changes
Wizzrobe
Wizzrobe May 5 2014, 11:40am says:

Not much can be done about that at this point, however there are still plenty of 5.56x45 NATO weaponry that will mount directly to rails.

I did notice that it is in fact quite funny that the mount is simply clipping through the carrying handle, even though it shouldn't. That picatinny rail mount technically shouldn't even be there if it's to go on the carry handle, though that's just how the entire model of ACOG's are.

+1 vote     media: New M16a2 and M4 Carbine
Wizzrobe
Wizzrobe May 5 2014, 11:37am says:

Pretty sick looking, man.

+1 vote     media: New Fal
Wizzrobe
Wizzrobe Apr 28 2014, 6:12pm replied:

That's quite outstanding, I find myself thinking the same way. It really adds to the game and allows each weapon to have further versatility. It's hard to say exactly how excited I am to hear this, though I can understand that'll be quite some time.

Really incredible, man. Can't wait, and good luck!

+1 vote     mod: The Road to Limansk
Wizzrobe
Wizzrobe Apr 28 2014, 4:54pm replied:

Ah, alright. My apologies if I'd been rude about it. I understand your time constraints, so if it takes time, I won't pester you further. I look forward to more progress with this mod as it is, and I do have to say it's quite fantastic as of now.

I'm a bit concerned, however, about it being changed to simply being a model with an automatically integrated optic. Is there any way you'd be able to allow optics to be placed on it, much like the M4A1? That would create quite the versatile weapon, and I feel, in the end, the much better route to go with. I unfortunately do not know what it takes to code and implement it, though I feel that it may take quite a bit of time. Thanks for the response!

+1 vote     mod: The Road to Limansk
Wizzrobe
Wizzrobe Apr 27 2014, 9:18pm says:

It's a true shame that there's really no reason that I can't put an optic on the Colt M16. It's such a cool looking weapon, and it mounts optics the same way as the M4A1, on top of the carrying handle..

What gives?

+1 vote     mod: The Road to Limansk
Wizzrobe
Wizzrobe Aug 10 2013, 8:17pm replied:

For that fact alone I cannot foresee the raising in price of ammunition. Everybody sells ammunition they don't use.

+3 votes     mod: MISERY
Wizzrobe
Wizzrobe Aug 10 2013, 8:07pm replied:

Tedium is not difficulty.

+4 votes     mod: MISERY
Wizzrobe
Wizzrobe Aug 10 2013, 7:10pm replied:

Bullets should be this cheap. For the record, a bottle of Beard's tea, a bit over 1800 roubles, is ~55$ USD. Seriously? The economy is balanced far outside of reality, but making the bullets expensive like they were is an awful idea, and puts off people from trying the mod again, even if it is still flawed. That's fine if you have thousands and thousands of roubles to spare once you know what you're doing, but there's no point in literally crippling a facet in the game just because of one opinion that mistakes tedium for difficulty. Now, all I need to do is find out how to space out the ridiculous amounts of ambient noise that have no place being there.

0 votes     mod: MISERY
Wizzrobe
Wizzrobe Aug 10 2013, 5:52pm says:

I'm getting some ridiculous amounts of stuttering during storms.

+1 vote     mod: MISERY
Wizzrobe
Wizzrobe Aug 1 2013, 9:06pm replied:

The economy is completely broken and bloated into the sky. ~54$ USD for a bottle of Beard's tea? You're joking, right? The Zone is apparently made of roubles and you cannot have any of it.

+1 vote     mod: MISERY
Wizzrobe
Wizzrobe Aug 1 2013, 8:30pm replied:

That sounds great. Not every release is perfect, but plenty of things seem very.. borked. I'm very curious to find out why meat cooking has not been implemented at all.

+1 vote     mod: MISERY
Wizzrobe
Wizzrobe Aug 1 2013, 5:43pm says:

I'm still not sure how to cook meat.. Hm.

+1 vote     download: MISERY 2.1 BETA (now outdated)
Wizzrobe
Wizzrobe Jul 8 2013, 7:21pm says:

Sexy AKMS in that image. Hoping that 7.62x39 plays a bigger role in MISERY 2.0.

+1 vote     media: Equipment Handling (part 2)
Wizzrobe
Wizzrobe Jun 24 2013, 8:34pm replied:

IF you use the full version, it messes with stuff that shouldn't be messed with. I can't remember exactly, unfortunately. But stick with LITE.

+2 votes     media: MISERY 2.0 trailer
Wizzrobe
Wizzrobe Jun 24 2013, 8:14pm replied:

Absolute Nature for CoP LITE should still work. It works for 1.2.

+2 votes     media: MISERY 2.0 trailer
Wizzrobe
Wizzrobe Jun 24 2013, 6:07pm says:

I just hope it all works out and doesn't destroy either my sanity or my computer.

+4 votes     media: MISERY 2.0 trailer
Wizzrobe
Wizzrobe Jun 16 2013, 5:10pm replied:

It's all about having sub-sonic ammunition. It has to travel below the speed of sound. But there's never anything to fully stop the sound of say, a hammer striking the pin, or the bullet leaving the supressor. Or, the slide slamming back (on a pistol), or the bolt (on a semi-automatic rifle).

When you don't have supressed ammunition, supressors will STILL reduce the decibel level produced by the powder's burn. It will also reduce muzzle flash, which helps mask where you are.

+1 vote     download: MISERY Ver.1.0 Patch 2
Wizzrobe
Wizzrobe Jun 16 2013, 4:47am replied:

.45 ACP. Remember, .45 bulletstravel below the speed of sound.

0 votes     download: Weapon Appendix
Wizzrobe
Wizzrobe May 29 2013, 8:11pm says:

I truly believe the 'sniper variant' should be more known as a 'DMR', or designated marksman rifle. Especially seeing as it still uses 5.56x45 (going off of the same-size magazine profile)

Also, the optic on it looks.. far too back. Looks like there's no space between where a cheek weld is to be had.

0 votes     media: Something about weapons
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