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Comment History  (150 - 180 of 764)
hushpuppy
hushpuppy Feb 7 2010, 6:07pm says:

Blood for the blood God!!

+1 vote   media: Khorne Dreadnought
hushpuppy
hushpuppy Jan 31 2010, 6:08pm says:

I love the haning plants :D really shows off the sweet UDk lighting.

+2 votes   media: Warm Gun "Metro" (WIP)
hushpuppy
hushpuppy Jan 11 2010, 6:27pm says:

Why is there a drum barrel clip on a lazer gun? :D

+1 vote   media: screens
hushpuppy
hushpuppy Dec 31 2009, 6:24am says:

sweet flames :D

+1 vote   media: Scene Breakdown
hushpuppy
hushpuppy Nov 16 2009, 5:36am says:

Why is everyone idle....DONT YOU WANNA TALK TO ME?!?!

+1 vote   article: Wolfire IRC Channel
hushpuppy
hushpuppy Oct 26 2009, 8:05am says:

I hope it dosnt take you one month to make a awesome looking underwater fan. Beacuse they you really have to rethink the workflow a bit.

I mean, your models look awesome as ****, but at this phase i dont see the mod ever beeing released since you are keeping such a insane standard.

+1 vote   media: Underwater Turbine Fan
hushpuppy
hushpuppy Oct 17 2009, 4:29pm says:

Jesus christ.....

+1 vote   media: Alien Plasma Gun
hushpuppy
hushpuppy Oct 7 2009, 5:25pm says:

Go Warmgun!

+9 votes   article: Phase 4 Finalists for the MSU Contest
hushpuppy
hushpuppy Oct 2 2009, 10:05am says:

I smell ortographic viewport screenshot :D thats why its distorted.

+1 vote   media: Rhino APC
hushpuppy
hushpuppy Sep 29 2009, 10:30am says:

Seriously, some of theese shots are good enough for a full game. You guys have real tallent and i hope to see you in the industry soon ;).

Just hope your coders can keep up to the bar set by the artists ;)

+2 votes   article: Warm Gun...
hushpuppy
hushpuppy Sep 23 2009, 4:20pm says:

Cant wait for official release :(

+1 vote   media: The Shaman
hushpuppy
hushpuppy Sep 23 2009, 9:50am says:

If it wasnt for the mohawk i would have guess this was from the new Assasins Creed ;)

VERY nice indeed. The sneakers is easy the best part ;)

+1 vote   media: New Scout High Poly
hushpuppy
hushpuppy Sep 20 2009, 9:02am says:

omfg :( i dont have crysis installed.

+1 vote   article: [Brick It] #11- Brick It Alpha Release!
hushpuppy
hushpuppy Sep 13 2009, 7:48pm says:

No possibility of this porting to the EP2 engine?

+1 vote   article: Friday Update #70
hushpuppy
hushpuppy Sep 9 2009, 8:28pm says:

love the rockformation. truly impressive.

+5 votes   media: Initial Screenshots
hushpuppy
hushpuppy Sep 8 2009, 3:48pm says:

Verkar som Skövde is the place to be ;)

+2 votes   media: Updated Ingame Screenshots
hushpuppy
hushpuppy Sep 1 2009, 4:17pm says:

This is insane :O

0 votes   media: Dear Esther Remake - Update 2 (01/09/09)
hushpuppy
hushpuppy Aug 26 2009, 3:46pm says:

Nice, but it needs a bit moore intense light. Not sure about the gray material. I would keep the green decals but replace the gray with either white or green.

+1 vote   media: Slaughter Alainas W.I.P Architectural Test
hushpuppy
hushpuppy Aug 18 2009, 4:52pm replied:

Eldar.....no way dude...

+1 vote   article: WAAAGH! Banner? Not yet
hushpuppy
hushpuppy Aug 16 2009, 5:49am says:

HAHA **** yes!!! so much cooler :D

+1 vote   article: Exciting News
hushpuppy
hushpuppy Aug 15 2009, 3:23pm says:

Wow :O great model really. But wont there be unwrapping issues if you keep it all as one model instead of separete it?

+1 vote   media: Front exterior update
hushpuppy
hushpuppy Aug 13 2009, 6:36pm says:

Is that Ash's hat from Pokemon?

-1 votes   media: Trucker W.I.P
hushpuppy
hushpuppy Aug 4 2009, 6:14pm says:

I have a fetish for gasmasks, and this is hot ^^

+1 vote   media: Character Renders
hushpuppy
hushpuppy Aug 1 2009, 7:48pm says:

Scouts dosnt have thoose big pauldrons that spacemarines have.

Media.photobucket.com

Rest of the model looks nice, but could use a normal map and some texture detail.

If you still want me as a modeller for the team im still avalible.

+1 vote   media: Scout Marine
hushpuppy
hushpuppy Jul 22 2009, 5:04pm says:

Everything in this game looks and seems to play top notch. The only problem i have seem to be the animations. Im not an animator myself but the walking looks really weird.

+1 vote   media: Ledge Climbing
hushpuppy
hushpuppy Jun 27 2009, 6:24pm says:

Looks nice, would love to see some textures on thoose wall. Orange dev textures isnt that impressive ;)

+1 vote   media: Lighting test
hushpuppy
hushpuppy Jun 22 2009, 1:23pm says:

this video rocks !

+1 vote   article: HD Video - Dainty decal demonstration
hushpuppy
hushpuppy Jun 20 2009, 6:20pm says:

OMFG spetznas Bill :D ******* awesome!

+1 vote   media: Bill
hushpuppy
hushpuppy Jun 20 2009, 6:20pm says:

ARRRG SMOOTHING GROUPS CALLING; YOU ****** UP!

+2 votes   media: AK-47
hushpuppy
hushpuppy Jun 5 2009, 6:12pm says:

Been waiting for some time for this one :D glad your not dead.

+2 votes   article: Warm Gun June Update
hushpuppy
hushpuppy May 23 2009, 5:38pm says:

fantastic update guys, please read my comments and think about it ;)

+1 vote   article: Media update
hushpuppy
hushpuppy May 23 2009, 5:37pm says:

kinda bad lighting on this shot. the dark areas is kinda flooding the whole sceene. maybe a small ambient light would fix this to kinda take the dark tone from the textures down a bit. beacuse now it just looks extreme.

it might also be the image compression that play a part in this, i dont know. but i liked the other shot much better.

+2 votes   media: Screenshot 14
hushpuppy
hushpuppy May 23 2009, 5:35pm says:

Its really impressive for beeing a source mod. very atmospheric. great lighting and texturing. i cant really tell how much of this is bsp and whats modelled and thats very good.

just hope this is optimized good ;) so we all can enjoy it.

+4 votes   media: Screenshot 13
hushpuppy
hushpuppy May 20 2009, 3:39pm says:

MADNESS!

+1 vote   article: Fortnight Madness
hushpuppy
hushpuppy May 18 2009, 7:27pm says:

I kinda liked the first result better...looked a lot moore realistic than that "bloom-tastic" thing

+1 vote   article: Petrograd Mod Level Design (Interior Lighting/Optimization)
hushpuppy
hushpuppy May 8 2009, 5:31pm says:

How much polys do you pend on a prop like this? Are you moore free to do what you want in the cryengine 2 or do oyu till have some bounderys? I mean in most cases you can see that they are pretty low poly, but do you have the freedom to crank the poly count up a bit compared to lets say the Unreal Engine.

+1 vote   article: Eden - Developer Diary 02: Asset Creation
hushpuppy
hushpuppy Apr 29 2009, 5:29pm says:

I know im mr complainypants now, but he dosnt have much of a characteristic now does he? He is moore like a blank canvas to personalize ;)

+1 vote   media: Mercenary Male 1 Wire-frame
hushpuppy
hushpuppy Apr 25 2009, 9:32am says:

Holy **** :D want wait for the model :D

+3 votes   article: Tyrannosaurus
hushpuppy
hushpuppy Apr 19 2009, 8:34am says:

nice, could use an ambient occlusion pass on the texture tho.

+1 vote   media: Larger Ship 9
hushpuppy
hushpuppy Apr 15 2009, 4:52am says:

wow just 30 mins :O

+1 vote   media: Broken Moon
hushpuppy
hushpuppy Apr 7 2009, 5:19am says:

love that time of day video :D

+2 votes   article: MechWarrior: Living Legends - April Update 1
hushpuppy
hushpuppy Apr 1 2009, 5:46pm replied:

I see what you did thar ;)

+1 vote   media: Inferno panorama view
hushpuppy
hushpuppy Mar 16 2009, 3:50pm says:

LOD kinda kills it. Any way you can get around that?

+3 votes   media: "Galloping Gallimimus" - Movie Location
hushpuppy
hushpuppy Mar 13 2009, 8:23pm replied:

Wouldnt that pull alot of focus? I think its better to keep the UI focused to the bottom part for immersion.

+1 vote   media: ui concept 1
hushpuppy
hushpuppy Mar 10 2009, 6:10pm says:

Haha hillarious :D but still awesome :D

+1 vote   media: support class
hushpuppy
hushpuppy Mar 9 2009, 6:53pm says:

Fine peice of modelling right there, how many polys?

+1 vote   media: well
hushpuppy
hushpuppy Mar 8 2009, 7:56pm replied:

Damn it, why do we have to get the picky ones leaving comments xD

Just kidding, im the guy the modelled the G36C and the M3. I read your comments man, really nice to get some serious input.

The M3 is only at 2,3k polys, so since this is beeing done for Cryengine i felt free to bump up the details a bit.

Thats why some part of the Shotgun/G36 is bit moore detailed than others.

I hope that you will comment on my other guns and tell me where i can improve ;).

+1 vote   article: Weapon Models
hushpuppy
hushpuppy Mar 1 2009, 5:34pm says:

Cool :D

+1 vote   media: Dogfighting
hushpuppy
hushpuppy Feb 24 2009, 7:50pm says:

That texture lod is kinda killing my buzz...sorry but since you have kept an awsome quality on the previous shots im gonna have to complain about this one.

Moore threes to cover up ugly lod.

+2 votes   media: Nightfall on Clearcut
hushpuppy
hushpuppy Feb 20 2009, 5:30pm says:

Yeh some texture blending would be nice :D

+2 votes   media: Combat Scene on SA_Sandblasted
hushpuppy
hushpuppy Feb 16 2009, 5:05am says:

Oh ****, its a lion! Get in the car!

+2 votes   media: Super Angry Ultimate Tiger of Death
hushpuppy
hushpuppy Feb 13 2009, 7:37pm says:

Cool ;)

+2 votes   article: Demo Smoother Tutorial for Sexy Trailers!
hushpuppy
hushpuppy Feb 11 2009, 5:49pm says:

THat must look amazing ingame :D cant wait for this mod.

+1 vote   media: Barrage!
hushpuppy
hushpuppy Feb 3 2009, 10:02am says:

To small...

jk ;) looks great!

+1 vote   article: [Brick It] #7 - Big, bigger, ...
hushpuppy
hushpuppy Feb 1 2009, 7:31pm says:

This looks really good. Stunning. Watching this in 720p is really worth it.

But i have one question. The lava looks like crap. Im sorry but it does. Cryengine has so much better tools for water, why not use thoose?

Other than that im amazed.

+2 votes   media: LightSpire Tech Video
hushpuppy
hushpuppy Jan 31 2009, 7:16am says:

Alot of updates coming :D

+2 votes   article: Jurassic Park Update!
hushpuppy
hushpuppy Jan 30 2009, 5:12pm says:

cool

+1 vote   article: CheyTac M200 Intervention
hushpuppy
hushpuppy Jan 28 2009, 5:58pm says:

Saw this over at Crymod.com :D so this is the mod you are working on huh?

+1 vote   media: CryRecon:NanoWarrior Weapons & Assets
hushpuppy
hushpuppy Jan 28 2009, 4:55am says:

Hurrm i dont really get the gameplay from thoose screens. Post a video or something.

+1 vote   mod: Extinction Map Pack
hushpuppy
hushpuppy Jan 20 2009, 7:29pm says:

LOD must be a bitch when you are dealing with thoose big outdoor areas.

+2 votes   media: Extremity Combat Scene
hushpuppy
hushpuppy Dec 22 2008, 4:59pm says:

Errh :D i hope you're gonna change that texture dude ;) dosnt really look like.....nicely cut grass.

Sexy voice tho.

+2 votes   mod: Unreal Baseball
hushpuppy
hushpuppy Dec 5 2008, 7:47pm says:

Lokks really really good
this mod looks amazing!

+1 vote   media: Level test with new rocks
hushpuppy
hushpuppy Nov 1 2008, 4:53pm says:

Really nice models.

+2 votes   media: HK416 Gun Model
hushpuppy
hushpuppy Oct 30 2008, 8:36am says:

Anti Aliasing plx?

+1 vote   media: Portal Gun comparison
hushpuppy
hushpuppy Oct 29 2008, 10:31am says:

Really cool :D cant wait to check out the textures. Is this the viewmodel or the thrid person btw?

+1 vote   media: Assault Rifle
hushpuppy
hushpuppy Oct 18 2008, 7:34pm says:

Why would you ever want to combine theese things? :D

+2 votes   media: Stormwind - Tradedistrict - Go-through
hushpuppy
hushpuppy Oct 18 2008, 3:33pm says:

Amazing. I know you said its pre alpha, but cockpit view looks very unfinished. :D but i trust you guys will make it awsome.

I wish i knew how to map in Crysis, guess i have to try it out sometime.

+1 vote   media: Variants A-Plenty
hushpuppy
hushpuppy Oct 13 2008, 3:24pm says:

looks cool :D but still lots to be done.

+1 vote   media: Puma's on Patrol
hushpuppy
hushpuppy Sep 25 2008, 2:01pm says:

cool, keep it up id love to see moore

+1 vote   article: Features Update
hushpuppy
hushpuppy Sep 15 2008, 7:24pm replied:

Thats the thing i thoug about, this has beein in development for some time :D when are we gonna se the ingame textured stuf??

Anyhow grat job guys, i really think you can pull it off. :D

+2 votes   media: October 5 Teaser
hushpuppy
hushpuppy Sep 5 2008, 6:15pm says:

Aww i hate that i cant watch theese live. Do you still record them and post them so i can listen later?

+1 vote   article: Modcast Live! Episode 5
hushpuppy
hushpuppy Aug 26 2008, 12:16pm says:

Sweet, i like the render ;) is that mental ray of vray?

+2 votes   media: Lift and Cage <3
hushpuppy
hushpuppy Aug 25 2008, 2:20pm says:

link is borken.

+1 vote   article: Basic Lighting in 3DS Max (Video tutorial)
hushpuppy
hushpuppy Aug 24 2008, 8:42am says:

RAWRsome!

+1 vote   media: Level Shots & Props
hushpuppy
hushpuppy Aug 18 2008, 1:53pm says:

another peice of incredable art :D

+1 vote   media: Monster and Amy
hushpuppy
hushpuppy Aug 14 2008, 6:23am says:

translation plz ? this is German right?

+1 vote   media: DBC on PC Action Magazine
hushpuppy
hushpuppy Aug 12 2008, 2:44pm says:

The new visor is AWSOME, i dont know if you read my comment or not but this is how a visor looks like!

+1 vote   article: New Video Showing Visor + More.
hushpuppy
hushpuppy Aug 12 2008, 2:36pm says:

Sorry to say but after seeing that zombie zbrush render im quite disappointed with the quality of the weapon models

+1 vote   media: March Update 08
hushpuppy
hushpuppy Aug 11 2008, 5:14pm says:

Looks really good for a concept. Are the spiders mechanical or demonical?

+1 vote   media: DBC - the Other world - 3
hushpuppy
hushpuppy Aug 6 2008, 1:14pm says:

i dont really notice any changes since i dont play battlefront regulary :O

+1 vote   article: Star Wars: Battlefront Project Beta
hushpuppy
hushpuppy Aug 5 2008, 2:17pm says:

geif textures on this one :D

+1 vote   media: Miscellaneous Props
hushpuppy
hushpuppy Jul 19 2008, 7:05am says:

awsome concept !!

+1 vote   media: IO Lab Concepts
hushpuppy
hushpuppy Jul 17 2008, 6:56pm says:

Cute :D i want one!

+1 vote   media: Amy and Gregory
hushpuppy
hushpuppy Jul 9 2008, 8:27am says:

omfg amazing :D yah i second the darker grass thing

+1 vote   media: more wip
hushpuppy
hushpuppy Jun 27 2008, 2:20am says:

freaking awsome!!!!

+1 vote   media: Lord Gregory model
hushpuppy
hushpuppy May 22 2008, 6:35pm says:

dude.....your my hero when it comes to celshading :O it looks....brilliant

+1 vote   media: Airborn Main Character
hushpuppy
hushpuppy Apr 29 2008, 6:49pm says:

incredable render :D

+1 vote   media: Crossbow By Pieter / Phaeton
hushpuppy
hushpuppy Apr 26 2008, 10:18am says:

cewl, is this rendered in Unreal 3 or 3dsmax?

+1 vote   media: Finished Merc (360 view)
hushpuppy
hushpuppy Apr 26 2008, 10:17am says:

Looks amazing, but itsn it just a tad bit bright? i would sharpen up the shadows, or else it just to easy for the Mercs.

0 votes   media: Lakehouse Teaser
hushpuppy
hushpuppy Apr 20 2008, 5:16am says:

wow extremly well done

+1 vote   media: Gillan Thief
hushpuppy
hushpuppy Apr 17 2008, 5:46pm says:

Ni borde fixa invandrar mod där det står "Aina"

+1 vote   media: Cop Skin, v.1.0
hushpuppy
hushpuppy Apr 4 2008, 6:02pm says:

Awsome, looks alot like the FLAG in Gundam 00, but still unique.
Good work, will be tracking this one.

+1 vote   mod: Mecha Arms Generation
hushpuppy
hushpuppy Mar 23 2008, 5:58pm says:

nice

+2 votes   article: Raccoon City Police Department Update
hushpuppy
hushpuppy Mar 8 2008, 6:45pm says:

I was just wondering, what kind of people are you looking for? i might be interested to be leveldesigner/2dartist here.

+1 vote   mod: Eclipse
hushpuppy
hushpuppy Mar 6 2008, 11:13am says:

Now with the SDK out, lets see some zombie models ^^

+1 vote   media: testing out zombie behavior
hushpuppy
hushpuppy Mar 5 2008, 8:40pm says:

looking awsome !

+1 vote   media: Weekly News Pictures 2008-02-18
hushpuppy
hushpuppy Aug 13 2009, 11:20am says:

really nice :D id love to see some textures soon ;)

+1 vote   media: Cafe update :D
hushpuppy
hushpuppy Aug 13 2009, 11:17am says:

Much better lighting setup than the last renders. really shows the detail you put into some of the walls. GJ man.

+2 votes   media: Cafe update :D
hushpuppy
hushpuppy Aug 10 2009, 6:19pm says:

More different kind of towers. And when i first played the fist release of the game, the difficulty curve was just insane. Make 5-10 stages easy then begin with the challenge so you at least have the chance to build a stable economy.

Cuz thats what TD is about ;) Creating a smart maze with lots of towers and lots of different kinds of towers.

+1 vote   media: Sanctum Music Video
hushpuppy
hushpuppy Aug 4 2009, 6:16pm says:

needs moore WW1 gas mask ;)

+1 vote   media: Character Renders
hushpuppy
hushpuppy Aug 2 2009, 5:26pm says:

Very nice wip ;) needs some work in the neck area however. See you fixed the shoulderpads. And the boots look perfect. Really nice work.

The clothparts could use a Zbrush enhancement for like folds and such ;) but i guess thats to come ey.

+1 vote   media: Scout Model small update
hushpuppy
hushpuppy Jul 30 2009, 2:35pm says:

wtf did i just see?

+1 vote   article: Rubber Ninjas meets Overgrowth
hushpuppy
hushpuppy Jul 29 2009, 7:19am says:

really nice models you have there ;) the texturing is superb.

+1 vote   article: Environment Props
hushpuppy
hushpuppy Jul 26 2009, 5:09pm says:

So things go BOOOOOOOOOOOOM now? wicked....

+1 vote   media: New particle effects: Core explosion
hushpuppy
hushpuppy Jul 26 2009, 9:29am says:

Looks so much better :D

+2 votes   media: New cockpits - WIP
hushpuppy
hushpuppy Jul 21 2009, 6:56pm says:

Allways sniffin that herb ^^

+1 vote   media: Merc Screenshots
hushpuppy
hushpuppy Jul 21 2009, 6:55pm says:

Love the spies.....but question is....can i have tf2 spy skin instead? :D

-3 votes   media: Wallpaper
hushpuppy
hushpuppy Jul 21 2009, 3:28pm replied:

Well im still here, and we could still do a Engine change. Unreal 3 is by far the easiest to learn and allready have a big community.

+1 vote   article: Status Report
hushpuppy
hushpuppy Jul 21 2009, 3:26pm says:

I did ask this on facebook, but how will the models get from .OBJ to your engine, do you have to compile them like in Source or can you just import them and the engine will do all the calculations like in the UnrealEngine.

Anyhow if you have to compile them a GUI would be really nice ^^

+1 vote   article: Item browser progress
hushpuppy
hushpuppy Jul 20 2009, 6:32pm says:

Nice, this is a 3dsmax render right? And not ingame?

+2 votes   media: Cafe Teaser 2
hushpuppy
hushpuppy Jul 20 2009, 1:16am says:

Looks very stiff. And a bit to clean to be honest. The characters dosnt seem to have any wight at all.

+1 vote   media: Neck Break Back Untextured
hushpuppy
hushpuppy Jul 17 2009, 12:55pm says:

I can smell the pine scent from here.

+1 vote   article: Pine tree asset
hushpuppy
hushpuppy Jul 15 2009, 6:21pm says:

Man i hate how grass and terrain works in UE3....allways get my grass sticking up in the worng places.

+2 votes   media: Deadlock Shot 2
hushpuppy
hushpuppy Jul 15 2009, 6:20pm says:

awesome work.

+1 vote   media: Deadlock Shot 8
hushpuppy
hushpuppy Jul 15 2009, 6:20pm says:

man that is some awesome mapping right there.

+1 vote   media: Deadlock Shot 1
hushpuppy
hushpuppy Jul 15 2009, 4:02pm says:

Minus for orignal sounds. Looks just like a reskin of the old gun rather than a new one.

Still impressive ;)

+2 votes   media: Assault Rifle Ingame
hushpuppy
hushpuppy Jul 15 2009, 4:00pm says:

Haha looks really nice :D

+1 vote   media: Assault Rifle
hushpuppy
hushpuppy Jul 12 2009, 7:35pm says:

now THIS is silly :O

0 votes   article: Skill Tree Preview
hushpuppy
hushpuppy Jul 10 2009, 10:52am says:

Im tracking youguys everywhere but twitter ^^ cuz i hate twitter.

+1 vote   article: Social Media Icons for Game Developers, including ModDB
hushpuppy
hushpuppy Jul 6 2009, 6:33am says:

holy hell its crab people!

+1 vote   media: Playtest Impressions June IV
hushpuppy
hushpuppy Jul 3 2009, 5:07pm says:

I really hope you rework the middle part. Looks very weird., Other than that i kinda like the design. Reminds me of a pod racer :D

+3 votes   media: WIP Models
hushpuppy
hushpuppy Jul 1 2009, 4:47pm says:

I had a hard time noticing any difference :O

+1 vote   media: Inner Sphere Mauler - Four Variants with Textures
hushpuppy
hushpuppy Apr 16 2010, 10:37am says:

whats up with the neon strings?

+1 vote   media: Props
hushpuppy
hushpuppy Mar 1 2010, 3:21pm says:

Sounds like a hillarious idea :D tobad i dont have Gmod.

+1 vote   download: Prop Hunt v2.00
hushpuppy
hushpuppy Feb 9 2010, 1:47am says:

Congrats on winning :D

+1 vote   member: artozi
hushpuppy
hushpuppy Jan 31 2010, 5:53pm says:

Amazing ;) gonna be sweet to moove over to the UDK ;)

+2 votes   media: UDK Test shots
hushpuppy
hushpuppy Nov 3 2009, 12:11pm replied:

Same here *cough* i have slacked off :( Will finish up this dread right away ;)

+2 votes   media: Dreadnought WIP
hushpuppy
hushpuppy Nov 2 2009, 3:01am says:

Booleans are bad....mmmkaaay.

But i understand why you did add it, since unreal dosnt work that well with lighting and alpha masks.

+3 votes   media: Brewery Window
hushpuppy
hushpuppy Oct 18 2009, 6:43am says:

Nice interiors of the ships. I really like the design.

+1 vote   article: October Update: Including Teaser Video Comparison
hushpuppy
hushpuppy Oct 17 2009, 4:31pm replied:

Its not even processed yet >_<

+1 vote   media: Orochimaru Remix
hushpuppy
hushpuppy Oct 2 2009, 10:04am says:

Are you sure you wanna call it Renegade X ? Since there is allready a mod called that for Unreal 3. :D

0 votes   article: Ren40k October Update: 107.A2.91e
hushpuppy
hushpuppy Sep 25 2009, 6:49pm says:

Nice ;) Its harder than it looks ;)

+3 votes   media: 49er Voice Recordings
hushpuppy
hushpuppy Sep 25 2009, 6:29pm says:

King of displacements and moody settings.

+1 vote   media: Dear Esther Remake - update 25/10/2009
hushpuppy
hushpuppy Sep 23 2009, 9:49am says:

Extremly nice model :D

+1 vote   media: Scout Arm Blade Detail
hushpuppy
hushpuppy Sep 16 2009, 8:07am replied:

Nice im really looking foreward to it ;) Skövde rocks!

+2 votes   download: Sanctum Alpha Version 3 (September 2009)
hushpuppy
hushpuppy Sep 2 2009, 7:31pm says:

I love the steampunk indian theme you got going ;) gasmask should be in ever game. Its just so sexy.

+3 votes   media: The Shaman by Patrick Paquin
hushpuppy
hushpuppy Sep 2 2009, 3:32pm says:

Dude furst rules of mods ;) post screenshots of something in your updates.

Any news on the mod yet?

+1 vote   article: Update
hushpuppy
hushpuppy Sep 1 2009, 11:09am says:

Dude, you're an excelent mapper man!!! this is really nice.

+1 vote   media: Dear Esther Remake - Update 2 (01/09/09)
hushpuppy
hushpuppy Aug 18 2009, 3:29am says:

Awww i thought the Orcs idea was really cool :D

+1 vote   article: WAAAGH! Banner? Not yet
hushpuppy
hushpuppy Jun 30 2009, 11:39am says:

Keep it up guys. We are waiting :D

+1 vote   article: #8 - Brick It works again
hushpuppy
hushpuppy Jun 20 2009, 6:22pm says:

this is the 3rd person model right?

nice dragunov ;) but i would suggest that you only post highres models, for the purpuse of showing off ;) dosnt look that cool if you post like really optimized 3rd person models.

+1 vote   media: SVD
hushpuppy
hushpuppy Jun 20 2009, 6:21pm says:

this is a fantastic model.

+1 vote   media: Francis
hushpuppy
hushpuppy Jun 19 2009, 3:44pm says:

Wow, fantastic model :O

+1 vote   media: droideka001 wf mode
hushpuppy
hushpuppy Jun 10 2009, 6:21am says:

When i thought about looking at this pic i just "JIZZED IN MUH PANTZ!!!"

+2 votes   media: Status update on SA_Extremity
hushpuppy
hushpuppy May 27 2009, 6:41pm says:

Finally :D sweeet, cant wait for this game.

+2 votes   media: NS2 teaser trailer
hushpuppy
hushpuppy May 24 2009, 9:07am says:

This stuff is going real slow guys ;) comon step it up!

+1 vote   media: Grav Lift
hushpuppy
hushpuppy May 20 2009, 6:14pm says:

I love developer banther :D its awesome.

+2 votes   article: Developer Banter - Eternal Silence
hushpuppy
hushpuppy May 8 2009, 4:31pm says:

Awesome :D downloading now.

+1 vote   download: The Ball - Teotl
hushpuppy
hushpuppy May 7 2009, 3:38pm says:

With a bit of textures it would pop.

+1 vote   media: Drop Pod
hushpuppy
hushpuppy May 1 2009, 6:54pm says:

Yeh, cant wait.

+1 vote   article: MechWarrior: Living Legends - April Update IV
hushpuppy
hushpuppy Apr 25 2009, 5:44pm says:

Haha i loved this mod since the release. But you can still up the game quality a whole lot. How about custom character skins? and a bit better UI with a trick system maybe?

+1 vote   media: Snowreal - Balls of Snow Trailer
hushpuppy
hushpuppy Apr 21 2009, 7:53am says:

loooks looks very fun :D reminds me of battlezone.

+1 vote   article: New video - stealth upgrade
hushpuppy
hushpuppy Apr 19 2009, 8:21am says:

Yay moore videos :D keep it coming guys, ill keep supporting this mod.

+2 votes   media: Dev Comments: Kismet
hushpuppy
hushpuppy Apr 14 2009, 12:14pm says:

I had the first comment at youtube :D i have to say, its jawdropping.
I love the silence of space ^^

+1 vote   media: Early Gameplay Video
hushpuppy
hushpuppy Apr 8 2009, 3:50pm replied:

This comment might sound stupid, but have you ever thought of creating the gas giant out of a big cloud? I mean thoose volumetric ones? would that be possible?

+1 vote   media: Planetary Bodies: (WIP)
hushpuppy
hushpuppy Apr 6 2009, 10:04am says:

looks sweet.

+1 vote   media: Day-Night-Cycle on SA_Inferno
hushpuppy
hushpuppy Apr 6 2009, 10:03am says:

insane :D

+1 vote   media: PPC - New particle effects
hushpuppy
hushpuppy Apr 5 2009, 3:32pm says:

Never understood whats so great about twitter...im allready tracking you on ModDB, what moore can you ask ?! :D

+1 vote   article: Tactical Assault is all a Twitter
hushpuppy
hushpuppy Apr 3 2009, 4:21pm says:

sweet :D i like how the rock formations turned out.

+3 votes   media: Panorama view of SA_PalaceGates at Sunrise
hushpuppy
hushpuppy Mar 31 2009, 3:35am says:

sweeeeeeet

+1 vote   media: Taking out a battleship
hushpuppy
hushpuppy Mar 30 2009, 6:31pm says:

Yeh i saw you winning over at MakesomethingUnreal. Congratz dude. Cant wait to see moore from you guys ;)

+1 vote   article: The Ball - New Media and Release Date
hushpuppy
hushpuppy Mar 30 2009, 8:28am replied:

I figured you where going for that ^^ and yes that makes sense.

+1 vote   media: Capital Ship AA fire (Particle Test)
hushpuppy
hushpuppy Mar 29 2009, 4:10pm says:

Very nice.

+1 vote   media: game-mesh-wip
hushpuppy
hushpuppy Mar 29 2009, 2:40pm says:

Just to remind you....why would the shots scatter like that? Isnt this space? Zero gravity and all? I know it looks bad but it would be moore realistical if the shots where in a perfect straight line.

+1 vote   media: Capital Ship AA fire (Particle Test)
hushpuppy
hushpuppy Mar 28 2009, 10:42am says:

That is some sweet spaceship model you have there :O looks amazing.

Get to work Sir Baron ;) cant wait for this.

+1 vote   media: Teaser
hushpuppy
hushpuppy Mar 27 2009, 4:43pm says:

*Bzzzzzbuurtt*

+1 vote   media: More heavy fighting on SA_Marshes (new pic)
hushpuppy
hushpuppy Mar 24 2009, 3:44pm says:

Less chatting moore gameplay videos :D

+1 vote   article: One small step for a man, one giant leap for Mac-kind
hushpuppy
hushpuppy Mar 21 2009, 7:05am says:

86million fps :O ?

+2 votes   media: Alpha 5 Screenshots
hushpuppy
hushpuppy Mar 19 2009, 2:39am says:

Sweet, i like this one, probably moore than the others.
It just has a moore distinct look and feel to it. The Wing shape comes in great. Just hope you pull it off at a modelling stage ;)

+1 vote   media: SOT Hub Concept part 2
hushpuppy
hushpuppy Mar 15 2009, 5:14pm says:

Very nice Zbrush work im impressed

+1 vote   article: Left 4 Dead First Blood - update
hushpuppy
hushpuppy Mar 13 2009, 1:10pm says:

kinda nice, i think the minimap placeholer takes alot of space on the screen and the actual minimap becomes rather small. Other than that i like it, kinda reminds of Diablo 2's structure.

+2 votes   media: ui concept 1
hushpuppy
hushpuppy Mar 8 2009, 7:58pm says:

This is indeed a real beauty. I love the shapes at the armrest. Must have been hell to model.

+1 vote   media: CX4 Storm - Pictinny rails, EoTech, barrel shroud.
hushpuppy
hushpuppy Mar 8 2009, 3:42pm says:

.....wow.....It looks great....what a ******* idea :D lol

+1 vote   media: John J. Rambo
hushpuppy
hushpuppy Feb 23 2009, 4:48pm says:

really cool

+1 vote   media: Shiva attackrun
hushpuppy
hushpuppy Feb 17 2009, 12:59pm says:

Pyramids? Sweet :D

+1 vote   media: Combat Scene on SA_Sandblasted
hushpuppy
hushpuppy Feb 13 2009, 9:13pm says:

I think that waterfall would stleast generate some disturbance in the water below. like a cloud of water or anything...

+1 vote   media: Jungle
hushpuppy
hushpuppy Feb 11 2009, 4:29pm says:

-New Achivement Unlocked-
Tomahawk'd

+1 vote   media: Hatchet Textured
hushpuppy
hushpuppy Feb 5 2009, 10:44am says:

Moore videos :D awesome! Only problem is that the Jets are kinda slow...

+1 vote   media: Things going boom
hushpuppy
hushpuppy Feb 1 2009, 8:46pm says:

Dont really get the second woodpanel though. looks like you are gonna hold this guyn with 2 hands. that would be pretty weird.

+2 votes   media: Warm Gun Jan Update
hushpuppy
hushpuppy Feb 1 2009, 7:39pm says:

Now. How about that AK 47? :D

+1 vote   media: Jungle
hushpuppy
hushpuppy Jan 29 2009, 11:17am says:

Stays very true to the original, but still looks a bit blurry.

+1 vote   media: H3MT Shotgun
hushpuppy
hushpuppy Jan 29 2009, 11:16am says:

Wow looks really cool, but the textures look a bit blurry, is that just compression or ?

+1 vote   media: H3MT Shotgun
hushpuppy
hushpuppy Jan 28 2009, 5:58pm says:

....i hope there will be a black scottish guy unlockable ;)

+1 vote   media: CryRecon:NanoWarrior Weapons & Assets
hushpuppy
hushpuppy Jan 28 2009, 5:57pm says:

Amazing model ;)

+2 votes   media: CryRecon:NanoWarrior Weapons & Assets
hushpuppy
hushpuppy Jan 28 2009, 5:57pm says:

massive "nutguard" indeed :D I cant really trll if this is a drawing or a zbrush sculpt with drawings on it.

+1 vote   media: CryRecon:NanoWarrior Weapons & Assets 2
hushpuppy
hushpuppy Jan 28 2009, 5:55pm says:

Very pretty :D

+1 vote   media: Pyongyang City Assets
hushpuppy
hushpuppy Jan 27 2009, 7:33pm says:

I LOVE THIS GUN <3

+1 vote   media: Klobb
hushpuppy
hushpuppy Jan 27 2009, 7:00pm says:

This is probably the best texture tutorial i have ever seen.

Dont take this lightly! Wonderful job, changed how i work!

+1 vote   download: Creating a Weapon For Source
hushpuppy
hushpuppy Jan 24 2009, 3:15am says:

Wait, this sounds intresting. Kinda like wow arena in a way? I mean same combat and casting system but with dota heroes and a new map?

Im tracking this allready.

+1 vote   mod: Dota Source [DEAD]
hushpuppy
hushpuppy Jan 22 2009, 5:00am says:

really nice character.

+1 vote   article: Petrograd - January 21th Update
hushpuppy
hushpuppy Jan 20 2009, 9:39pm replied:

man that vid is insane :( my computer is gonna burst into flames.

+1 vote   media: Reinforcements have arrived
hushpuppy
hushpuppy Jan 18 2009, 7:45am says:

really nice, id love to see some ingame movies of this level.

+1 vote   media: Reinforcements have arrived
hushpuppy
hushpuppy Jan 9 2009, 10:45am replied:

Its called sci-fi for a reason -,- get a sense of imagination dude.

+4 votes   media: NT_Ghost Map Preview
hushpuppy
hushpuppy Jan 1 2009, 5:45pm says:

very hot model, reminds me of killzone 2.

+1 vote   media: AR7 - Assault Rifle
hushpuppy
hushpuppy Jan 1 2009, 3:32pm says:

cool, very high quality render indeed

+1 vote   media: Brick It Render
hushpuppy
hushpuppy Dec 25 2008, 9:41am says:

Awsome work really, i like it alot. Stays true to the original game.

+1 vote   media: H3MT Foundry Promo
hushpuppy
hushpuppy Dec 23 2008, 8:28pm says:

What engine are you working in?
To bad with deehunter =/

+1 vote   article: Where We Stand
hushpuppy
hushpuppy Dec 22 2008, 9:06pm replied:

Tobad, looks amazing dude :D You sure could teach us alot.

+1 vote   media: directional lightmap shader
hushpuppy
hushpuppy Dec 22 2008, 4:36pm replied:

Dude....make a tutorial, beacuse you're like the god of Unreal 3 Material editor.

+2 votes   media: directional lightmap shader
hushpuppy
hushpuppy Dec 11 2008, 3:12pm replied:

I just slopped some models together to get the mod autherized. Thats supposed to be barricades with sandbags....heavy heavy WIP.

+1 vote   mod: Killzone 2 Mapping Project
hushpuppy
hushpuppy Dec 10 2008, 8:43am says:

Awww tobad :(

+1 vote   article: X32I is now on Hold
hushpuppy
hushpuppy Dec 7 2008, 5:31pm says:

Is this ligthed in UE3? It might just be the textures but this reminds me of radiosity. they did that in mirrors edge and it would be amazing if you guys had it implomented.

+1 vote   media: Chinese store
hushpuppy
hushpuppy Dec 7 2008, 5:29pm says:

So.....i hope you will at some point play this snail :D looks hillarious.

+1 vote   media: animal concepts
hushpuppy
hushpuppy Nov 1 2008, 4:58pm says:

Cool :D what engine is this?

+1 vote   media: Foundry WIP
hushpuppy
hushpuppy Nov 1 2008, 4:53pm says:

Looks amazing !!!

+2 votes   media: HK416 Gun Model
hushpuppy
hushpuppy Oct 30 2008, 7:51am says:

The only thing i dont like on this mod is probably the usage of the original Crysis guns. if this is gonna be a total conversion i suggest you bring in some new and moore intresting looking guns that match your theme better.

+1 vote   article: Petrograd - October 30 Update
hushpuppy
hushpuppy Oct 29 2008, 10:31am says:

*BURST*
*BURST*
*BURST*
*BURST*
*KILL*

+1 vote   media: Battle Rifle
hushpuppy
hushpuppy Oct 26 2008, 7:39pm says:

Cewl. Now show us the textured :D Cant wait!

+1 vote   media: Recon Permutation
hushpuppy
hushpuppy Oct 24 2008, 9:13am says:

Awsome :D

+1 vote   media: Elemental Variations
hushpuppy
hushpuppy Oct 13 2008, 3:27pm says:

Very cool.

+1 vote   article: X32I Episode 2 Trailer + More
hushpuppy
hushpuppy Oct 8 2008, 4:18am says:

Looks sweet :D

+1 vote   media: Character Models
hushpuppy
hushpuppy Oct 2 2008, 6:02am says:

Hi Sir Baron, are you the same Sir baron as on Gametrailers.com? :D Im going into some CryEngine 2 Mapping now and i just wondered if you could help me out with some stuffs.

Just as a comment on the blog update, what do you need done in terms of modding, is it audio modelling or? Cuz im pretty much the noob at Cryengine 2 but i have been along with Unreal engine 3 and i mostly do 100% custom content levels now.

+1 vote   member: SirBaron
hushpuppy
hushpuppy Sep 26 2008, 5:43am says:

awsome texturing.

+2 votes   media: Bump Maps
hushpuppy
hushpuppy Sep 25 2008, 11:13am says:

Have to get crysis for this an Jurasic park mod xD

+1 vote   download: Episode 1 Version 1.2 (Out of Date 1.3 is online)
hushpuppy
hushpuppy Sep 24 2008, 9:12am says:

OMFG awsome...now i have to get crysis again :O

+1 vote   download: X32I - Episode 1
hushpuppy
hushpuppy Sep 16 2008, 2:11pm says:

What do you mean with "Vegetation modeller" ? Isnt that kinda easy?

+3 votes   media: Signup
hushpuppy
hushpuppy Sep 14 2008, 6:14am says:

Arrrrrgh......looks......soo.....holy!

+1 vote   media: Work In Progress Shots Sept 08
hushpuppy
hushpuppy Sep 8 2008, 3:04am says:

cool :O

+1 vote   media: In-Engine Mary
hushpuppy
hushpuppy Sep 8 2008, 3:02am says:

really nice modelling there in the beginning :D

+1 vote   media: DBC level working-in-progress
hushpuppy
hushpuppy Sep 3 2008, 2:41pm replied:

Errh it says "currently processing" how could you guys have watched it?

+1 vote   media: X32I Episode 1 Trailer
hushpuppy
hushpuppy Sep 1 2008, 4:42pm says:

Good optimisation there. Nice

+1 vote   media: Quadtree Visualization
hushpuppy
hushpuppy Aug 26 2008, 12:17pm says:

Looks awsome, nice zbrush work :D NOW POST MOOOOARRR!!

+1 vote   article: Welcome to our News Update 2
hushpuppy
hushpuppy Aug 25 2008, 2:29am says:

We'r ****** now.

+1 vote   media: Ninja Bunny
hushpuppy
hushpuppy Aug 24 2008, 8:42am says:

Nice model, like the spcularity, its just perfect ;)

+2 votes   media: Level Shots & Props
hushpuppy
hushpuppy Aug 14 2008, 6:38am says:

this is not a fps right?

+1 vote   media: Chuunin floor exposion preview
hushpuppy
hushpuppy Aug 13 2008, 5:17pm replied:

Dude there is allready a gameplay video of the game, its not like this at all ;)

+1 vote   media: DBC-miniGame
hushpuppy
hushpuppy Aug 12 2008, 11:13am says:

I really like the zbrush work. Really nice

+1 vote   media: Haruno Sakura pic3 - highrez - work in progress
hushpuppy
hushpuppy Aug 10 2008, 8:46pm says:

Cant you reprogram the AI, as i understood it its done without any c++ language needed. the AI is 100% LUA

+1 vote   media: Visor
hushpuppy
hushpuppy Aug 10 2008, 7:38pm replied:

Looking foreward to it ;)

+1 vote   media: Squad VS 50 Koreans
hushpuppy
hushpuppy Aug 10 2008, 7:36pm says:

Amazing art, i really hope you pull this trough art looks amazing.

+1 vote   media: DBC - the Other world - 1
hushpuppy
hushpuppy Aug 10 2008, 7:35pm says:

love all the custom content ;) looks great.

+1 vote   media: Level Construction
hushpuppy
hushpuppy Aug 7 2008, 5:44am says:

Hi man i saw your PM, yes infact at the moment im in a group making UT3 Scars of War.

+1 vote   member: Nemesisurvivorleon
hushpuppy
hushpuppy Aug 5 2008, 2:16pm says:

cool :D

+1 vote   media: Miscellaneous Props
hushpuppy
hushpuppy Aug 5 2008, 2:14pm says:

textures plz :D

+1 vote   media: DM-Cold Shot
hushpuppy
hushpuppy Aug 3 2008, 6:19pm says:

awsome :D i really think what you have done is amazing, but what id like to see moore of is probably some visuals that make your mod look unique and not Crysis with some changes to the diologe.
Maybe change some models and stuff.

Good job. Id love to see moore ;)

+1 vote   article: X32I - Developers Diary #1 (Video)
hushpuppy
hushpuppy Jul 25 2008, 6:07pm says:

looks really good.

+1 vote   media: DBC-level1-part2WIP
hushpuppy
hushpuppy Jul 25 2008, 6:06pm says:

looks alot like the monster in doom :D nice work.

+1 vote   media: Creature in Mocap Animation
hushpuppy
hushpuppy Jul 17 2008, 6:56pm says:

really moody :D

+1 vote   media: the hallway
hushpuppy
hushpuppy Jun 23 2008, 11:21am replied:

Kinda agree. Dont go to crazy with all theese hand magic thingy's.

+1 vote   media: DBC Amy Lighting Magic Screenshot
hushpuppy
hushpuppy Jun 19 2008, 11:34am says:

really awsome :D

+1 vote   media: the Demons - 1
hushpuppy
hushpuppy Jun 17 2008, 3:59pm says:

Looks really good

+1 vote   media: DBC in-game screenshot 7
hushpuppy
hushpuppy Jun 8 2008, 11:07am replied:

i agree, what the hell is that :S

+1 vote   media: DBC-in-game-model-making
hushpuppy
hushpuppy Jun 3 2008, 3:10pm says:

looks cewl :D you have really worked in the art department.

+1 vote   media: Our Artist is working on DBC in His Small Nest :)
hushpuppy
hushpuppy May 24 2008, 8:49am says:

errrh ? wat?

+3 votes   media: Isla Nublar test
hushpuppy
hushpuppy Apr 26 2008, 10:17am says:

awsome :D love the eyes.

+1 vote   media: Finished Spy (360 view)
hushpuppy
hushpuppy Apr 14 2008, 7:43am says:

sibylla lol :D

+1 vote   media: posters posters posters
hushpuppy
hushpuppy Apr 5 2008, 1:49pm says:

NanoZombies?? Oh we are ****** now :(

+1 vote   media: Assault Coop Crysis 3rd person and zombies
hushpuppy
hushpuppy Mar 28 2008, 9:23am says:

awsome really :D love the M4a1

+1 vote   article: Sacrator Has Released 2 New Weapons
hushpuppy
hushpuppy Mar 28 2008, 9:22am says:

Looking Great :D cant wait to see moore.

+1 vote   game: Critical Point: Incursion
hushpuppy
hushpuppy Mar 9 2008, 8:36am says:

looks awsome :D

+1 vote   media: Dog animation
hushpuppy
hushpuppy Mar 8 2008, 6:43pm says:

Wow impressive artwork indeed, i like that head model too, gonna be hard to animate tho ;)

+1 vote   mod: Eclipse
hushpuppy
hushpuppy Mar 8 2008, 6:43pm says:

Oh my crist :P freking sweet

+1 vote   media: Some early character tests from our lead modeler.
hushpuppy
hushpuppy Mar 6 2008, 6:50am says:

what the **** :P are you making this for Red Alert 2? wasnt that like....hanwddrawn .gifs walking around?

+1 vote   article: Blog 71
hushpuppy
hushpuppy Mar 5 2008, 8:45pm says:

Would lik to see moore of this :P

+1 vote   mod: Ransom Focus
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