I've been interested in programming since I was young, and in playing since even before then. When I was 13 I started by writing scripts for the chat program mIRC; channel watchdogs, file sharing tools, server stat reporting, etc. I became a Dungeon Master for an IRC network's Multi-User-Dungeon game, which got me other DM gigs for MUD's while I learned Basic and VB in high-school. I also mapped for Total Annihilation and more-so for it's spin-off TA:Kingdoms. I also became a world champion player for team "hi-" in a Half-Life mod called Frontline Force. I took a year of software engineering in college where I honed my language skills (and learned some C), and started Beta Testing and doing media for Frontline Force. I took up mapping for Half-Life, and joined the Source version of Frontline Force's team as a mapper. That mod was never released, so I made that FLF map into a basic CS:S map. Later, I became a top 10 Supreme Commander 2 player, and now spend my time modding that game.

Posted | Game Title | Author
Supreme Commander 2 0 1 3 Mod Steam Group Launched
Supreme Commander 2

Supreme Commander 2 0 1 3 Mod Steam Group Launched

Jun 11, 2012 Supreme Commander 2 0 1 3 0 comments

The Supreme Commander Two-Thousand Thirteen Mod has launched it's Steam Group. Hopefully we can organize a few games thru the chat, events, and the wall...

Supreme Commander 2 0 1 3 Mod Beta 1 Download available now! (Changlog within)
Supreme Commander 2

Supreme Commander 2 0 1 3 Mod Beta 1 Download available now! (Changlog within)

Sep 13, 2012 Supreme Commander 2 0 1 3 3 comments

Here is is folks, the cumulative changelog thru 9 alphas, and now presenting, the first beta! Visit the 'Downloads' section for the files!

'First Look' video with SupCom2013 Mod's Author
Supreme Commander 2

'First Look' video with SupCom2013 Mod's Author

Sep 20, 2012 Supreme Commander 2 0 1 3 1 comment

A thirty minute interview/play session with the mod's author that shows what an average game in the SupCom2013 universe looks like. Lots of units, lots...

SupCom2013: New Beta Soon, Tournament Scheduled, Milestones reached!
Supreme Commander 2

SupCom2013: New Beta Soon, Tournament Scheduled, Milestones reached!

Nov 19, 2012 Supreme Commander 2 0 1 3 0 comments

Although it seems like things have been slow in the past few weeks, with no "Let's Play Monday", and relative quiet on most fronts, but that is only because...

SupCom2013: Beta 3 Released, Tournament December 8th!
Supreme Commander 2

SupCom2013: Beta 3 Released, Tournament December 8th!

Dec 4, 2012 Supreme Commander 2 0 1 3 0 comments

The Third Beta Version of Supreme Commander Two-Thousand Thirteen is here, just in time to practice for this weekends all-skill-levels-invited tournament...

SupCom2 0 1 3 Mod Version Beta 4 Now Available, Tournament January 20!
Supreme Commander 2

SupCom2 0 1 3 Mod Version Beta 4 Now Available, Tournament January 20!

Jan 14, 2013 Supreme Commander 2 0 1 3 0 comments

The best Supreme Commander 2 Scale and Gameplay Mod has released a new version with many bug fixes, balance tweaks, and visual adjustments. In addition...

Happy Birthday Supreme Commander 2!
Supreme Commander 2

Happy Birthday Supreme Commander 2!

Mar 2, 2013 Supreme Commander 2 0 1 3 3 comments

It's Supreme Commander 2's third anniversary of release today; March 2, 2013. As a present to players, the Supreme Commander 2 0 1 3 Mod team has released...

Supreme Commander 2 0 1 3 Mod Version 1.11 Released
Supreme Commander 2

Supreme Commander 2 0 1 3 Mod Version 1.11 Released

Mar 20, 2013 Supreme Commander 2 0 1 3 0 comments

A recent patch to Supreme Commander 2 meant that players had trouble launching Supreme Commander 2 0 1 3 Mod. This new version, v1.11, will remedy that...

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