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Comment History
Hordedog
Hordedog - - 4 comments @ AtmosFear for Call of Pripyat

Great mod, the weather system is well done and the emission improvements are fantastic. Finally an emission is truly an event to behold (when you no longer have to scurry for cover).

One question: Is your Absolute Scopes Texture Pack for SCOP (1.2) compatible with your excellent AtmosFear 2.1 mod? Thx in advance!

Good karma+1 vote
Hordedog
Hordedog - - 4 comments @ STALKER Complete 2009 (2012)

I just wanted to throw out some props to Artistpavel and all the talented modders who collaborated on this fantastic mod. Stalker Complete does what the name implies, it completes Shadow of Chernobyl and makes the game not only how it should have been at launch, but takes it beyond that. The graphics updates are superb, and fixes that give the game the stability it previously lacked, and the subtle improvements to gameplay all add up to make this a must-have for any first-time Stalker:SoC player, as well as those returning for more.

I also wanted to give props to Artistpavel in particular for his continued devotion to this project and for his tireless help to folks with mod related trouble here in this comments section. Salut!

Good karma+3 votes
Hordedog
Hordedog - - 4 comments @ Clear Sky Complete

I have played Shadows of Chernobyl (SoC) and Clear Sky and imho, SoC is superior to CS. I'm still playing thru the Zaton quests in Call of Pripyat so I can't judge it over the other two, though so far I think it is shaping up to be better than CS as well. For me CS (Clear Sky) lost a lot of the ambiance SoC had in spades. CS wasn't nearly as nerve wracking when exploring at night, not nearly as frightening when it came to delving into sub-basements and dark, abandoned buildings. Also, CS seemed way shorter than SoC as well.

One thing I recommend for sure is to use the Stalker Complete mods for both SoC and CS. It's just a better, more stable experience than playing the games in vanilla mode. I only wish CoP Complete was available now.

Good karma+1 vote
Hordedog
Hordedog - - 4 comments @ Clear Sky Complete

I had a problem capturing the machine yard the first time as well... I killed all the bandits/renegades and then the clear sky stalkers showed up and while waiting the minute or two that it usually takes to hold the area, something glitched and suddenly all the clear sky guys went into alert mode and the mission wouldn't update that I'd held the yard.

So after 5 mins of waiting for it to update, and searching all over the area for the reason the clear sky guys were in a state of alert, I just reloaded to a recent save (just before I assaulted the yard, so I had to retake it) and this time the mission updated as per usual when the clear sky reinforcements arrived and the requisite time elapsed. So I recommend you load a previous save and try again. Hope this helps!

Good karma+1 vote