Hey there! I'm Shadow, involved into Unreal-Engine Editing (Coding/Mapping) since 1998, the year Unreal came out of course. My first attempts were small SP-Maps for both Unreal and UT which were never to be released (to n00bish..). While mapping and improving over the time I got heavily influenced by Sci-Fi series and Fantasy stuff in matter of build and architecture. In the year 2002/2003 I initiated a small SP-Campaign which will later be known as the Total Conversion "Lost Secrets of Na Pali" (short: LSoNP). It was cancelled in 2006 and now I'm working on a Development Kit basing on the features LSoNP brought to the Unreal-Engine 1. So much for the Nerd-Stuff. If you want to know more about me, don't hesitate to visit my myspace.

Comment History  (330 - 360 of 370)
UT99_Shadow
UT99_Shadow Dec 31 2012, 1:15pm says:

Yep. All BSP, but some parts will be replaced with static meshes for performance reasons on older PCs. Please note: no emitters and fx added here yet^^

+1 vote   media: UTSDK November Beta Preview 13 (Test Map - Day 12)
UT99_Shadow
UT99_Shadow Jan 16 2012, 9:04am says:

Yep! This one here's simple Unreal Script and 5 textures (3 for crosshair, 2 for health status). The spinning crosshair is achived by rotating sheet meshes rendered by the canvas. The color of the health bar depends on your health. For green-ish being good health and orange to red low health.

Well I finally finished last steps for the particle color code now I can write the documentation and release everything!

+1 vote   media: UTSDK December Beta Preview 1 (Development HUD)
UT99_Shadow
UT99_Shadow Sep 28 2011, 5:00pm says:

why do you mention skeletal meshes?

+1 vote   media: UTSDK September Beta Preview 4 (Static Mesh)
UT99_Shadow
UT99_Shadow Jul 16 2011, 6:19pm says:

ich hab mich ursprünglich als hoor-paar-kraat hier registriert, aber da man mich halt unter shadow kannte, jedoch shadow hier schon vergeben war, hab ich eben erst den anderen nick gehabt und nachträglich in utsdk_shadow geändert^^

+2 votes   member: papercoffee
UT99_Shadow
UT99_Shadow Dec 25 2010, 4:30pm says:

Stretching not, but the Decal Projector is able to project on multiple surfaces simultaneously, if you thought of that

+1 vote   media: December Beta: Projector Example 1
UT99_Shadow
UT99_Shadow Dec 3 2010, 9:27am replied:

yeah of course

+1 vote   media: Lensflare ED Preview Support
UT99_Shadow
UT99_Shadow Nov 28 2010, 9:02am says:

Lensflares will be one of the features now fully working, starting with the coming November Beta

+1 vote   media: Lensflare ED Preview Support
UT99_Shadow
UT99_Shadow Apr 18 2010, 4:12pm says:

This mod is somewhat highly strange, most of it's shipped mutators are not working, playing the maps, with the Real Tournament Category set before, has no effect, playing the new Singleplayer Ladder is mediocre - only some of the features a to be considered "neat", dunno the original authors surely had some good ideas but the execution is really only mediocre - 5/10

+1 vote   mod: Real Tournament
UT99_Shadow
UT99_Shadow Mar 30 2010, 3:20am says:

Hey pyronious, here Shadow

You asked me about a conversation with your team concerning the usage of my SDK, please reply when/where you want to discuss that.

+1 vote   member: pyronious
UT99_Shadow
UT99_Shadow Feb 25 2010, 6:52pm says:

hehe thank you all, didn't thought the alpha version would impose that much ^^ just being said the following: you've seen only a very small preview of what will be possible in the beta and further builds

+1 vote   media: XMenus First Alpha Build
UT99_Shadow
UT99_Shadow Feb 6 2010, 4:06am says:

ANYONE can set up the SDK to fit his/her needs, you can change everything by script or in UnrealED ^^

+1 vote   media: Lensflares
UT99_Shadow
UT99_Shadow Jan 19 2008, 8:36am says:

yes.. please more media, no one's really knowing what's it all about..

+1 vote   mod: Neoshock
UT99_Shadow
UT99_Shadow Jan 18 2008, 8:13am says:

ja, da wird dir mein SDK wohl wirklich viel weiterhelfen können, ich plane sogar vlt. vollen shader support einzubauen, je nachdem wie ich mit dem rest jetzt vorankomme^^

+2 votes   member: Maggintosh
UT99_Shadow
UT99_Shadow Dec 22 2007, 5:15pm says:

the normal maps are for the use in UE3 only, there won't be any bump or normal mapping in DX1

+1 vote   article: Bump Mapping and the future of Deus Ex
UT99_Shadow
UT99_Shadow Oct 27 2007, 7:47pm says:

Downloads are available now. I hope anyone will realize the potential of the Full Version SDK..

+1 vote   mod: UT Community SDK
UT99_Shadow
UT99_Shadow Aug 25 2006, 8:15am says:

oh really ambitious and original game-concept, that's really rare
get on with it !! (6 months not updated.. ah a shame isn't it?)

+1 vote   mod: Blut und Ehre
UT99_Shadow
UT99_Shadow Apr 23 2006, 12:06pm says:

yes our own render^^
you mean render code that draws better terrain,custom code in the ue1 or another engine?
and thx again

+1 vote   media: Radial Blur
UT99_Shadow
UT99_Shadow Apr 9 2006, 5:41am says:

thx guys =)

why we're trying this ?
because when WE are implementing our own coded features we have 100 % control of what is new, also keep in mind that bloom and radial blur aren't standard features of the ue2, even for bloom I only saw a fake-bloom script at uwiki..
we even have things the ue2 doesn't have.

+1 vote   article: LSoNP Public Update and Interview
UT99_Shadow
UT99_Shadow Feb 10 2006, 11:08am says:

thx for the mod-watch of LSoNP !

+1 vote   member: EcoBot
UT99_Shadow
UT99_Shadow Feb 12 2006, 2:54pm says:

Dziękuję bardzo BartNowciu^^ (my polish isn't teh best..)

+2 votes   member: UT99_Shadow
UT99_Shadow
UT99_Shadow Apr 17 2006, 4:06pm says:

thank you methulah!
being happy about every interested guy^^

+1 vote   mod: Lost Secrets of Na Pali
UT99_Shadow
UT99_Shadow Apr 17 2006, 10:11am says:

thank you dude for watching Lost Secrets of Na Pali =)

+1 vote   member: methy
UT99_Shadow
UT99_Shadow Apr 17 2006, 10:10am says:

wow! I thank you for watching our mod! (LSoNP)

+1 vote   member: GF-REX
UT99_Shadow
UT99_Shadow May 31 2006, 1:56pm says:

glad you like it, thx!^^
what do you mean with Na Pali !? the campain Return to Na Pali, or Original Unreal Episode playing on Na Pali !?

+1 vote   mod: Lost Secrets of Na Pali
UT99_Shadow
UT99_Shadow Apr 14 2006, 2:43pm says:

yes of course is this realtime ue, we made an own render O_o
there're also much more render/technical enhancements, look at the list in our mod profile of LSoNP
and.. thx for the comment^^

+1 vote   media: Radial Blur
UT99_Shadow
UT99_Shadow Apr 11 2006, 3:16pm says:

yay milb you're right
and yes it's really good to see that some are still interested in UT \m/
@ _Kat_ are you fan of that polish band "KAT" ??

+1 vote   article: LSoNP Public Update and Interview
UT99_Shadow
UT99_Shadow Apr 11 2006, 9:03am says:

thx for watch-mod !! (Lost Secrets of Na Pali)

+2 votes   member: Ikarus
UT99_Shadow
UT99_Shadow Apr 10 2006, 9:42am says:

thank your very much for the mod-watch =) (LSoNP)

+1 vote   member: WFW-PREDATOR
UT99_Shadow
UT99_Shadow Apr 10 2006, 5:13am says:

thx
the intensity of bloom is adjustable ;)

+1 vote   article: LSoNP Public Update and Interview
UT99_Shadow
UT99_Shadow Apr 9 2006, 6:51am says:

thx for the watch-mod dude ;) (LSoNP)

+1 vote   member: BigBird
UT99_Shadow
UT99_Shadow Apr 9 2006, 5:23am says:

thx for watching our mod =) (LSoNP)

+2 votes   member: Badman996
UT99_Shadow
UT99_Shadow Apr 6 2006, 12:31pm says:

thx raven^^ do you have icq or something ??
btw: polish just rocks \o/ and polish metal too^^

+2 votes   member: UT99_Shadow
UT99_Shadow
UT99_Shadow Mar 4 2006, 10:24am says:

kewl, a ut2k4 version of deus ex \m/

+1 vote   mod: Deus Ex: Reborn
UT99_Shadow
UT99_Shadow Feb 27 2006, 9:09am says:

thx for the watch-mod =D

+1 vote   member: Gmaster
UT99_Shadow
UT99_Shadow Feb 27 2006, 9:08am says:

thx for watch-mod raven ;)

+2 votes   member: Raven|ICC
UT99_Shadow
UT99_Shadow Feb 19 2006, 2:12pm says:

luck ? in a way of thinking that luck is irrational is it true, for sure
it's just an act of politeness

+1 vote   mod: Battle for Na Pali
UT99_Shadow
UT99_Shadow Feb 10 2006, 11:16am says:

thx 4 teh watch-mod (lsonp)

+1 vote   member: rofl
UT99_Shadow
UT99_Shadow Feb 10 2006, 11:16am says:

thx for the watch-mod (lsonp profile)

+1 vote   member: DeathUman
UT99_Shadow
UT99_Shadow Feb 10 2006, 11:15am says:

thx for watching our mod !

+1 vote   member: Igziabeher
UT99_Shadow
UT99_Shadow Feb 10 2006, 11:15am says:

thx for the watch-mod ^^

+1 vote   member: Qtit
UT99_Shadow
UT99_Shadow Feb 10 2006, 11:14am says:

thx for watching LSoNP

+1 vote   member: Arxae
UT99_Shadow
UT99_Shadow Feb 10 2006, 11:14am says:

thx for the watch-mod (LSoNP)

+2 votes   member: Forsete
UT99_Shadow
UT99_Shadow Feb 10 2006, 11:12am says:

thank you for the watch-mod (LSoNP)

+1 vote   member: BloodShed
UT99_Shadow
UT99_Shadow Feb 10 2006, 11:11am says:

thx for watching our Mod (LSoNP by FXD)

+1 vote   member: CD_TOASTER
UT99_Shadow
UT99_Shadow Feb 10 2006, 11:10am says:

thx for watching LSoNP ^^ \m/

+1 vote   member: Killerdude
UT99_Shadow
UT99_Shadow Feb 10 2006, 11:09am says:

thx for watching LSoNP !

+2 votes   member: Mantis
UT99_Shadow
UT99_Shadow Feb 10 2006, 11:09am says:

thx 4 mod-watch (LSoNP) \m/

+2 votes   member: mystery8
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