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I am a Source Engine developer and I work as aa C++ coder and a mapper. I am of intermediate skill in coding and am beginner - intermediate skill mapper. I will join every single mod from Idea - Ready to be released if you need me email me up! I am on like 6 mods already but I serve each and every one of them with quality work that they deserve. Please add me on steam or msn or just pm me. I really love modding its my passion right now. Thanks for reading.

Comment History  (30 - 60 of 272)
Holymac
Holymac Aug 14 2010, 6:03pm says:

Heh, ignore the missing noise in the bottom half XD

0 votes   media: RPD Model Render
Holymac
Holymac Aug 9 2010, 6:08pm says:

What the ****?

+1 vote   media: Some random weapon sketches
Holymac
Holymac Aug 6 2010, 5:26pm replied:

LOL, delete FCVAR_CHEAT, that marks it as a cheat.

+1 vote   article: Altering the camera angle
Holymac
Holymac Jul 18 2010, 7:10pm says:

Sweet, it's on the JB blog. AFAIK I implemented in almost 7 mods already :P

+1 vote   media: New Weapon System
Holymac
Holymac Jul 7 2010, 8:19am says:

Shadows are really nice. And stop taking screenshots from within CSS, start a game, go in console r_drawviewmodel 0 to hide viewmodel, and cl_drawhud 0 to hide HUD and crosshair 0 to hide crosshair. Then noclip and it will be cleaner.

+5 votes   media: jm_killhouse
Holymac
Holymac Jul 7 2010, 8:17am says:

Nice, Although the lack of Colour Correction kinda turns me off.

+1 vote   media: jm_killhouse
Holymac
Holymac Jun 20 2010, 12:48pm replied:

No your not.

+1 vote   media: Surface Tension HDR Shot
Holymac
Holymac Jun 15 2010, 9:45pm says:

Hey nice model, or is this from FPSB?

+1 vote   media: In Game Screenshots
Holymac
Holymac Jun 7 2010, 3:27pm replied:

Hey there, I have an idea, maybe have an iron sights where it shows you from First Person, look down the sights, or if you just want to drop the crosshair, delete the HUD element from code.

+1 vote   media: Source2D - Map Demostration
Holymac
Holymac Jun 5 2010, 8:58am says:

So... Where is SDK? Being developed?

+4 votes   group: Desura SDK
Holymac
Holymac May 27 2010, 10:15pm says:

I wonder why he makes these prospectives...

+1 vote   media: AA-12 Shotgun WIP
Holymac
Holymac May 25 2010, 3:11pm says:

Looks very nice.

+2 votes   media: Dustpanic beta3
Holymac
Holymac May 25 2010, 3:05pm replied:

Excuse me you little ******* *******, news to you, thats not his email you ******* RETARD. Other accounts yes most were pinned on me by this gay ******. Next time get your facts straight. LOL on you.

0 votes   media: Duplicate accounts...
Holymac
Holymac May 25 2010, 2:47pm replied:

Maybe some bump maps...

+2 votes   media: Canyon map pictures
Holymac
Holymac May 23 2010, 11:52pm says:

Looks reletivly promising, Hybrid Gamemode FTW!

-4 votes   mod: Abandoned
Holymac
Holymac May 23 2010, 11:51pm replied:

Why, I like the way it is. Just add some details...

0 votes   media: Canyon Map
Holymac
Holymac May 23 2010, 11:51pm replied:

Yea

+1 vote   media: Canyon Map
Holymac
Holymac May 23 2010, 11:48pm replied:

Yea

+1 vote   media: Step Over - Concept Sketch
Holymac
Holymac May 14 2010, 11:10pm says:

Looks epic man.

+1 vote   media: Underground Map
Holymac
Holymac Apr 29 2010, 4:55pm says:

I think that looks badass!

+2 votes   media: Color Correction in Crypt
Holymac
Holymac Apr 24 2010, 5:32pm replied:

You know what it is, I have been getting all negative results about that, but I mean he just remade the map without my consent. Which was fine, but I mean, we are more than open to the community, so I eman if you guys got any ideas for "libertys" we'd love to hear from you.

+1 vote   media: Killhouse Remake
Holymac
Holymac Mar 31 2010, 7:06pm replied:

Sorry to say it is... we made some of it ourselves.

+1 vote   media: Skybox Concept Images
Holymac
Holymac Mar 27 2010, 4:07pm says:

Wow, that looks pretty badass!

-3 votes   media: tunnels 2
Holymac
Holymac Mar 18 2010, 11:08am replied:

Maybe because you are a ******* idiot!

-1 votes   article: Marking and tracking players
Holymac
Holymac Mar 14 2010, 9:22pm says:

What's with the two halves meeting?

+1 vote   media: New Screens Of Old Stuff
Holymac
Holymac Mar 12 2010, 10:12pm says:

That looks really damn detailed nice work!

+1 vote   media: progress
Holymac
Holymac Mar 11 2010, 4:09pm says:

Wow this is an old screen, gonna take a new one tonight of the latest.

+1 vote   media: Warehouse and Testroom
Holymac
Holymac Mar 10 2010, 5:06pm says:

WHats with the two halves all wonkey in the middle?

+1 vote   media: JMod Nade
Holymac
Holymac Mar 6 2010, 1:18pm says:

Everryone you know you can climb down into here. I wonder how he makes such areas look so detailed and interesting when actually they are look like this but it seems worse... something I must learn. I remember when this was an empty concrete walls with random wedges. lol

-3 votes   media: Small hallway in warehouse updated
Holymac
Holymac Mar 4 2010, 5:18pm replied:

"..." What's that mean? :|

+1 vote   media: The Warehouse *Update*
Holymac
Holymac Feb 27 2010, 6:08pm says:

Wow that looks really cool!

0 votes   media: A soldier
Holymac
Holymac Feb 27 2010, 1:54pm says:

Wow looks good!

-2 votes   media: SAW WIP
Holymac
Holymac Feb 19 2010, 8:36am says:

Sick!

+1 vote   media: Hey look, i made more modern art!
Holymac
Holymac Feb 17 2010, 4:06pm says:

Hey I really like thst texture model looks alright anyhow. Animate this soon and post a vid.

+1 vote   media: Flashbang, Knife and USP
Holymac
Holymac Feb 14 2010, 11:22am says:

Man I remember this map in it's earliest stages. Now we have a full fledged warehouse with ana rctic outside area and this kickass thing using ep2 textures for now. Can't wait to see the final version of this. DREDILE HURRY!

+1 vote   media: The Warehouse *Update*
Holymac
Holymac Feb 3 2010, 3:41pm says:

I have no idea? - Dredile
Either do I? - Holymac

+1 vote   media: Some media
Holymac
Holymac Feb 2 2010, 4:09pm says:

Forgot to say, We got arvuti to make a new texture. Thanks dude.

+1 vote   media: New Warehouse Pic's
Holymac
Holymac Feb 2 2010, 4:03pm replied:

:| Unfortunatley I dont use sprites on a very common basis I am a coder not a mapper.

+1 vote   media: Warehouse and Testroom
Holymac
Holymac Feb 2 2010, 4:01pm replied:

LOL thanks!

-1 votes   media: Flashbang, Knife and USP
Holymac
Holymac Jan 30 2010, 2:47pm says:

That looks pretty cool...

+1 vote   media: Look Familiar Anyone?
Holymac
Holymac Jan 26 2010, 4:48pm replied:

No actually we plan on having all mods of all sizes launched onto our Community to provide an excelland and even chance for all modders.

+1 vote   article: Introducing Desura
Holymac
Holymac Jan 26 2010, 4:14pm replied:

lol did arvuti make those textures or are they actually in some game's random cache files.

-1 votes   media: Organic Depths
Holymac
Holymac Jan 16 2010, 6:56pm replied:

If you wouldn't mind fixing he map, I can send you the .vmf please show me how to scale down etc. I would love the help :) PM me.

+1 vote   media: Warehouse and Testroom
Holymac
Holymac Jan 16 2010, 6:51pm replied:

Yea I know eh?

0 votes   mod: Codename: JMOD
Holymac
Holymac Jan 16 2010, 1:45pm replied:

Well then, why don't you eveluate on your stupidity and maybe we wil fogive you. *******.

-2 votes   article: Official Development
Holymac
Holymac Jan 15 2010, 4:21pm says:

ACOG looks like ****... also silencer aswell, Nice detail BTW.

-2 votes   media: M4 WIP
Holymac
Holymac Jan 15 2010, 4:18pm says:

That looks alot like the css usp...? Pretty Low poly i think, add smooti=hing or if it is, add like another 500 polygons.

+1 vote   media: Mark 23 Pistol
Holymac
Holymac Dec 4 2009, 5:14pm replied:

lol

+1 vote   media: Boiler Room
Holymac
Holymac Sep 16 2009, 4:00pm says:

I like this!!!

+1 vote   media: Office Housing *UPDATE*
Holymac
Holymac Sep 12 2009, 9:29pm says:

This warehouse puzzle in the playtest rocks man I think this is the best chapter of them all.

+1 vote   media: Warehouse Puzzle
Holymac
Holymac Sep 12 2009, 9:00pm says:

Dude invite me in I am the co leader and join my mod studio thing on moddb.

0 votes   group: Myth Team
Holymac
Holymac Sep 12 2009, 12:38pm says:

I think this scope looks kinda funny and it looks a tad unrealistic.

+2 votes   media: Weapons
Holymac
Holymac Sep 12 2009, 12:37pm says:

This looks reaLLY GOOD

+1 vote   media: Weapons
Holymac
Holymac Jul 6 2010, 10:21am buried:

(buried)

Buddy learn how to spell Monster... ****. Some people are retarded, I think this mod is dead anyways. But he is my friend so I am constantly making little code changes for him :D

-6 votes   mod: Space Jam: Source
Holymac
Holymac Jul 6 2010, 10:15am says:

Garbage... Don't you know how to use After Effects? WTF is this Movie Maker? Haha, well nice effort anyways, and fire the voice actor.

+2 votes   media: Exodus Teaser Trailer: The Not-As Shitty One
Holymac
Holymac Jul 4 2010, 3:27pm replied:

Ah cool, I didnt know that either. Ok tutorial request: Make combine where instead of rappeling straight down, they do lost coast style, and the rappel down a wall, kicking off every couple feet.

+3 votes   article: HD Video Tutorial - Optimization 2: Hint & Skip
Holymac
Holymac Jul 3 2010, 8:23am replied:

Zieneus you are a ******. BTW that map sucks... although infected looks nice.

-1 votes   mod: Lazors
Holymac
Holymac Jun 28 2010, 8:56am replied:

1) Wrong comment.
2) You don't even know what the **** you are saying.
3) You are most likely retarded.

-3 votes   download: Galactopticon SVN snippet - Jun 5th
Holymac
Holymac Jun 23 2010, 5:36pm says:

You guys need a coder, PM me or add me on msn or something. Contact info on my page.

+1 vote   mod: Embermoor
Holymac
Holymac Jun 21 2010, 6:53pm says:

It's not MW2 ya meatball, and I had dibs on these, until He gave them to you...

0 votes   media: Soldier *UPDATE*
Holymac
Holymac Jun 21 2010, 6:04pm says:

Misplaced scenery is because of you lol, and your lack of mapping skill.
Nah JK but, yea very, very high quality...

+4 votes   media: Mind Testing Labs *WIP*
Holymac
Holymac Jun 20 2010, 12:48pm says:

Model looks low res, but texture looks good. Why dont you make a high poly mode, and bake it onto a low poly model. Would look much better...

+1 vote   media: H.E. Remote Satchel
Holymac
Holymac Jun 20 2010, 12:39pm says:

What is a controller?

+1 vote   media: Controller
Holymac
Holymac Jun 16 2010, 8:38pm replied:

LOL dredile he is trying to show particles that apparently collide (and those ones dont) because there is a whole. Since the flame goes through the hole, it is supposed to apparently collide with the block, which it doesnt.

+1 vote   media: Exodus: Christmas Update
Holymac
Holymac Jun 16 2010, 4:52pm replied:

Yea thats cool. Thanks.

+2 votes   mod: Codename: JMOD
Holymac
Holymac Jun 16 2010, 4:36pm says:

And uh, mod was like in the top 5 best mods ever played maybe at 2 or 3. Forgot to mention, it was great and all the reviews were correct, this is so worth it. I like the NOS there thats a nice use of that model to add a boost to this.

+1 vote   mod: Research and Development
Holymac
Holymac Jun 16 2010, 4:35pm says:

Yay, decompiled Maps. Pretty tricky stuff. Trying to remake Mr. Whirley very good use of no code and all the various entities. You taught me that vehicle_choreo or whatever. Cool stuff make a Prefab, or at least I will :P.

+1 vote   mod: Research and Development
Holymac
Holymac Jun 15 2010, 9:45pm says:

Hey there, need another coder? Nice little baricade system, might turn out to not be half bad. Did you code that or use CFG files like ent_create or whatever? Just asking.

+1 vote   mod: On the Defensive
Holymac
Holymac Jun 15 2010, 5:12pm replied:

heh, I am just imagining things. "Barney where did all these bullsquids come from?!? Dear god..." Black Mesa Breeding Labs. LOL

+4 votes   media: Bullsquid render
Holymac
Holymac Jun 10 2010, 7:22am replied:

For what that sounds cheap! I don't buy people man, you do. Apparently some people get payed alot more than I offer. And he's dissing me...

-2 votes   member: Spooboy
Holymac
Holymac Jun 8 2010, 5:07pm replied:

What...

+1 vote   member: Mr.Walrus
Holymac
Holymac Jun 7 2010, 4:48pm replied:

LOL MENTER LOL

0 votes   member: Spooboy
Holymac
Holymac Jun 7 2010, 3:30pm says:

You guys need a coder, I added you on steam Matt. Lemme know also nice mod, could be cooler if bundled with like a full blown game as like a minigame or something lol.

+2 votes   mod: Source2D
Holymac
Holymac Jun 5 2010, 8:01am says:

I know, stupid foriegners. Well Ferdam is cool but they all know english too. Add a ******* translation.

+1 vote   media: ScreenShot
Holymac
Holymac Jun 5 2010, 8:00am says:

Looks very professional. Please don't attempt renders. They look kinda bad. Is the mod still active, I will watch.

+1 vote   media: M4 A1
Holymac
Holymac Jun 5 2010, 7:59am says:

Epic fail guys. Nice models though. But if you guys need me I am an intermediate skill C++ coder. PM me or over my steam. email works too crysisking_ownage922@hotmail.com

+1 vote   mod: Quendem
Holymac
Holymac Jun 4 2010, 2:55pm replied:

LOL yea. Dev weapons, exclusive to active community members and doantors. That along with the car door instead of the riot shield. Roll down the window and pop an Uzi out the top.

+1 vote   mod: Codename: JMOD
Holymac
Holymac Jun 1 2010, 9:00pm replied:

Yea, that's frigging awesome.

+1 vote   media: Thompson Model (Textured) - Side View
Holymac
Holymac Jun 1 2010, 4:14pm says:

LOL @ ANims, great model+Texture.

+1 vote   media: Benelli M4
Holymac
Holymac May 23 2010, 8:31am says:

Looks good, nnice ambient theme. Must say nice work.

+2 votes   media: Storage Facility Area 2 - Color Corrected -
Holymac
Holymac Mar 29 2010, 4:47pm says:

Well, we never hired them, they just complicated things.

-1 votes   article: New Updates etc.
Holymac
Holymac Mar 22 2010, 5:10pm says:

Hey man, my brother can't mod very well, this is more of a learning expedition so please calm down.

0 votes   mod: Unknown
Holymac
Holymac Mar 4 2010, 5:14pm replied:

I changed description and name since whatever you said sounded a little retarded.

0 votes   media: New MP Map Concept WiP
Holymac
Holymac Feb 25 2010, 1:59pm says:

Alrigfht thanks for the idea's and we will maybe add that... IDK I will ask the team.

+1 vote   article: Idea's Anyone
Holymac
Holymac Feb 7 2010, 6:04pm says:

Yea optimization would be nice I make sufficiently large maps and they are unoptimized since I am a noob to that stuff so I hear they run slow which is dissapointing.

+2 votes   article: HD Video Tutorial - Explosions
Holymac
Holymac Jan 30 2010, 9:54pm replied:

No arvuti did vice versa. Same with all our mods.

+1 vote   media: Super Shorty Shotgun Render
Holymac
Holymac Jan 30 2010, 9:48pm says:

Why? Please explain genious...

+1 vote   media: Exodus: Christmas Update
Holymac
Holymac Jan 30 2010, 9:41pm says:

Mix it up man, I will be showcasing some new coding stuff goin' on and the shovel anims.

+1 vote   article: Media Releases?
Holymac
Holymac Sep 23 2009, 5:58pm says:

Looks ok i want to see it textured before i start critiscizing.

+1 vote   media: Colt 1911 Pistol
Holymac
Holymac Sep 12 2009, 12:37pm says:

Man i will help by starting to animate those guns with a temporary CS:S Hands? email me at Crysisking_ownage922@hotmail.com. I like the story but it needs more detail regarding the evvironment.

+1 vote   mod: Plague Of Darkness
Holymac
Holymac Sep 12 2009, 12:28pm says:

Oh man i played this map (I'm on the team) and it rocks out BTW I did better shovel anims they are WIP i'm gonna post a vid!!!

+1 vote   media: Crypt Gameplay Sneak Peak
Holymac
Holymac Aug 29 2009, 11:12pm says:

Man this is my favourite screenie ever!!!

+1 vote   media: The Base Entrace
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