Founder and Lead programmer at OldTimes Software. I also kick out people whenever I feel like it.

Image RSS Feed Latest Screens
OpenKatana OpenKatana OpenKatana
Blog RSS Feed Report abuse Latest Blog: Ictus - Some ramblings...

0 comments by hogsy on Jun 15th, 2012

So yesterday I started getting Ictus ready for some work and I plan on hopefully doing some quick experiments either later today or tomorrow. Nobody knows what Ictus is at the moment other than me really, I've told other people such as Eukos some bits and bobs on it but nothing on really what I have noted down so this should hopefully be a somewhat interesting post in that regard.
Way back in 2009 I wanted to make a game that took place in a city in the sky, that then evolved into PlanetShift around late 2010 and PlanetShift has pratically been in planning stages ever since then. Ictus is pretty much part of PlanetShift, it gives some backstory on things you would probably not see in PlanetShift or things that may have happened before PlanetShift takes place... I won't go into it too much since I don't want to give a great deal away but overall there should be a lot of depth in terms of story here.

Anyway nobody really cares about things like that, why is ictus special and why would you even want to bother playing it? Ictus could probably be compared to games such as Electronic Art's Battlefield series or Quake Wars but there's a lot more to Ictus than those games, you don't just start and rush out into your tanks or other vehicles but instead you have to prepare yourself, working together and making sure that you're prepared to both attack and defend. Now this doesn't mean some daft "get ready" period when the game starts as that completely distracts from the game, what this means is that players will have to be aware of the resources their team can spare and will have to becareful in how they manage those resources. The issue I'm having with the sort of system I have planned is that there's a lot of potential for griefing so that's something I'm currently focusing on sorting out but other than that having this reliance on resources should certainly make battles more interesting. Do you focus on defence, offense or just collecting resources and saving those up? Now I should stress that this isn't like Natural Selection or one of its clones as there is no commander on the team to direct everything, everything is being left up to the individual players to handle and coordinate others. I'm not sure what more I can say about it at the moment other than just write about a few ideas I suppose, one thing that I've slowly stepped away from while writing my notes is the idea of resource repositories where players can store all their resources which are then added to the global resource pile. It may end up staying in there with only a few objects being buildable by using resources from the main respository while smaller objects being buildable just from local resources... That could work I suppose but there's still the issue of people buying something purposely too expensive just to annoy the rest of the team.
As you can tell resources are fairly important here but there are other things too, it would be possible for example to build a small outpost in another part of the map which may provide some opporutunity to attack the enemies base more quickly, imagine players having to build a generator and then some sort of teleport station, the amount of time to build those two things should actually make it fairly safe from abuse.

I'm still putting a lot of thought into the style of the game as well, what we have planned is a rather rough style for everything since it's all been reused over and over again during the course of the battle with quick little fixes or adjustments made. Other than that I'm still thinking about it but I like the idea of WWI meets Halo sort of style.

There's a lot that's already been thought out which I haven't spoken about yet mainly because I want to keep most of it secret for now but I'm sure you get the idea. I'll probably talk about this again in the future in an official post or something.

Thanks for reading.

Media RSS Feed Latest Video
2007 Mod of the Year Awards

2007 Mod of the Year Awards

Official event with 189 members, must apply to join

The time has come to decide 2007's elite and what a great year it has been for mods and games alike. We've seen numerous games score 10/10 and now it...

4TH Generation Gamers

4TH Generation Gamers

Hardware & Tech group with 322 members, open to all members

This is a group for everyone who lives 16 bit games, the 16 bit era is known for being the end of the side scroling era and the begining of 3d with games...

5TH Generation Gamers

5TH Generation Gamers

Hardware & Tech group with 542 members, open to all members

This is a group for all people who love or grew up with these 5th gen games. the 5th gen is also known as the 32-64 bit era and is the time of the atari...

6TH Generation Gamers

6TH Generation Gamers

Hardware & Tech group with 495 members, open to all members

The 6th gen is the 128-bit era, this is the time of the ps2, xbox, game cube and sega dreamcast, there was apperintly another console called the XaviXPort...

7TH Generation Gamers

7TH Generation Gamers

Hardware & Tech group with 702 members, open to all members

This is a group for all who own, play and like 7th gen consoles. The 7th gen is the time of the ps3, xbox 360 and the wii, this era is known as the connectivity...

8TH Generation Gamers

8TH Generation Gamers

Hobbies & Interests group with 105 members, open to all members

In the history of video games, the eighth generation is a term to describe the next iteration of video game consoles that are expected to follow the current...

Anime Fans of modDB

Anime Fans of modDB

Fans & Clans group with 2,183 members, open to all members

This group has been formed to gather the people who enjoy Japanese anime and all of its facets, to salute the people from the land of the Rising Sun.

Atheists, Agnostics, and Anti-theists of ModDB

Atheists, Agnostics, and Anti-theists of ModDB

Educational group with 245 members, open to all members

A group for those without religion, as well as those who oppose it.

Post comment Comments  (90 - 100 of 108)
hogsy Creator
hogsy Sep 21 2010, 12:33pm says:


+1 vote   reply to comment
Unknown12345678900 Sep 29 2010, 5:00pm replied:

How do you do that?

+1 vote     reply to comment
hogsy Creator
hogsy Sep 30 2010, 10:13am replied:

By staring into your soul...

+1 vote   reply to comment
xXMaNiAcXx Oct 5 2010, 8:04pm replied:

You can't, i'm the Soul Keeper, I protect Doc's soul.

+1 vote     reply to comment
DDguy Oct 10 2010, 3:30pm replied:

you can't protect it from ME!

+1 vote     reply to comment
Cremat0r Sep 3 2010, 3:36pm says:

Hai Hogsy, what are you doing?
The Origin? :3

+1 vote     reply to comment
hogsy Creator
hogsy Oct 2 2010, 2:21pm replied:

No, left it now.

+1 vote   reply to comment
Cremat0r Nov 3 2010, 5:16pm replied:

Yeah, problems over problems :(

+1 vote     reply to comment
xXMaNiAcXx Aug 23 2010, 12:04pm says:

Thanks for helping me fixing the pc, I already had it in mind but anyway, thanks, I luv ya!

+2 votes     reply to comment
xXMaNiAcXx Aug 22 2010, 8:15pm says:


+1 vote     reply to comment
hogsy Creator
hogsy Aug 23 2010, 7:01am replied:


+1 vote   reply to comment
Cremat0r Aug 23 2010, 12:43pm replied:


+1 vote     reply to comment
Cremat0r Aug 13 2010, 5:22pm says:

Hey man!
Or do you prefer being called Miku? :D
Are you at the moment free for giving me some tips or something about mapping? :D
I don't mean the easy **** where everywhere are tuts, I mean complex works or something, because I envy your mapping skills :)

+1 vote     reply to comment
hogsy Creator
hogsy Aug 13 2010, 8:12pm replied:

What's your username on Steam?

+1 vote   reply to comment
hogsy Creator
hogsy Aug 14 2010, 9:44am replied:

Nevermind, found you ;)

+1 vote   reply to comment
Cremat0r Aug 18 2010, 9:20am replied:


+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Offline Since
Apr 12, 2015
United Kingdom United Kingdom
Member Watch
Track this member
2007 Mod of the Year Awards Comps Desura Developer Banter ModDB Spotlight
Activity Points
571 of 504,792
22 members
Time Online
3 days
Site Visits
Profile Visitors
32,189 (3 today)
Private Message
Send Now
Members Only
Playstation Network

Latest tweets from

It can take up to a few hours for tweets to begin appearing.

INtense! friends since Mar 20, 2011
LucianoStarKiller friends since Nov 17, 2010
DrunkenAnimes friends since Aug 30, 2011
blackdragonstory friends since Apr 17, 2011
Kys friends since Jun 10, 2010
VectorIV friends since Apr 17, 2011
Cmnd_YammarkKasrkin friends since Apr 7, 2011
lightsaber34 friends since Sep 24, 2013
Maxen1416 friends since Apr 15, 2011
dr_mabuse1981 friends since Aug 16, 2012