Founder and Lead programmer at OldTimes Software. I also kick out people whenever I feel like it.

Comment History  (60 - 90 of 643)
hogsy
hogsy Oct 11 2012, 5:42pm says:

Oh wow fantastic lighting! Great job :)

+2 votes     media: Your bedroom
hogsy
hogsy Sep 20 2012, 9:33am buried:

(buried)

I personally thought this review was pretty fair despite seeming harsh. I really feel like something is missing with Black Mesa... It's an amazing mod but I can't say I'd feel like paying for it.

-9 votes     media: ValveTime Review - Black Mesa
hogsy
hogsy Sep 15 2012, 2:22pm replied:

How can you NOT have transparency working on the PC version? I'd be willing to look into that for you :)

+1 vote     media: Finally Some screenshots !!!1111!!111111111111
hogsy
hogsy Sep 13 2012, 5:13am replied:

WRONG! You can use a non-commercial license for nfringe.

+4 votes     group: UDK Developer's Group
hogsy
hogsy Sep 12 2012, 7:12am replied:

Yes... I have to say really it does actually make a considerable difference and means that we don't have to done some weird tricks to make screenshots look nice and smooth, and another plus was that it was incredibly easy to implement. Right now the implementation is a bit more solid than it was when I originally took this image (it was pretty much just wedged in) but after some testing I'm somewhat concerned that there may be some issues on certain platforms (MSAA appears to fail on my laptop), though there are fallbacks in place now if this fails but if it does then there isn't much I can do other than suggest to try it on a more up-to-date platform. Perhaps when I have more time on my hands I'll look into a better way to implement support for MSAA but honestly I'm not an expert. It'd be helpful when I'm done setting up the new renderer I'm working on but until then...

+2 votes     media: MSAA support
hogsy
hogsy Sep 12 2012, 7:00am says:

That model looks great, nice work :P
What the hell is going on with the sky though?

+2 votes     media: Finally some ingame screenshots!
hogsy
hogsy Sep 12 2012, 7:00am says:

That wall texture seems pretty damn odd...
Also not too sure about the blood around the screen, seems way too clear and distracts from the view quite a bit so it might be a good idea to add some transparency for that (I'm sure the PSP is perfectly capable of that).

+2 votes     media: Finally Some screenshots !!!1111!!111111111111
hogsy
hogsy Sep 10 2012, 11:42am replied:

There isn't a non-steam version.

+3 votes     download: SMOD: Tactical Delta 5.56 Full Install
hogsy
hogsy Sep 10 2012, 8:06am replied:

Kids these days...

+2 votes     game: Earthworm Jim 3D
hogsy
hogsy Sep 8 2012, 9:21am says:

Nice work! Really deserves more attention :D

+3 votes     game: Cherry Tree High Comedy Club
hogsy
hogsy Aug 21 2012, 9:26am says:

Looks great, this really deserves more attention!

+2 votes     article: Tenebris - Trailer
hogsy
hogsy Aug 21 2012, 9:22am says:

I believe :)

+2 votes     poll: Do you think the OUYA will succeed?
hogsy
hogsy Aug 21 2012, 9:01am says:

Tracking ;)

+3 votes     game: BIONITE: Origins™
hogsy
hogsy Aug 18 2012, 5:15pm says:

(Modified so I don't sound like an ***)

Not quite sure what to say about this other than "I told you so" really :S
Hopefully this will be the last engine switch... Though I'm curious as to why you guys didn't just go back to the Darkplaces engine, it doesn't compare to Source but I thought the whole point was for this to be a standalone title rather than a mod?

We also haven't seen anything of the PSP version which makes me wonder a little if you guys are even working on it anymore. From what I keep on being told you are and you've made a lot of progress on it but then that just begs the question of when are we going to see anything else of it? I'm not a huge fan of Quake-based games being developed for the PSP but if you guys are promising that then it's what a lot of people expect to see.

I'm also curious as to how easy the transition to Source will be from the previous engine. Hopefully it won't hamper your progress too much.

0 votes     article: Pre-update news, please read!
hogsy
hogsy Aug 3 2012, 10:05am says:

This does not use the ******* Quake engine.

+2 votes     game: Resident Evil
hogsy
hogsy Jul 28 2012, 1:56pm says:

Bring back the empire I say!

+1 vote     media: British Empire
hogsy
hogsy Jul 26 2012, 10:17am says:

Tracking!

+3 votes     mod: The Real World
hogsy
hogsy Jul 26 2012, 10:13am replied:

Oranges.

+1 vote     member: hogsy
hogsy
hogsy Jul 26 2012, 10:01am says:

Really brings the environment to life, great work!

+2 votes     media: Shadows
hogsy
hogsy Jul 26 2012, 10:00am says:

Very sexy!

+1 vote     media: Shadows
hogsy
hogsy Jul 15 2012, 7:36pm replied:

Excuse me but I see no reason for deleting both mine and the comment I responded to. I was simply stating a question and he gave a response which was related to the image, how on earth was that immature? Also I'm sure a lot of people here don't appreciate being called "*****".

+11 votes     media: DEV helping Community Campaign
hogsy
hogsy Jul 14 2012, 8:28pm replied:

When we're ready to show something we will.

+4 votes     game: OpenKatana
hogsy
hogsy Jul 13 2012, 6:07pm says:

Mind is blown...

+2 votes     media: Screenshots 15
hogsy
hogsy Jul 13 2012, 6:04pm says:

Quality is a bit **** and it seems either there's a huge lack of variation or the entire trailer was composed of one level.

+1 vote     media: Overturn Teaser Trailer #1
hogsy
hogsy Jul 13 2012, 5:58pm replied:

Well I was just making a suggestion.

0 votes     media: Backgrounds
hogsy
hogsy Jul 11 2012, 8:12am replied:

You assume? Perhaps if you have a blog post related to this image it might be useful to link to it in the description ;)

-1 votes     media: Backgrounds
hogsy
hogsy Jul 10 2012, 5:18pm says:

Perhaps try making the ground raise up against the ship a little more so it looks more like the sand has piled up around it overtime. Also I'm not sure if the player would see from this angle or not but the ground texture on the right is really repetitive. Other than that great work!

+2 votes     media: exchange_start1
hogsy
hogsy Jul 10 2012, 5:16pm says:

Brilliant :D

+3 votes     media: exchange_start1
hogsy
hogsy Jul 10 2012, 5:15pm says:

All seems a little too focused on that empty platform. I assume you'll put something there?

-2 votes     media: Backgrounds
hogsy
hogsy Jul 10 2012, 4:07pm says:

Looks very promising :)

+2 votes     media: Scrapland
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