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Mod Review on Dec 24th, 2012 - 1 person agrees
Ok. First i have to say that i enjoy this kind of mods, they are funky free and a good distraction from the old classic layout of modding which tries to be serious.
With that in mind, i’d say i enjoy this kind of maps. Now, if i compare this to the GFT release i obviously say The Great Forever Tomorrow, is a huge qualitative jump from this first work.
The progress linear arena style is fun and entretaining, also the psychodelic textures and music is cool, it just feels as something nice and different, and accept it: this is a nice arena funky mod, conssidering many arena mods just sucks, this is nice.
I wonder why Kiwi, sttoped doing maps and mods, personally i’d love another funky release, maybe TGFT2 would be great, i hope he release something in the future.
Overall this is a nice relaxing different mod which i recommend to play especially if you are tired of the serious classic HL mods.
Mod Review on Dec 18th, 2012
Ok I finished GREY at last, well indeed i end it about a week ago, and took me more than 4 hrs to beat it, so is a long mod.
I think this is a great mod for SOURCE engine because is very in the psycho-horror line like Cry of Fear, indeed it's clear CoF put a big and heavy influence in the Grey Project, which could be a good or bad point of reference.
CoF set good story plots and really inmersive environments and atmospheres, which we can obviously see here in Grey, the locations for the develop of the story are also very similar to CoF, a house, a subway station, a hospital, and lonly and freaking scary dark alley-streets, the monsters and delussions also are cool in greey and remember me the ones in CoF.
Now, the bad thing about Grey heavy influenced by CoF and maybe Afraid of monsters, is that they want to emulate the superb-replayability of the mod itself!, which i think is just really freaked up, i mean Grey gives you a really boring and low ending if you play it on "Normal", and the cooler and entretaining-revealing ending if you try it on "Hardcore", that's just annoying, i mean i don't even think in replay the whole mod in order to unblock features or get the cooler ending, is really stupid, stupid to relate the gameplay skill to the plot itself. I make my state clear, I am not a RE-PLAY GAMER!!
Also the super confusing and hard *** to kill boss is not even at the end of the mod. Is kind of in the middle of it! so that's maybe the main reason for i would never replay this mod, also thinking in the hardcore skill. If they put odd mini-challenges, different endings and collectable items in the mod, i really don't care why that would make a better mod, i just see the revealing endings and the mini-challenges on youtube...
Now the best part of grey is that is a horror classic for Source engine,this could be fit perfect into the real horror story teller world, overall is a cool mod to have a good entretain time.
Mod Review on Aug 7th, 2012 - 1 person doesn't
Cool initiative in here, but maybe way too ambitous, i reach the end at the lighthouse but i think i missed that shootgun, the paths were confusive at the end, also the last sequence of the end was confusive, i don't really know idf i complete the mod succesfuly, the last thing i did on that mod was to remain freezed moveless and nothing else happened, maybe a dead end??.
It was nice junction of new models, but they should fix their sounds they should sound by their own, i hated that stupid sounds of the Combine, in those cool human freaks, the new hedcrab models were just lovely.
I hope the guys develope more chapters, and fix it propperly, if they did 3 maps, sure they can build more....., and add some story, the mapping is ok, also the new weaponery fits great.
Allways is nice to see Lovecraft as an inspiration for a mod.
Mod Review on Jul 26th, 2012 - 1 person agrees
Pretty cool, mod, is amazing it's from 2003!, tough didn't have the weapons that the screenshoots in here shows, maybe that's an extra add-on the developer has in his HL1 verssion.
The "Black Aien" was really cool and the combat allways was pretty intense and fun, also the layout of the maps.
Is kind of strange mod as u see many wierd scenes like those ladys in the dressing room. But anyway overall this is a fun entretaining mod any mod lover should play.
Mod Review on Jul 11th, 2012
This is a good mod, a strange but cool mix between Dopusk31 mod some Ispiliatel mod touches also, and a bit of Paranoia mod also.
As any other HL1 russian mod, this feels pretty east europe, is actually interesting how HL1 mods developed into russian or east european environments feels like you are actually in there, i mean in russia not in the weast side at all!, That's actually really cool and i like the whole environment of this mod.
The new weaponery is definitely a superb plus for me and i loved the AK47 and the RPG.
And well, the main shborfalls of this mod came in matter of some void areas where u found too few ennemys and well more xenian ennemys are missed, the hardcore zombie is really cool, but it felt quite repetitive, i'd love to see some normal zombies and vortigaunts. Also some parts are a little bit darkened but overall the lights of the textures are great and is just a well ballance of lights.
Exploring in this mod is esential and is very fun, you will found some "surprises" along the way, please be advise u have to active "noclip" in order to find some of those "surprises" or "little secrets", this mod has.
Overall and in conclussion a great mod you have to PLAY NOW, and well for me it felt like if this would have been the sadly lost Ispiliatel3 mod, also another russian title. ok so go on and play it!
Mod Review on Apr 26th, 2012
No review provided
Mod Review on Mar 30th, 2012 - 3 people agree
I love the creation and the original pplot within HL2 ILOVE THAT STUFF IN MODS!!
Mod Review on Sep 23rd, 2011
COOL CLASSIC MOD A MUST PLAY DEFINITELY!!!
Mod Review on Mar 31st, 2011 - 6 people agree 1 person doesn't
Great mod awsome total converssion