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Mod Review on Feb 18th, 2012 - 5 people agree 4 people don't
This is the longest but also one of the BEST mods for HL2 ever.
Mod Review on Oct 24th, 2011
Great work, telling the story, therefore we have a very interactive mod, more in the movie-like line, more combat will come perfect in the future, and i certainly loved to be me shooting against those soilders in the last scene, but is ok, episodic is maybe fine for the amount of work on this one but i'd loved just to be a one big piece of mod instead of those episodic awating.
Mod Review on Sep 28th, 2011
No review provided
Mod Review on Sep 23rd, 2011
COOL CLASSIC MOD A MUST PLAY DEFINITELY!!!
Mod Review on Jul 13th, 2011 - 2 people don't
This is a steaming pile of ****!!, that stupid-imbecile-idiotic dessision of the "saving gems" really ruins and totally **** off the gameplay, which is a shame!!!, AVOID IT ALL COSTS!!
Mod Review on Jul 4th, 2011 - 1 person agrees
Pretty cool Ship level design, but i felt it a quite empty mod, this should be called perfectly just as "hyperborea mod", i'd really love to see a map like kraken base or combat in the original plans of C17, then it would be really cool, also u can't use all the weapons if u don't use impulse 101 cheat, so that's a pity, those E3 demonstrations are quite cool, but i think there's no use in put them in the mod, because we have no fight or nothing like that on it, well appart from the wasteland map, also the rooftops map was soo cool and deserves a continuing part defenetly i hope this guys keep on working on a better and more complete mod!!!!!
Mod Review on Jun 11th, 2011
I'd like to controll the trains!!
Mod Review on Apr 28th, 2011
No review provided
Mod Review on Apr 4th, 2011
No review provided
Mod Review on Mar 31st, 2011 - 6 people agree 1 person doesn't
Well. What can I say about this? Maybe that this is a huge project and an amazing total conversion for HL2. I actually think this mod is as ambitious as the Black Mesa and G-String mods, because the team plans to develop 6 chapters in total, and this 1st chapter is just HUGE!!, actually is so huge, that I have some mod crashing issues at the last maps of this chapter 1 release, though they were no big problem and I completed the mod properly and I ended pretty entertained and satisfied.
To talk about Underhell as a mod, I'd say is like a great piece of art, the story plot is so immersive and the atmosphere and environment of the mod is always great and full of thrill, some have said this mod is similar to great old-school action games that industry just don't make no more, well, I guess that's right. Indeed I guess Underhell fits into the intrigue-suspense-action and also horror categories.
Actually, this is like 3 mods in one!! you know, because you have to play in the weird and hallucinating Jake's dreams; undercover the sinister, creepy and horrific secrets in Jake's house where you never be alone (the tunnels and well part in the house just were so full of psychological horror to me, that I just couldn't play that part with the lights off, that I thought even Cry of Fear can't offer a superior horror section in their mod and their add-ons!!!!); and finally, the great action-combat chapters.
Now, in what this new things chapter 1 have to offer, I can say it has it all, I mean great production, great visuals and tech aspect with great quality, also great combat, great voice acting, and I'd say "Valve quality" cutscenes that just as they're unveiling and developing the story just show this is a great mod with a Hollywood like suspense and mystery story to tell. And finally about the cons I can say this is a hard mod to play in normal skill, the gamer requires to adapt to the gameplay dynamic and the use of search things and press buttons stuff is way too much